HansonKerman Posted April 22, 2019 Share Posted April 22, 2019 On 4/22/2019 at 8:56 PM, Barzon Kerman said: It works fine with 1.7 @HansonKerman . The only bug I can think of is the revamped engines, and RCS not using the ReStock models and textures Expand O thx. Downloading now! (although I probably will re download once it updates) Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted April 23, 2019 Share Posted April 23, 2019 Surface base on Alternis Laythe. Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 23, 2019 Author Share Posted April 23, 2019 A small progress update on 1.7 compatibility As most of you have likely noticed, the main glaring thing with this mod in 1.7 is that the new redone Squad parts are not replaced by the Restock ones. We are working on fixing this (well, this one's totally on my plate). This is taking more time than I'd like, because it does at minimum involve importing the new parts and making sure things like colliders and thrust locations haven't changed (hint: they did) and making those modifications to our parts. In addition, the changes to the Twitch require some work to be done in order to make our model a good replacement for the new Squad one. All of the "old" 1.6 era parts will still be replaced with the next version of RS, by the way. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted April 23, 2019 Share Posted April 23, 2019 On 4/23/2019 at 6:17 PM, Nertea said: A small progress update on 1.7 compatibility As most of you have likely noticed, the main glaring thing with this mod in 1.7 is that the new redone Squad parts are not replaced by the Restock ones. We are working on fixing this (well, this one's totally on my plate). This is taking more time than I'd like, because it does at minimum involve importing the new parts and making sure things like colliders and thrust locations haven't changed (hint: they did) and making those modifications to our parts. In addition, the changes to the Twitch require some work to be done in order to make our model a good replacement for the new Squad one. All of the "old" 1.6 era parts will still be replaced with the next version of RS, by the way. Expand Ouch my condolences, that doesn't sound like the most entertaining of tasks Quote Link to comment Share on other sites More sharing options...
TiktaalikDreaming Posted April 23, 2019 Share Posted April 23, 2019 On 4/23/2019 at 6:17 PM, Nertea said: A small progress update on 1.7 compatibility As most of you have likely noticed, the main glaring thing with this mod in 1.7 is that the new redone Squad parts are not replaced by the Restock ones. We are working on fixing this (well, this one's totally on my plate). This is taking more time than I'd like, because it does at minimum involve importing the new parts and making sure things like colliders and thrust locations haven't changed (hint: they did) and making those modifications to our parts. In addition, the changes to the Twitch require some work to be done in order to make our model a good replacement for the new Squad one. All of the "old" 1.6 era parts will still be replaced with the next version of RS, by the way. Expand Is almost like there's more QA on this mod than the main game. Which is crazy, so clearly not the case Quote Link to comment Share on other sites More sharing options...
Fissure Posted April 27, 2019 Share Posted April 27, 2019 Had to sign up just to drop a big thanks for this mod. Really the most impressive gfx mod that I have found and not getting near the amount of attention it deserves! Quote Link to comment Share on other sites More sharing options...
SGamer11 Posted May 2, 2019 Share Posted May 2, 2019 Awesome! I love this mod, my only gripe about it is that it doesn't change making history parts. Other than that it's an amazing mod. Quote Link to comment Share on other sites More sharing options...
Challyss Posted May 7, 2019 Share Posted May 7, 2019 Seriously, love this mode ! I was trying to check the cfg files to add the 1825 heatshield, but it's a bit harder than I thought. Like.... I thought it was just about copy and paste, change a factor to resize, save, load KSP. Well, turned out there are some "assets", and dragboxes, and I guess I'll just wait. Oh, as I was there @Nertea : Reveal hidden contents // Proposed format: // #LOC_Restock_partconfigname_fieldname // eg. // #LOC_Restock_restock-engine-375-3_title = ... // #LOC_Restock_restock-engine-375-3_description = ... Localization { fr-fr { #LOC_Restock_variant-engine_size0 = 0.625m #LOC_Restock_variant-engine_size1 = 1.25m #LOC_Restock_variant-engine_size2 = 2.5m #LOC_Restock_variant-engine_size3 = 3.75m #LOC_Restock_variant-engine_compact = Compact #LOC_Restock_variant-engine_radial = Radial #LOC_Restock_variant-engine_boattail = Caréné #LOC_Restock_variant-mounting_truss = Treillis #LOC_Restock_variant-mounting_compact = Compact #LOC_Restock_variant-antenna_size0 = 0.625m #LOC_Restock_variant-antenna_size1 = 1.25m #LOC_Restock_variant-antenna_truss = Treillis #LOC_Restock_variant-antenna_compact = Compact #LOC_Restock_variant-antenna_radial = Radial #LOC_Restock_variant-antenna_radial_reverse = Radial (Inversé) #LOC_Restock_variant-antenna_axial = Axial #LOC_Restock_variant-antenna_axial_reverse = Axial (Inversé) #LOC_Restock_variant-surface_metal = Métal #LOC_Restock_variant-service-bay-opaque = Bases pleines #LOC_Restock_variant-service-bay-transparent = Bases treillis #LOC_Restock_variant-service-bay-hollow = Bases vides #LOC_Restock_variant-heat-shield-black = Noir #LOC_Restock_variant-heat-shield-brown = Classique #LOC_Restock_variant-heat-shield-red = Brut #LOC_Restock_variant-linear-rcs-pod = Caréné #LOC_Restock_variant-linear-rcs-bare = Nu #LOC_Restock_variant-stayputnik-pod = Support #LOC_Restock_variant-stayputnik-bare = Sans support #LOC_Restock_variant-probe-gold = Doré #LOC_Restock_variant-probe-silver = Argenté #LOC_Restock_variant-probe-bare = Basique } } Quote Link to comment Share on other sites More sharing options...
