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Everything posted by Staticalliam7
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Staticalliam7's not KSP screenshot thread
Staticalliam7 replied to Staticalliam7's topic in The Lounge
Was working on my mindustry mod and accidentally-on-purpose mixed RP1 and liquid oxygen and got it everywhere -
Big day today! I got my first SSTO into orbit! Not sure what to name it yet, but handles like a dream. Has roughly 4000m/s off the runway, and 700m/s of delta v in orbit, plenty of fuel to deorbit. The next version will have a docking port. Engine-wise, I completely ditched R.A.P.I.E.Rs and went with a combination of 4 KS-25s and 8 Swivels I completely missed the ksc and [redacted] the 4 right swivels I also took a rover I'm working on for a joyride and broke a solar panel on the administration building (dammit jeb watch where you're going)
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IVA option
Staticalliam7 replied to DJDoesKSP's topic in Prelaunch KSP2 Suggestions & Development Discussion
VR would be amazing -
Those kerbals are always so happy and adorable on spacewalks! Excellent story so far Plot twist: the station starts spinning
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- international space station
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I forgot about this, but no worries! new chapter coming soon
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This plot is just a piece of absolute art
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Nice.
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non bending rockets
Staticalliam7 replied to jastrone's topic in Prelaunch KSP2 Suggestions & Development Discussion
Just use Autostrut -
We know they're telling us something, just what?
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Making a endurance class interplanetary ring ship.
Staticalliam7 replied to Cloakedwand72's topic in KSP1 Discussion
I mean... there's this -
1.12.2 - a little rant about the Inventory System
Staticalliam7 replied to TimKerbin's topic in KSP1 Discussion
I'm pretty sure that you have to enable "Persist Kerbal Loadout." Might help, or completely unrelated. Anyways it should be in setting or Alt-F12 menu -
Staticalliam7's not KSP screenshot thread
Staticalliam7 replied to Staticalliam7's topic in The Lounge
nah it's just a static fire of my pirated starship -
oh look! Its SR2!
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Fossil's Mechazilla [1.10.1+] [12-23-21]
Staticalliam7 replied to Fossilized's topic in KSP1 Mod Releases
I'm assuming this works with the Tundra Explorations Super Heavy? -
Excellent mod! I have thoroughly enjoyed this. Kudos on making the Falcon 9 plumes so realistic real: In-game:
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doesn't Waterfall already do this? (don't mind me)