Aahz88 Posted November 1, 2020 Share Posted November 1, 2020 Adds a number of robotic parts that are "missing" from the breaking ground DLC. Includes: Gantries of various sizes. Good for elevators, cranes Looks very stock Hinges fold flat and out to an oblique angle. good for rover ramps Looks very stock Rover arm parts. good for rover arms. very light but weak and slow moving Not so stock looking. Inspired by the curiosity rover. Pivot joint Combines with a second, perpendicular pivot to form a 2 directional pivot point... (I don't know how to describe this. Looks very stock Parts gallery here:https://imgur.com/a/2ZgORrT#GD7OdqI LICENCE: MIT. Spoiler The MIT License (MIT) Missing Robotics Copyright (c) 2018 David (Aahz88) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. DOWNLOAD SPACEDOCK: https://spacedock.info/mod/2557/Missing Robotics If anyone has any specific robotic parts that they want make a request in the forum here. Quote Link to comment Share on other sites More sharing options...
hemeac Posted November 1, 2020 Share Posted November 1, 2020 These look great Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted November 1, 2020 Share Posted November 1, 2020 Don't mind me, just testing gantry cranes... Fantastic work @Aahz88! I can see this becoming a must-have mod - gantry cranes are great for base-building! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 1, 2020 Share Posted November 1, 2020 15 hours ago, Aahz88 said: If anyone has any specific robotic parts that they want make a request in the forum here. Any chance to get this in CKAN? I'd be happy to add it for you, if you ask. Quote Link to comment Share on other sites More sharing options...
Aahz88 Posted November 1, 2020 Author Share Posted November 1, 2020 @linuxgurugamer Yes please! That would be very helpful. Quote Link to comment Share on other sites More sharing options...
JoeSheridan Posted November 1, 2020 Share Posted November 1, 2020 Nice mod Now it is likely that i will use robotics more often Good job Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted November 2, 2020 Share Posted November 2, 2020 Ah I see this is in CKAN already. Great! Quote Link to comment Share on other sites More sharing options...
Chimichanga Posted November 5, 2020 Share Posted November 5, 2020 (edited) On 11/1/2020 at 11:44 AM, linuxgurugamer said: Any chance to get this in CKAN? I'd be happy to add it for you, if you ask. Thanks for this LGG! Disregard my pre-edit, didn't realize my CKAN was out of date. Great looking mod, Aahz88! Edited November 5, 2020 by Chimichanga Quote Link to comment Share on other sites More sharing options...
flart Posted November 7, 2020 Share Posted November 7, 2020 (edited) I am making support for the Community Parts Titles, does numbers 05Z, 115Z, 23Z, 23Z, 40Z, 77C mean something ? Edited November 7, 2020 by flart Quote Link to comment Share on other sites More sharing options...
Aahz88 Posted November 7, 2020 Author Share Posted November 7, 2020 7 hours ago, flart said: I am making support for the Community Parts Titles, does numbers 05Z, 115Z, 23Z, 23Z, 40Z, 77C mean something ? The numbers are the distance the gantry can move but without the decimal. 0.5m, 1.15m, 2.3m, 2.3m, 4.0m, 7.7m Z and C don't mean anything. Quote Link to comment Share on other sites More sharing options...
flart Posted November 7, 2020 Share Posted November 7, 2020 (edited) 18 hours ago, Aahz88 said: The numbers are the distance the gantry can move but without the decimal. DC_Pivot_01 - "77C Pivot" - is a pivot, so I am not sure that the 7.7m means there DC_GANTRY_01_2X and DC_GANTRY_01 both are "23Z Rolling Gantry" , but the DC_GANTRY_01 probably has the distance 1.0m. Could you also add the distance with the decimal in the description of the gantries ? UPD. It is there if you make localization support, please let me now. Edited November 8, 2020 by flart Quote Link to comment Share on other sites More sharing options...
