Well Posted June 10, 2019 Share Posted June 10, 2019 (edited) Interkosmos - Science Parts for KSP - Interkosmos includes 6 Science parts inspired by real experiment : Photopolarimeter, Photometer, Hydrometer, IR Spectrometer, GasAnalyzer, Crystallisation Facility The Crystallisation Facility is also a Crystals Generator, with electricity and time the part could produce 50 Crystals Unit (new resource). When you recover the part full of crystals, you win 5000 Really helpful for career! Download: Spacedock / Github Development considered completed, this mod will not receive new parts. Licence : Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) Changelog : Spoiler Interkosmos 0.5 [2022-07-17] ------------------------------- - Add Localization config - Add French Language - Reduce Crystals mass Interkosmos 0.4 [2021-01-25] ------------------------------- - Add KSP 1.11 inventory support - Fix Parts Mass in 1.11 Interkosmos 0.3 [2020-07-04] ------------------------------- - Reduce Mass ratio for crystals ressources (for Knes compatibility) Interkosmos 0.2 [2019-06-15] ------------------------------- - Fix Empty ScienceDef - Add Tweakscale Patch made by @Hraban Interkosmos 0.1 [2019-06-10] ------------------------------- - Initial upload Graphic Patch made by @DiscoSlelge Tweakscale Compatibility patch made by @hraban Translations : English / French Edited May 18, 2024 by Well Update Quote Link to comment Share on other sites More sharing options...
Damon Posted June 10, 2019 Share Posted June 10, 2019 Lovely new parts! Gratz on release Quote Link to comment Share on other sites More sharing options...
Beale Posted June 10, 2019 Share Posted June 10, 2019 I was waiting for this. Nice job! Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted June 10, 2019 Share Posted June 10, 2019 OMG.... Beautiful parts, Well Quote Link to comment Share on other sites More sharing options...
DStaal Posted June 10, 2019 Share Posted June 10, 2019 How do these parts interact with your versions of them in KNES? Should I just use the parts from that mod? Are they moving to this mod? Quote Link to comment Share on other sites More sharing options...
Well Posted June 10, 2019 Author Share Posted June 10, 2019 (edited) 2 minutes ago, DStaal said: How do these parts interact with your versions of them in KNES? Should I just use the parts from that mod? Are they moving to this mod? I'm probably going to depreciate them on Knes, but for now i've tested with both mod installed, look like that don't make any conflict Edited June 10, 2019 by Well Quote Link to comment Share on other sites More sharing options...
Guest Posted June 10, 2019 Share Posted June 10, 2019 Think you could make variants for Universal Storage? Quote Link to comment Share on other sites More sharing options...
Well Posted June 10, 2019 Author Share Posted June 10, 2019 44 minutes ago, Dragon01 said: Think you could make variants for Universal Storage? No, Universal storage have already some useful and wonderful cargo bay for surface attach parts. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 10, 2019 Share Posted June 10, 2019 Yes, but it's too big to place an entire cargo bay just for them. Wedges can be attached in a much more compact way. Quote Link to comment Share on other sites More sharing options...
Artfact Posted June 11, 2019 Share Posted June 11, 2019 These look amazing, thanks!:) Quote Link to comment Share on other sites More sharing options...
hraban Posted June 11, 2019 Share Posted June 11, 2019 Hi Well, if you want, add this TweakScale settings as patchfile to your Mod. @PART[Box_Sensor_GasAnalyzer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_Sensor_Hydrometer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_Sensor_IRSpectrometer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } }@PART[Box_Sensor_Photometer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_Sensor_Photopolarimeter]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_XL_Crystals_Generator]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } Quote Link to comment Share on other sites More sharing options...
LTQ90 Posted June 11, 2019 Share Posted June 11, 2019 Hi Well, Very nice mod, tx for your work. Happy to see good Orbiter modder here ! Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted June 12, 2019 Share Posted June 12, 2019 8 hours ago, hraban said: Hi Well, if you want, add this TweakScale settings as patchfile to your Mod. @PART[Box_Sensor_GasAnalyzer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_Sensor_Hydrometer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_Sensor_IRSpectrometer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } }@PART[Box_Sensor_Photometer]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_Sensor_Photopolarimeter]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } @PART[Box_XL_Crystals_Generator]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = free } } thank you. would suggest included a ':NEEDS[Interkosmos,' in those patches. Quote Link to comment Share on other sites More sharing options...