Nertea Posted May 7, 2019 Author Share Posted May 7, 2019 On 5/7/2019 at 3:29 PM, Challyss said: Seriously, love this mode ! I was trying to check the cfg files to add the 1825 heatshield, but it's a bit harder than I thought. Like.... I thought it was just about copy and paste, change a factor to resize, save, load KSP. Well, turned out there are some "assets", and dragboxes, and I guess I'll just wait. Oh, as I was there @Nertea : Expand Thank you, I will add this to the next version. Quote Link to comment Share on other sites More sharing options...
PartiallyBurnt Posted May 7, 2019 Share Posted May 7, 2019 (edited) Can't help but notice 1.7 replaced some Restock models with new stock ones. Is this intentional? Also, when should we expect the next update? Edit: Oops, this is what happens when you go straight to asking instead of looking for answers. Sorry for the already-answered question! The next update time question still stands, though. Edited May 7, 2019 by PartiallyBurnt Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted May 7, 2019 Share Posted May 7, 2019 I haven't gotten a chance to tell you just how unbelievably gorgeous this mod is. Truly stunning in every conceivable way. If Take Two was smart, they'd just hire you on the spot and make this the 1.9 update. The only thing I could imagine that would improve this is a rounded 3.75 tank butt for shuttle stacks. But this truly is a triumph of beauty and design. Quote Link to comment Share on other sites More sharing options...
Challyss Posted May 8, 2019 Share Posted May 8, 2019 On 5/7/2019 at 5:20 PM, Nertea said: Thank you, I will add this to the next version. Expand My pleasure. Whatever little stone to the cathedrale you're building ! Quote Link to comment Share on other sites More sharing options...
kewcet Posted May 8, 2019 Share Posted May 8, 2019 So i have recently switched to Restock and the artstyle is perfect! However, some mods now seem a bit 'out of place' now. So my question: Which part mods would you recommend to use alongside Restock (and possibly the Near Future packs)? Thanks! Quote Link to comment Share on other sites More sharing options...
Zorg Posted May 8, 2019 Share Posted May 8, 2019 (edited) On 5/8/2019 at 1:26 PM, kewcet said: So i have recently switched to Restock and the artstyle is perfect! However, some mods now seem a bit 'out of place' now. So my question: Which part mods would you recommend to use alongside Restock (and possibly the Near Future packs)? Thanks! Expand Universal storage 2's payload bays, in particular with the Porkjet texture variants match up very nicely with restock parts. The various components that go in the US2 bays also fit very well with the overall reStock aesthetic. Edited May 8, 2019 by Zorg Quote Link to comment Share on other sites More sharing options...
LukaDaBoi Posted May 8, 2019 Share Posted May 8, 2019 I have the Making History DLC and the 5m Fairing is the normal one is this a bug or you don't want to? But still It's the best mod i have ever seen! flip the DLC, this makes parts make really good looking. Quote Link to comment Share on other sites More sharing options...
Tyko Posted May 8, 2019 Share Posted May 8, 2019 (edited) On 5/8/2019 at 1:26 PM, kewcet said: So i have recently switched to Restock and the artstyle is perfect! However, some mods now seem a bit 'out of place' now. So my question: Which part mods would you recommend to use alongside Restock (and possibly the Near Future packs)? Thanks! Expand All of Nertea's mods work well - the Near Future series, Stockalike Station Parts Redux - Some are older than others, but he's been going through and updating all of them to ReStock-alike. Check the mod pages for status. I'm sure I'm missing some, but here are some other mods that I like to use with ReStock:@Beale Tantares & Tantares LV @benjee10 - ReDirect, HabTech2 & Shuttle Orbiter Construction Kit (under development) @Well - KNES @CobaltWolf - BlueDog Design Bureau - a bit different style but beautiful and close enough to make it worth including Edited May 8, 2019 by Tyko Quote Link to comment Share on other sites More sharing options...