Aahz88 Posted November 9, 2020 Author Share Posted November 9, 2020 On 11/7/2020 at 9:07 AM, flart said: DC_Pivot_01 - "77C Pivot" - is a pivot, so I am not sure that the 7.7m means there DC_GANTRY_01_2X and DC_GANTRY_01 both are "23Z Rolling Gantry" , but the DC_GANTRY_01 probably has the distance 1.0m. Could you also add the distance with the decimal in the description of the gantries ? UPD. It is there if you make localization support, please let me now. Cool! Thanks. I guess I don't know the names of my own parts. Quote Link to comment Share on other sites More sharing options...
flart Posted December 3, 2020 Share Posted December 3, 2020 Hey, also I get noticed that the mass of the smallest rolling gantry (0.45t) is ten times larger, than similar size stock small hydraulic cylinder (0.052t). Is it not suppose to be that way? Quote Link to comment Share on other sites More sharing options...
SJ Heo Posted January 4, 2021 Share Posted January 4, 2021 naturally I "merged" ksp breaking ground's part folder and missing robotics parts folder, and the it won't show up Quote Link to comment Share on other sites More sharing options...
wasml Posted January 4, 2021 Share Posted January 4, 2021 @SJ Heo Try putting it directly under GameData Path should be: GameData\Missing_robotics. Quote Link to comment Share on other sites More sharing options...
LittleBitMore Posted February 7, 2021 Share Posted February 7, 2021 I love this mod! Definitely essential for me now. I have only one recommendation, and that is smaller and/or shorter versions of pistons. However, nothing can deny how useful this mod is for Breaking Ground users! Quote Link to comment Share on other sites More sharing options...
Ben J. Kerman Posted February 22, 2021 Share Posted February 22, 2021 (edited) Sorry if I am off topic here and not helping anything, but I just wanted to say to Aahz88 that I think it is cool that you used Kif from Futurama as your profile picture. Only some people will understand it, but it is funny for the people who do! Also, I'll look into that mod, but I don't want to slow down my computer too much (Luckily it is pretty fast. The computer I was using before took at least 12 minutes JUST TO LOAD KSP!), and I have already successfully made mobile gantry cranes, all terrain mobile cranes, and even a compact mobile crane with Tweakscale, KAS, and Breaking Ground. Search for "Mobile Crane" on the Steam Workshop. Look for a "Kiebherr KTM 1120" and "KerbalKran 600". Also, on the second page of crafts if you select the "rover" and "robotics" filters, you will see my forklift-a KerbaLift KFL300E. Again, sorry for being off-topic and stuff... Edited February 22, 2021 by Ben J. Kerman Forgot that KAS winches allow me to build good cranes Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted March 28, 2021 Share Posted March 28, 2021 there are some symmetry issues with the flat hinges, for example if you use mirror mode and place 2 of them, 1 ist normal but the other one is kinda flipped over, I have only encountered the problem with the flat hinges, not the other ones Quote Link to comment Share on other sites More sharing options...
Ben J. Kerman Posted June 13, 2021 Share Posted June 13, 2021 Does this mod contain rotation servos similar to those of breaking ground, but bigger and less floppy? If not, then that is a suggestion. Specifically, rotation servos that are a little wider (About a meter wide, then one that is 1.5 meters, then maybe 2 and 3 meter versions so they can be used for a variety of applications.) and not as tall as the DLC ones (I want it to look like this; I don't need the gear teeth, but it would be a nice feature: Quote Link to comment Share on other sites More sharing options...
SpudNutimus Posted September 17, 2022 Share Posted September 17, 2022 Sorry to revive an old thread, but is this mod compatible with 1.12? Quote Link to comment Share on other sites More sharing options...
SpudNutimus Posted August 1, 2023 Share Posted August 1, 2023 (edited) Heads up, I cobbled together a quick ModuleManager config that allows the parts in this mod to work with KSP 1.11+'s EVA construction system. You can find it on GitHub HERE or inside the following spoiler. Requires Missing Robotics and ModuleManager, obviously. Spoiler // RvR-toob 150 @PART[DC_Arm_arm]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 80 } } // RvR-toob 80 @PART[DC_Arm_arm2]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 40 } } // RvR-toob 45 @PART[DC_Arm_arm3]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 20 } } // Micro Motor @PART[DC_Arm_rotor]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 5 } } // RvR-LBow 44 @PART[DC_Arm_turn]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 30 } } // RvR-LBow 32 @PART[DC_Arm_turn_02]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 15 } } // Flat Hinge (2m) @PART[DC_doorhinge_2m]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 100 } } // Flat Hinge (0.5m) @PART[DC_doorhinge_0075m]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 25 } } // Flat Hinge (1m) @PART[DC_doorhinge_075m]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 50 } } // 23Z Rolling Gantry [Standard] @PART[DC_GANTRY_01]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 400 } } // 23Z Rolling Gantry [Double] @PART[DC_GANTRY_01_2X]:FINAL { MODULE { name = ModuleCargoPart packedVolume = -1 } } // 115Z Rolling Gantry @PART[DC_GANTRY_02_2Xs]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 150 } } // 05Z Rolling Gantry @PART[DC_GANTRY_02s]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 75 } } // 40Z Rolling Gantry @PART[DC_GANTRY_03_2Xs]:FINAL { MODULE { name = ModuleCargoPart packedVolume = -1 } } // 77C Pivot @PART[DC_Pivot_01]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 150 } } Edited August 1, 2023 by SpudNutimus Quote Link to comment Share on other sites More sharing options...
