Puggonaut Posted March 15, 2019 Share Posted March 15, 2019 Had too Oh and this also popped into my head as an idea Quote Link to comment Share on other sites More sharing options...
Deltac Posted March 15, 2019 Share Posted March 15, 2019 19 minutes ago, Puggonaut said: Had too *sweats methane* Quote Link to comment Share on other sites More sharing options...
OccupyMarsNow Posted March 15, 2019 Share Posted March 15, 2019 Haven't launched KSP for quite a while... Thanks @damonvv for the amazing KSC and updated rockets Quote Link to comment Share on other sites More sharing options...
darkerdadorito Posted March 15, 2019 Share Posted March 15, 2019 1 hour ago, Puggonaut said: Had too Oh and this also popped into my head as an idea How did you even do that? Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted March 15, 2019 Share Posted March 15, 2019 I sea Near Future Construction decouplers between the boosters. Side boosters are Starship tankers on top of SuperHeavy boosters, without wings. That thing must have insane delta V, although it also has to carry its own weight up there. Quote Link to comment Share on other sites More sharing options...
Puggonaut Posted March 15, 2019 Share Posted March 15, 2019 (edited) 3 hours ago, darkerdadorito said: How did you even do that? Textures Unlimited , a few struts and well praying helped TU config model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_CcommandPod model =TundraExploration/Parts/GOJIRAII/TE_18_BFB_ENGINE_CLUSTER model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_FUELTANK model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_INTERSTAGE model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Engine_Fairing model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_FuelTank model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TANKER Just dump that lot under here } KSP_MODEL_SHADER { name = Stock_FullMetal in the TU cfg. Result one shiny rocket . simples Edited March 15, 2019 by Puggonaut 2 Quote Link to comment Share on other sites More sharing options...
darkerdadorito Posted March 16, 2019 Share Posted March 16, 2019 5 hours ago, Puggonaut said: Textures Unlimited , a few struts and well praying helped TU config model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_CcommandPod model =TundraExploration/Parts/GOJIRAII/TE_18_BFB_ENGINE_CLUSTER model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_FUELTANK model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_INTERSTAGE model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Engine_Fairing model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_FuelTank model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TANKER Just dump that lot under here } KSP_MODEL_SHADER { name = Stock_FullMetal in the TU cfg. Result one shiny rocket . simples Ah, thanks! I did something similar, I was just wondering how your Starship looked more like steel since mine just enabled reflective surfaces. Thanks! Quote Link to comment Share on other sites More sharing options...
spacekitty4427 Posted March 16, 2019 Share Posted March 16, 2019 Are these rockets to scale? Do they have similar DV to the real ones? Quote Link to comment Share on other sites More sharing options...
space_powder Posted March 16, 2019 Share Posted March 16, 2019 2 hours ago, spacekitty4427 said: Are these rockets to scale? Do they have similar DV to the real ones? They are designed for 2.5x scale if I remember Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 16, 2019 Share Posted March 16, 2019 They are balanced for 2.5x, but sized for the stock system Quote Link to comment Share on other sites More sharing options...
QuantumNight12 Posted March 17, 2019 Share Posted March 17, 2019 Sorry to be that guy but any chance of a chrome starship and/or black solar panels on Dragon V2's trunk? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 17, 2019 Share Posted March 17, 2019 (edited) 25 minutes ago, QuantumNight12 said: Sorry to be that guy but any chance of a chrome starship and/or black solar panels on Dragon V2's trunk? Did you read/look this page? And the solar panels are blue at the real one. They looks only black in space and on earth because of the protective foil. On 3/15/2019 at 3:23 PM, Puggonaut said: Had too Oh and this also popped into my head as an idea Edited March 17, 2019 by Cheesecake Quote Link to comment Share on other sites More sharing options...
QuantumNight12 Posted March 17, 2019 Share Posted March 17, 2019 1 hour ago, Cheesecake said: Did you read/look this page? And the solar panels are blue at the real one. They looks only black in space and on earth because of the protective foil. Oh ok, sorry lol Quote Link to comment Share on other sites More sharing options...