kewcet Posted May 8, 2019 Share Posted May 8, 2019 Thanks @Tyko and @Zorg I'll have a look Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 8, 2019 Share Posted May 8, 2019 On 5/8/2019 at 4:51 PM, Tyko said: All of Nertea's mods work well - the Near Future series, Stockalike Station Parts Redux - Some are older than others, but he's been going through and updating all of them to ReStock-alike. Check the mod pages for status. I'm sure I'm missing some, but here are some other mods that I like to use with ReStock:@Beale Tantares & Tantares LV @benjee10 - ReDirect, HabTech2 & Shuttle Orbiter Construction Kit (under development) @Well - KNES @CobaltWolf - BlueDog Design Bureau - a bit different style but beautiful and close enough to make it worth including Expand On 5/8/2019 at 5:02 PM, kewcet said: Thanks @Tyko and @Zorg I'll have a look Expand Be warned pretty much all the mods Tyko linked are more focused on historic/real rockets in a stockalike style, so maybe not for everyone. Quote Link to comment Share on other sites More sharing options...
kewcet Posted May 8, 2019 Share Posted May 8, 2019 (edited) On 5/8/2019 at 5:20 PM, CobaltWolf said: Be warned pretty much all the mods Tyko linked are more focused on historic/real rockets in a stockalike style, so maybe not for everyone. Expand Shouldn't be a problem if the styles are similar, so I can 'abuse' the parts for my own designs I'll test them and decide, if the rockets still resemble the real life counterparts it will be played as an American/Russian/etc. influenced space program... The only problem I see is that from what I remember it's hard to mix Tantares and BDB, as the style of the mods is a bit different, especially the colors. But I guess that's to expect, as the real Russian/American parts are quite different. I don't remember using KNES and benjee's mods, so it's time to check them out... Edited May 8, 2019 by kewcet Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 8, 2019 Share Posted May 8, 2019 On 5/8/2019 at 5:33 PM, kewcet said: Shouldn't be a problem if the styles are similar, so I can 'abuse' the parts for my own designs I'll test them and decide, if the rockets still resemble the real life counterparts it will be played as an American/Russian/etc. influenced space program... The only problem I see is that from what I remember it's hard to mix Tantares and BDB, as the style of the mods is a bit different, especially the colors. But I guess that's to expect, as the real Russian/American parts are quite different. I don't remember using KNES and benjee's mods, so it's time to check them out... Expand I think we're slowly working on getting closer to the restock style, but with mods that have taken as long to make as these, any sort of changes take a while to propagate to the entire mod. Quote Link to comment Share on other sites More sharing options...
TimothyC Posted May 8, 2019 Share Posted May 8, 2019 On 5/8/2019 at 1:26 PM, kewcet said: So i have recently switched to Restock and the artstyle is perfect! However, some mods now seem a bit 'out of place' now. So my question: Which part mods would you recommend to use alongside Restock (and possibly the Near Future packs)? Thanks! Expand I would recommend Cormorant Aeronology as another Mk3-alike shuttle mod. It is scaled differently than both stock/restock and the BDB/Tantares/ReDirect/Knes, but it is a lot of fun, and is based on Porkjet-alike textures that were the original direction for ReStock. Quote Link to comment Share on other sites More sharing options...
kewcet Posted May 8, 2019 Share Posted May 8, 2019 On 5/8/2019 at 7:13 PM, TimothyC said: I would recommend Cormorant Aeronology as another Mk3-alike shuttle mod. It is scaled differently than both stock/restock and the BDB/Tantares/ReDirect/Knes, but it is a lot of fun, and is based on Porkjet-alike textures that were the original direction for ReStock. Expand Thanks! All other mods are still scaled for a 2.5/3.2x system just like the stock parts, right? Quote Link to comment Share on other sites More sharing options...
Nertea Posted May 8, 2019 Author Share Posted May 8, 2019 On 5/8/2019 at 4:07 PM, LukaDaBoi said: I have the Making History DLC and the 5m Fairing is the normal one is this a bug or you don't want to? But still It's the best mod i have ever seen! flip the DLC, this makes parts make really good looking. Expand There's a list of revised parts in the OP. Notably that is not on it. On 5/7/2019 at 10:59 PM, PartiallyBurnt said: The next update time question still stands, though. Expand Because of life, this question is not simple to answer. Quote Link to comment Share on other sites More sharing options...
DDE Posted May 8, 2019 Share Posted May 8, 2019 @Nertea, speaking of that list, are the wheels in the page image WiP? Also, I'm going to work with this pack rather than Ven's from here on. Couple of things I'll have to carry over, though *nudge-nudge*: The restored O-10 monoprop thruster (Mechjeb doesn't play as well with RCS) The Snubotron, a half-sized, axial Sepratron Ven's pre-Porkjet revamp of the aerospike Reveal hidden contents Double and triple-length ladders Ven's ruggedized take on Falcon legs And, well, their wheels rework Quote Link to comment Share on other sites More sharing options...
Nertea Posted May 9, 2019 Author Share Posted May 9, 2019 On 5/8/2019 at 9:41 PM, DDE said: Nertea, speaking of that list, are the wheels in the page image WiP? Expand Pretty sure those are the MH wheels. Quote Link to comment Share on other sites More sharing options...
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