Ruedii Posted September 14, 2023 Share Posted September 14, 2023 On 7/31/2023 at 8:02 PM, SpudNutimus said: Heads up, I cobbled together a quick ModuleManager config that allows the parts in this mod to work with KSP 1.11+'s EVA construction system. You can find it on GitHub HERE or inside the following spoiler. Requires Missing Robotics and ModuleManager, obviously. Hide contents // RvR-toob 150 @PART[DC_Arm_arm]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 80 } } // RvR-toob 80 @PART[DC_Arm_arm2]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 40 } } // RvR-toob 45 @PART[DC_Arm_arm3]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 20 } } // Micro Motor @PART[DC_Arm_rotor]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 5 } } // RvR-LBow 44 @PART[DC_Arm_turn]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 30 } } // RvR-LBow 32 @PART[DC_Arm_turn_02]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 15 } } // Flat Hinge (2m) @PART[DC_doorhinge_2m]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 100 } } // Flat Hinge (0.5m) @PART[DC_doorhinge_0075m]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 25 } } // Flat Hinge (1m) @PART[DC_doorhinge_075m]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 50 } } // 23Z Rolling Gantry [Standard] @PART[DC_GANTRY_01]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 400 } } // 23Z Rolling Gantry [Double] @PART[DC_GANTRY_01_2X]:FINAL { MODULE { name = ModuleCargoPart packedVolume = -1 } } // 115Z Rolling Gantry @PART[DC_GANTRY_02_2Xs]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 150 } } // 05Z Rolling Gantry @PART[DC_GANTRY_02s]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 75 } } // 40Z Rolling Gantry @PART[DC_GANTRY_03_2Xs]:FINAL { MODULE { name = ModuleCargoPart packedVolume = -1 } } // 77C Pivot @PART[DC_Pivot_01]:FINAL { MODULE { name = ModuleCargoPart packedVolume = 150 } } Doesn't 1.10+ simply not allow parts to be packed if they are missing "Module Cargo Part". Sure, not being able to assemble is bad, but not the end of the world. As a note, can you get this listed on CKAN? Quote Link to comment Share on other sites More sharing options...
SpudNutimus Posted September 14, 2023 Share Posted September 14, 2023 47 minutes ago, Ruedii said: Doesn't 1.10+ simply not allow parts to be packed if they are missing "Module Cargo Part". Sure, not being able to assemble is bad, but not the end of the world. As a note, can you get this listed on CKAN? Parts which are missing "Module Cargo Part" can't be packed or manipulated in EVA construction mode. This is indeed not the end of the world, but it bugged me slightly so I cobbled together a config to fix it. As for CKAN, yeah you're right that might be useful, I'll think about that. Quote Link to comment Share on other sites More sharing options...
LittleBitMore Posted November 10, 2023 Share Posted November 10, 2023 (edited) A must-install for all my KSP installs! one of my favorite mods of all time! EDIT: it seems i posted like the exact same sentiment two years ago and then forgot about it. just goes to show how much i love this mod i guess! Edited November 10, 2023 by LittleBitMore Quote Link to comment Share on other sites More sharing options...
Yaroslav Posted Thursday at 02:01 PM Share Posted Thursday at 02:01 PM @Aahz88 Hi, maybe you can help me somehow?.. I made radiator opening systems. And I realized that the unit cannot hold a panel more than 500 kg, is it possible to fix this somehow? Quote Link to comment Share on other sites More sharing options...
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