Damon Posted March 17, 2019 Author Share Posted March 17, 2019 (edited) 5 hours ago, Cheesecake said: Did you read/look this page? And the solar panels are blue at the real one. They looks only black in space and on earth because of the protective foil. 3 hours ago, QuantumNight12 said: Oh ok, sorry lol Solar panels are blue because that's inline with KSP. But they are already looking pretty good with this new shader on them. Also sneak peak at upgraded Erector: (NO more need for AdvancedTextures mod) With a better node to proper align @AlphaMensaes FSS tower: More mods that are currently listed as "dependency" will soon be no longer needed for this mod to work. But takes time. Edited March 17, 2019 by damonvv Quote Link to comment Share on other sites More sharing options...
QuantumNight12 Posted March 17, 2019 Share Posted March 17, 2019 59 minutes ago, damonvv said: With a better node to proper align @AlphaMensaes FSS tower: Was wondering what that node was for. Quote Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted March 17, 2019 Share Posted March 17, 2019 4 hours ago, damonvv said: Solar panels are blue because that's inline with KSP. But they are already looking pretty good with this new shader on them. Also sneak peak at upgraded Erector: (NO more need for AdvancedTextures mod) With a better node to proper align @AlphaMensaes FSS tower: More mods that are currently listed as "dependency" will soon be no longer needed for this mod to work. But takes time. That is really awesome! Quote Link to comment Share on other sites More sharing options...
Damon Posted March 17, 2019 Author Share Posted March 17, 2019 1 hour ago, Kartoffelkuchen said: That is really awesome! Thanks! Glad you like it Quote Link to comment Share on other sites More sharing options...
FirenzeEzio Posted March 18, 2019 Share Posted March 18, 2019 17 hours ago, damonvv said: 太阳能电池板是蓝色的,因为这与KSP是一致的。但他们已经很好的外观与这个新的着色器在他们身上。另外,在升级后的执教器也会出现高峰:(不再需要先进的纺织品模块)用一个更好的节点对齐@AlphaMensaeS FSS塔: 更多的MOD目前被列为“依赖”,不久将不再需要这一模式的工作。但需要时间。 good! Quote Link to comment Share on other sites More sharing options...
eskimo22 Posted March 18, 2019 Share Posted March 18, 2019 On 3/15/2019 at 10:23 AM, Puggonaut said: Had too Oh and this also popped into my head as an idea Where can I find those textures? Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 18, 2019 Share Posted March 18, 2019 On 3/15/2019 at 7:11 PM, Puggonaut said: Textures Unlimited , a few struts and well praying helped TU config model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_CcommandPod model =TundraExploration/Parts/GOJIRAII/TE_18_BFB_ENGINE_CLUSTER model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_FUELTANK model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_INTERSTAGE model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Engine_Fairing model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_FuelTank model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TANKER Just dump that lot under here } KSP_MODEL_SHADER { name = Stock_FullMetal in the TU cfg. Result one shiny rocket . simples Here Quote Link to comment Share on other sites More sharing options...
eskimo22 Posted March 18, 2019 Share Posted March 18, 2019 15 minutes ago, Barzon Kerman said: Here Where do I put it. I can't find "KSP_Model_Shaders. where would it be on a Mac? Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 18, 2019 Share Posted March 18, 2019 I don't know, sorry, I don't use TU. @Puggonaut can you help? Quote Link to comment Share on other sites More sharing options...
eskimo22 Posted March 18, 2019 Share Posted March 18, 2019 On 3/15/2019 at 10:23 AM, Puggonaut said: Had too Oh and this also popped into my head as an idea Where do I put the textures? Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 18, 2019 Share Posted March 18, 2019 I think you should just wait for @Puggonaut Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted March 18, 2019 Share Posted March 18, 2019 @eskimo22 In addition to Textures Unlimited, you need the default stock config. That's where the additional lines should go. https://spacedock.info/mod/1841/Textures Unlimited Default Stock Config - Unofficial Quote Link to comment Share on other sites More sharing options...
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