alberro+ Posted March 16, 2020 Share Posted March 16, 2020 (edited) Will the Falcon Heavy extended fairing concept be implemented into Tundra? Edited March 16, 2020 by alberro+ Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted March 16, 2020 Share Posted March 16, 2020 I have the weird issue that the Ghidorah interstage doesn't decouple anymore. Every other decoupler seems to work. Did anyone else experience something like this? Quote Link to comment Share on other sites More sharing options...
Damon Posted March 16, 2020 Author Share Posted March 16, 2020 12 hours ago, alberro+ said: Will the Falcon Heavy extended fairing concept be implemented into Tundra? No. Still concept. Quote Link to comment Share on other sites More sharing options...
QuantumNight12 Posted March 17, 2020 Share Posted March 17, 2020 I'm not sure if this is a known bug or if it's specific to me but the Mk4 Gojira Fins don't provide any drag, any suggestions as to how to fix this? https://imgur.com/a/WgEjfCh Quote Link to comment Share on other sites More sharing options...
SpeedShot7 Posted March 18, 2020 Share Posted March 18, 2020 (edited) Any update on RO configs for the last update? Edited March 19, 2020 by SpeedShot7 Clarity Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 18, 2020 Share Posted March 18, 2020 (edited) They were released @SpeedShot7. Check the 3rd post on page 1. Edited March 18, 2020 by Barzon Quote Link to comment Share on other sites More sharing options...
SpeedShot7 Posted March 19, 2020 Share Posted March 19, 2020 1 hour ago, Barzon said: They were released @SpeedShot7. Check the 3rd post on page 1. I meant RO configs for the new update. I should have been more clear Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted March 23, 2020 Share Posted March 23, 2020 My problems don't stop On my Linux install, KSP was completely broken after updating to 1.8.1. So I reinstalled everything. Now, decoupling works, but the Ghidorah S1 Tank is black!? The other tanks are fine. I guess there's some broken shader or a missing dependency? Quote Link to comment Share on other sites More sharing options...
Cloakedwand72 Posted March 27, 2020 Share Posted March 27, 2020 On 3/16/2020 at 8:20 AM, damonvv said: No. Still concept. You could use the stock fairings or use the procedural fairings mod. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 27, 2020 Share Posted March 27, 2020 Dragon XL Quote Link to comment Share on other sites More sharing options...
Damon Posted March 28, 2020 Author Share Posted March 28, 2020 15 hours ago, Drakenex said: Dragon XL It’s nice, I need more renders tho Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted March 28, 2020 Share Posted March 28, 2020 (edited) 8 hours ago, damonvv said: It’s nice, I need more renders tho unfortunately that's the only official render to have been released to the public. also there might be an answer for the falcon heavy fairing within the SAF fairings in Bluedog DB Edited March 28, 2020 by Mountain Parrot Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 29, 2020 Share Posted March 29, 2020 Some interesting concepts on this guy's tweets Not official anyway. Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted March 29, 2020 Share Posted March 29, 2020 (edited) On 3/29/2020 at 9:50 PM, Drakenex said: Not official anyway. Hope it really comes out to be the actual one. You know, it is Elon Musk after all Edited March 31, 2020 by VoidCosmos Quote Link to comment Share on other sites More sharing options...
alberro+ Posted March 31, 2020 Share Posted March 31, 2020 I know that modular launchpads already has a SpaceX-esque crew arm, but I just wanted to ask if a crew arm would fit into this mod? Probably not, but it's fun to think about. Quote Link to comment Share on other sites More sharing options...
SpeedShot7 Posted March 31, 2020 Share Posted March 31, 2020 Starship Payload User's Guide https://www.spacex.com/sites/spacex/files/starship_users_guide_v1.pdf Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted March 31, 2020 Share Posted March 31, 2020 2 hours ago, SpeedShot7 said: Starship Payload User's Guide https://www.spacex.com/sites/spacex/files/starship_users_guide_v1.pdf @damonvv Just wanted to draw your attention to this. There are some really nice renders in there - it appears the cargo variant's bay has got bigger. Also, unrelated, but is anyone else having trouble with Starship re-entry? In my 2.5x stock scale install, the ship always enters an unrecoverable tumble part way through re-entry. I've only tested re-entering from LKO, but both shallow and steep entry trajectories seem to cause this loss of control. Any ideas? Quote Link to comment Share on other sites More sharing options...
Damon Posted April 1, 2020 Author Share Posted April 1, 2020 (edited) 13 hours ago, RealKerbal3x said: @damonvv Just wanted to draw your attention to this. There are some really nice renders in there - it appears the cargo variant's bay has got bigger. Also, unrelated, but is anyone else having trouble with Starship re-entry? In my 2.5x stock scale install, the ship always enters an unrecoverable tumble part way through re-entry. I've only tested re-entering from LKO, but both shallow and steep entry trajectories seem to cause this loss of control. Any ideas? Timewarp is deadly and you really need minimal input on controls with SAS on. As for the pdf, I have no real intention to update my Starship for this version of KSP. Atm I’m focusing on making Dragon better. 18 hours ago, alberro+ said: I know that modular launchpads already has a SpaceX-esque crew arm, but I just wanted to ask if a crew arm would fit into this mod? Probably not, but it's fun to think about. There is a “Rodan” crew arm coming to ML soon. I’m not sure if he already released it but it’s already available on his Github Edited April 1, 2020 by damonvv Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 1, 2020 Share Posted April 1, 2020 5 hours ago, damonvv said: There is a “Rodan” crew arm coming to ML soon. I’m not sure if he already released it but it’s already available on his Github There is? Interesting. Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 2, 2020 Share Posted April 2, 2020 @damonvv are you working on version 1.8? Just curious Quote Link to comment Share on other sites More sharing options...
Damon Posted April 2, 2020 Author Share Posted April 2, 2020 4 hours ago, VoidCosmos said: @damonvv are you working on version 1.8? Just curious Yes but very slowly. I am currently working from home but that does mean that my personal computer is not always plugged into my rig during the week so progress is slow.. hopefully I will have some pictures this weekend! Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted April 2, 2020 Share Posted April 2, 2020 On 4/1/2020 at 4:45 AM, damonvv said: Timewarp is deadly and you really need minimal input on controls with SAS on. As for the pdf, I have no real intention to update my Starship for this version of KSP. Atm I’m focusing on making Dragon better. There is a “Rodan” crew arm coming to ML soon. I’m not sure if he already released it but it’s already available on his Github On 4/1/2020 at 9:49 AM, alberro+ said: There is? Interesting. Yep, I've converted what was the Alternate 2 style of my new Large General Crew Arm into the new Rodan Crew Arm, to be used with the Shuttle FSS Tower in the black&white color option: It's called the "Rodan" Crew Arm since it's not an exact replica of the actual SpaceX Crew Dragon arm, so I didn't name it after that. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted April 3, 2020 Share Posted April 3, 2020 The Worm is Back! Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 3, 2020 Share Posted April 3, 2020 10 hours ago, damonvv said: Yes but very slowly. I am currently working from home but that does mean that my personal computer is not always plugged into my rig during the week so progress is slow.. hopefully I will have some pictures this weekend! Oh great! No problem. I understand Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 3, 2020 Share Posted April 3, 2020 (edited) 9 hours ago, Drakenex said: The Worm is Back! That looks good! how did you do that? Edited April 3, 2020 by VoidCosmos Quote Link to comment Share on other sites More sharing options...
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