EStreetRockets Posted August 18, 2020 Share Posted August 18, 2020 (edited) Picture by @Vals_Aerospace Stockalike Angara and Post-Soviet spacecraft for KSPv1.1.0 (26 May 2021) This mod adds the Angara launch vehicle and it associated upper stages to the game. It will eventually include more rockets developed in the Post-Soviet era. It is meant to mesh well with Tantares, Bluedog Design Bureau, and other stockalike mods. Gallery Spoiler Pictures by @Zarbon44, @Vals_Aerospace, @DylanSemrau, @Pioneer_Steve, and @ElonMusket23 DOWNLOADSSpacedockGithub DEVELOPMENTBUG REPORTSWIKIROADMAP Made by @EStreetRockets Support from B9PS and SAF provided by @blowfish (Un)official wiki maintained by @Friznit Special thanks to @PickledTripod, @CobaltWolf, @Beale, and @DylanSemrau, as well as many others who aided development. I am open to suggestions. Please feel free to (respectfully) let me know about stuff you think would make a good addition to the mod. Make sure check the roadmap before you ask. As of now, the scope of this mod is Russian spacecraft in the Post-Soviet era. Dependencies (included in download, check for latest versions!): B9 Part Switch (2.17.0)Community Resource Pack (1.4.2)Module Manager (4.1.4)Simple Adjustable Fairings (1.12.0)DeployableEngines (1.3.0) Installation: Merge the GameData folder in the release .ZIP with the GameData folder in your KSP installation. All of the dependencies come included with the mod. The "Eisenhower-Astronautics" folder, as well all dependencies, should appear alongside the "Squad" folder. Recommended Mods: Eisenhower Astronautics comes with support for the following mods: WaterfallFX - A cool way to create and drive engine effects more effectively. If you want cool engine plumes, get this mod. CryoTanks - This provides a set of patches provide fuel-switching features for the most basic LF/O tanks as well as orbital fuel tanks specially designed to contain cryogenic fuels. I recommend you use all of them for a complete experience. Frequently Asked Questions How are the parts balanced? Parts are balanced against stock KSP parts, which means the launch vehicles might seem overpowered. The parts are best suited for a 2.5x~ system rescale or JNSQ. Will you add feature/part xxx? I certainly accept pull requests. Please target all such things to the dev branch though! Or, you can make a constructive suggestion on the forum thread. Please check the roadmap above before asking. Licensing: Spoiler This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. This means that you are free to: -Copy and redistribute the material in any medium or format -Remix, transform, and build upon the material Under the following terms: -You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. -You may not use the material for commercial purposes. -If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. -You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits. Edited June 11, 2022 by EStreetRockets Quote Link to comment Share on other sites More sharing options...
MOARdV Posted August 18, 2020 Share Posted August 18, 2020 I look forward to seeing this develop. There was a really good looking Angara rocket years ago, but it was abandoned, and it was more of a real-world art style, so it did not match everything else. Quote Link to comment Share on other sites More sharing options...
Zarbon44 Posted August 18, 2020 Share Posted August 18, 2020 (edited) You have my blessing, and my attention. Edited August 18, 2020 by Zarbon44 Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 18, 2020 Share Posted August 18, 2020 These models are incredible, I look forward to seeing this progress Quote Link to comment Share on other sites More sharing options...
MotokiKuN Posted August 19, 2020 Share Posted August 19, 2020 Looking forward to this Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 22, 2020 Author Share Posted August 22, 2020 Finished modelling URM-1 last night, I'm gonna start texturing today! Quote Link to comment Share on other sites More sharing options...
Cattette Posted August 23, 2020 Share Posted August 23, 2020 I quite like the looks of this. Hope it turns out great! Quote Link to comment Share on other sites More sharing options...