Well Posted June 12, 2019 Author Share Posted June 12, 2019 8 hours ago, zer0Kerbal said: thank you. would suggest included a ':NEEDS[Interkosmos,' in those patches. I don't think that need that. the patch is here only if you have Interkosmos.. so... -------------------------------------------------------------------------------------------------------------------------------- I don't use tweakscale, but i could include that, thanks for the patch @hraban Quote Link to comment Share on other sites More sharing options...
Well Posted June 15, 2019 Author Share Posted June 15, 2019 (edited) Interkosmos 0.2 Online I've Added the Tweakscale patch made by @hraban And fixed empty science Def Edited June 15, 2019 by Well Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 7, 2019 Share Posted July 7, 2019 On 6/10/2019 at 9:15 AM, Well said: ressource From the OP, the above work is misspelled. it should be: resource Beyond that, really nice parts, will be trying them out soon Quote Link to comment Share on other sites More sharing options...
Well Posted July 7, 2019 Author Share Posted July 7, 2019 2 hours ago, linuxgurugamer said: From the OP, the above work is misspelled. it should be: resource Beyond that, really nice parts, will be trying them out soon many thanks, i've write it in french Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 7, 2019 Share Posted July 7, 2019 5 minutes ago, Well said: many thanks, i've write it in french Not a problem, that’s why I pointed it out. m My only issue is with the license; I’m not a fan of a license which disallows anyone from adopting it if the author goes away. Quote Link to comment Share on other sites More sharing options...
Well Posted July 7, 2019 Author Share Posted July 7, 2019 3 minutes ago, linuxgurugamer said: My only issue is with the license; I’m not a fan of a license which disallows anyone from adopting it if the author goes away. Sorry about that, personnal choice Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 7, 2019 Share Posted July 7, 2019 2 minutes ago, Well said: Sorry about that, personnal choice And I respect that, doesnt mean I have to like it :-) Quote Link to comment Share on other sites More sharing options...
N3N Posted September 7, 2019 Share Posted September 7, 2019 On 6/10/2019 at 3:15 PM, Well said: The Crystallisation Facility is also a Crystals Generator, with electricity and time the part could produce 50 Crystals Unit (new resource). When you recover the part full of crystals, you win 5000 Really helpful for career! Hello @Well, I like your mod! Thank you for it. And I have a question: What do I have to do, to get the 5000 Science? Because I tried it out in a Science game on KSP 1.7.3, and didn't get anything... I put a probe with the Crystal Generator in an 100km-orbit around Kerbin, for about 24 days, than recovered it on Kerbin with 50.00 Crystals, but didn't get any science. Quote Link to comment Share on other sites More sharing options...
Well Posted September 7, 2019 Author Share Posted September 7, 2019 (edited) 31 minutes ago, N3N said: What do I have to do, to get the 5000 Science? Because I tried it out in a Science game on KSP 1.7.3, and didn't get anything... I put a probe with the Crystal Generator in an 100km-orbit around Kerbin, for about 24 days, than recovered it on Kerbin with 50.00 Crystals, but didn't get any science. Because the crystals experiment don't get any science (just a little like other experiment).... you have probably see the Kottabo review of this mod... Kottabo is mistaken in the video... he have talked about 5000 science... but the Crystals experiment : 50 Crystals = 5000 Funds! Not 5000 Science. The idea is to help also in career mode to get a little money. See the comment of the vids here: I'm really sad he make this mistake on the review, because that could make a lot of misunderstood for player Sorry Edited September 7, 2019 by Well Quote Link to comment Share on other sites More sharing options...
N3N Posted September 7, 2019 Share Posted September 7, 2019 22 minutes ago, Well said: Because the crystals experiment don't get any science (just a little like other experiment).... you have probably see the Kottabo review of this mod... Kottabo is mistaken in the video... he have talked about 5000 science... but the Crystals experiment : 50 Crystals = 5000 Funds! Not 5000 Science. ... I'm really sad he make this mistake on the review, because that could make a lot of misunderstood for player Sorry Hello, OK, that explains it. Still, thank you, it's a great mod! Quote Link to comment Share on other sites More sharing options...
Drakenred65 Posted September 10, 2019 Share Posted September 10, 2019 He occasionaly makes minor mistakes like that. You would think he would at least eddit in a footnote. But eh. Quote Link to comment Share on other sites More sharing options...
Well Posted October 19, 2019 Author Share Posted October 19, 2019 I don't have found any problem during my test in 1.8 so I declare this version compatible to 1.8. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.