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[1.12.x] Tundra Exploration - v7.1.1 (Dec 26th, 2024) - (Re)Stockalike SpaceX Falcon 9, (Crew) Dragon (XL) & Haven-1!


Damon

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  • 1 month later...

So I noticed this the other day when playing with TAC Life Support. For the cargo dragon 2 capsule, I have to choose between monopropellant and supplies. Is there a plan to change this so that the monopropellant is always included, and is separated from the optional cargo selection? @Damon

Additionally, I'm having trouble with docking. I'm not sure how the actuation toggles work on dragon, but any translation I give seems to fire off more than one set of thrusters. IE, if I'm translating left, it also fires the RCS for forward and backward. I'd change the toggles myself but I can't tell how they're labeled on the capsule part.

Edited by Elro2k
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  • 2 weeks later...
  • 1 month later...

hello, is there a way to launch a falcon without logos? it was available before falcon rework, but this option disappeared for me after i updated to the newest version

edit: okay i have found it, it was just lower in the part options

Edited by olek100000
mistake
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  • 2 weeks later...

Hello, I've been having some major issues when trying to land my falcon heavy boosters, mainly with the RCS thrusters
I have fuel, power, control, basically everything for them to work, they even work on the pad. But once I decouple them, they don't work at all, which prevents my craft from turning quickly with out using engines.
I can't tell if it's an issue with Tundra or just decoupling, maybe even FMRS, but I thought I post here for a solution while I try to find other ones
would be greatly appreciated.

Update: I think it's a FMRS issue, so I'll probably go and ask there.

Edited by Awes3
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  • 3 weeks later...
On 11/16/2017 at 10:33 PM, Damon said:

I have some pics I can show you :)

Could you make a mod like this except it’s boeing starliner and it has free Iva support or to phrase it in a question for the maker of this mod is it possible and would you consider making it?

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  • 2 weeks later...
On 4/26/2024 at 11:28 AM, Cjd said:

Could you make a mod like this except it’s boeing starliner and it has free Iva support or to phrase it in a question for the maker of this mod is it possible and would you consider making it?

For Starliner, Boring Crew Services already exists having been made by the elusive DylanSemrau. It's proper good stuff, though I don't know about the IVA.

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First stage waterfall plume on F9 is not showing, only the second stage works. Any clue what causes this? I haven't added mods that should interfere with waterfall or Tundra.
 

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On 5/18/2024 at 12:37 AM, TonyT said:

First stage waterfall plume on F9 is not showing, only the second stage works. Any clue what causes this? I haven't added mods that should interfere with waterfall or Tundra.
 

The first stage does not use waterfall, it requires smokescreen

On 5/13/2024 at 8:22 AM, The Dressian Exploder said:

For Starliner, Boring Crew Services already exists having been made by the elusive DylanSemrau. It's proper good stuff, though I don't know about the IVA.

Sadly its unfinished and does not have an IVA let alone freeIVA support

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Posted (edited)

None of the parts are showing up. my log

Edit: I had it installed wrong. However, now for the ghidorah first stage, there are no plume, but there is thrust and smoke. (I have waterfall)

edit edit: I got realplume, and it works now.

Edited by darthvader15001
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  • 5 weeks later...
Posted (edited)

I'm back!

First of all, I've been away for some time. A lot happened in the first half of this year but things are finally settling in. I've received the Gigan update files from @DylanSemrau which I will put all my love in the coming weeks and release a new Gigan version soon!

I've also done some bug fixes that were still left. Including the orientation fix for the B4 Heavy logo:

3xSmhk9.png

Edited by Damon
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12 minutes ago, Damon said:

I'm back!

First of all, I've been away for some time. A lot happened in the first half of this year but things are finally settling in. I've received the Gigan update files from @DylanSemrau which I will put all my love in the coming weeks and release a new Gigan version soon!

I've also done some bug fixes that were still left. Including the orientation fix for the B4 Heavy logo:

Welcome back!

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I've been having troubles with new Dragonv2 even since it came out, I haven't had to use it up to this point, but i would like to now.  For some reason it's using the old models on all the parts that where in the older versions.

Screenshots of the issue: https://imgur.com/a/RpszVnX

Google Drive link to my KSP.log: https://drive.google.com/file/d/1TwOsrhmpl6gNS9QXvUdUtZVYYjXy0Jiw/view?usp=sharing 

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4 hours ago, guest10985 said:

I've been having troubles with ...

yeah you have several issues in this install. Though you might think these aren't related to Tundra, when things aren't installed correctly there's sort of no telling what can go wrong - so this is at least a couple starting points ...

These folders are incorrectly installed:

Kiwi-Orbital-Designs-Systems-main
Shabby-master

You also have BoulderCo which doesn't belong in a JNSQ install. You also have a later scatterer version that's not compatible with JNSQ, unless you have another folder called JNQS_Tweaks (usually - maybe you've worked out something else). 

You have a folder called Source which probably  doesn't belong in GameData, but not sure what's in it.

Also I'm fairly certain that 000WildBlueTools belongs as a subfolder of WildBlueIndistries.

I'd suggest fixing these things and seeing how Tundra behaves after.

 

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2 hours ago, OrbitalManeuvers said:

yeah you have several issues in this install. Though you might think these aren't related to Tundra, when things aren't installed correctly there's sort of no telling what can go wrong - so this is at least a couple starting points ...

These folders are incorrectly installed:

Kiwi-Orbital-Designs-Systems-main
Shabby-master

You also have BoulderCo which doesn't belong in a JNSQ install. You also have a later scatterer version that's not compatible with JNSQ, unless you have another folder called JNQS_Tweaks (usually - maybe you've worked out something else). 

You have a folder called Source which probably  doesn't belong in GameData, but not sure what's in it.

Also I'm fairly certain that 000WildBlueTools belongs as a subfolder of WildBlueIndistries.

I'd suggest fixing these things and seeing how Tundra behaves after.

 

 

 

1. none of those things have caused me any troubles

2. i fixed the issue by fully deleting Tundra and reintalling

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  • 2 weeks later...

Would you be open to making a space station mod? Your textures are amazing and lovely, what if you made one, example, adding internals to Dragon XL, and using it as a basis for station parts, maybe internals inspired by cxaerospace?

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