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Everything posted by CobaltWolf
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Yeah I saw this but forgot to reply. I'm not sure what you're asking? If you just want to scale the tank, yeah, go ahead. Should be easy I think?
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
CobaltWolf replied to MrMeeb's topic in KSP1 Mod Development
!nice- 282 replies
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Coyote Space Industries - Dboi's Dev Thread
CobaltWolf replied to dboi88's topic in KSP1 Mod Development
I would use overlay or soft light, but it's dependent on how bright the underlying texture is. Hard light does nasty stuff to textures. -
(Psst, BDB needs Sciencedefs for our OSO experiment while you wait for new Coatl experiments)
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[1.8.x - 1.12.x] US Probes Pack - Old and New - 8-26-21
CobaltWolf replied to raidernick's topic in KSP1 Mod Releases
Can you still provide craft files? I can figure out how to build them. -
It has potential to break your tech tree unlocks, for example if things you already unlocked move to another, later node, you might have to unlock it twice or something. I don't remember exactly how it breaks, so I think the best bet would just be to back up your save (and the old version of the mod!), update, and see what happens.