Guest Posted August 23, 2020 Share Posted August 23, 2020 I say, your engines look much better than Tantares ones. I'm looking forward to Angara and to Soyuz-5. Shame about Block D, though, the one in Tantares is really bad. The engine has no details and it doesn't have the jettisonable shroud or the RCS system. Also, do have a look at the Yenisei: Basically, 6x Soyuz 5 first stage clustered around another Soyuz 5, but with the RD-180 engine and with a dual RD-0146 upper stage. The RD-180 is in BDB already, so if you don't want to make it you could ask @CobaltWolf to make a compatible Soyuz 5 boattail. Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 23, 2020 Author Share Posted August 23, 2020 @Dragon01 That is not the Soyuz 5 I am planning on creating. I am going to make the Methalox version, with the RD-0164 and the RD-0169 (maybe) and RD-0124M( (RD-0124 burning CH4+LOX). Check it out: Yenisei will still be possible, because you could use Beale's RD-170, BDB's RD-180, and my RD-0146 (eventually) from Angara. On another note, there's no need to bash other mod dev's work, even when comparing or praising someone else's work. While I appreciate the sentiment, that's just not ok. I think Beale's work is excellent, and I hope my engines are half as good. By the way, he just revamped the Blok D and improved it greatly, so you should totally check it out again. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 23, 2020 Share Posted August 23, 2020 I was talking about the new version of Block D, actually. I tried it and it was very disappointing. Neither the lower shroud, engine turbomachinery nor jettisonable RCS are modeled. Same with RD-170, Beale's version is a cylinder with four nozzle-shaped bits sticking out. I am specifically interested in exposed, fully modeled variants of both RD-58 and RD-170, which would be useful in combination with parts from other mods. Tantares does not have that, and likely never will. I've heard of the older Soyuz-5 variant, and it is a good project, too. I just thought you were referring to the newer rocket. Are you going to give it actual LOX+Methane fuel? Nertea is planning to make a CryoEngines addition with methalox engines, so it would fit in. I would also love to see hydrogen stages use LH2 and not LFO. Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 23, 2020 Author Share Posted August 23, 2020 2 minutes ago, Dragon01 said: Are you going to give it actual LOX+Methane fuel? Nertea is planning to make a CryoEngines addition with methalox engines, so it would fit in. I would also love to see hydrogen stages use LH2 and not LFO. Yeah it will be using LH2 and CH4. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 23, 2020 Share Posted August 23, 2020 That's great. Let me know if you're looking for information on some particular bits, I've researched those rockets before. Particularly the ICBM-based ones. Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 26, 2020 Author Share Posted August 26, 2020 Progress on URM-1! Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 28, 2020 Author Share Posted August 28, 2020 Quote Link to comment Share on other sites More sharing options...
MOARdV Posted August 28, 2020 Share Posted August 28, 2020 What in-game diameter are you going to use for the URM-1? I assumed it would be 1.875m, since I think that would be about correct for KSP scaling. Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 29, 2020 Author Share Posted August 29, 2020 12 hours ago, MOARdV said: What in-game diameter are you going to use for the URM-1? I assumed it would be 1.875m, since I think that would be about correct for KSP scaling. Yeah URM-1 is 1.875m. URM-2 is 2.5m. Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted September 1, 2020 Author Share Posted September 1, 2020 (edited) AO just about done, I am planning for a dev release soon(ish) after a little more texture work and basic configs get written. Edited September 1, 2020 by EStreetRockets Quote Link to comment Share on other sites More sharing options...
James Kerman Posted September 1, 2020 Share Posted September 1, 2020 Congratulations @EStreetRockets, your excellent WIP has been awarded thread of the month. Quote Link to comment Share on other sites More sharing options...
Cattette Posted September 1, 2020 Share Posted September 1, 2020 Congratulations! Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted September 1, 2020 Author Share Posted September 1, 2020 (edited) Thanks everyone for TOTM! I hope it turns out great! Edited September 1, 2020 by EStreetRockets Quote Link to comment Share on other sites More sharing options...
Invaderchaos Posted September 1, 2020 Share Posted September 1, 2020 Looks super cool! Congrats on TOTM! Quote Link to comment Share on other sites More sharing options...
Souptime Posted September 1, 2020 Share Posted September 1, 2020 Wow this looks so good! Using NF spacecraft i've been remaking the orel so once this releases i'm gonna download immediately Quote Link to comment Share on other sites More sharing options...
Beale Posted September 2, 2020 Share Posted September 2, 2020 This is awesome! Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted September 2, 2020 Share Posted September 2, 2020 On 8/23/2020 at 9:48 AM, Dragon01 said: I say, your engines look much better than Tantares ones. Shame about Block D, though, the one in Tantares is really bad. The engine has no details and it doesn't have the jettisonable shroud or the RCS system. Personally , I beg to differ Quote Link to comment Share on other sites More sharing options...
Guest Posted September 2, 2020 Share Posted September 2, 2020 1 minute ago, golkaidakhaana said: Personally , I beg to differ So, please show me a screenshot of the engine turbopump details and the shroud on the Tantares Block D engine, because you must have a different version than I. Quote Link to comment Share on other sites More sharing options...
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