-
Posts
477 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by xD-FireStriker
-
Thanks i will look at the module, i should be able to revse enginer the config haha. I have no idea how the ESA parts in the next version will work, but I think they're just geometry with a texture on them I also dont know how this ESA decal stuff is gonna work in the next update but i have a feeling it may be limited and would love mods like this to surive the version gap
- 409 replies
-
- decals
- totm july 2020
-
(and 2 more)
Tagged with:
-
I have had a quick look and im not sure how to do it but it does say this So we should be able to customize the decals i just cant find a readme that tells me how.
- 409 replies
-
- decals
- totm july 2020
-
(and 2 more)
Tagged with:
-
Not without coding it, and I don't have time right now Thats a shame cause i was about to ask the same question. i bet i could get used to the new controls but it feels so strange that i think the pros out weigh the cons for me. Hope your staying safe linux, no presure to add this as real life always comes first
-
Intresting mod, i have just downloaded and will give it a shot. Been looking for a good decal mod for some time. How do you make your own decals?
- 409 replies
-
- decals
- totm july 2020
-
(and 2 more)
Tagged with:
-
i loaded the SOCK MLP Craft file and was greated to this, something broke.
- 2,299 replies
-
- launch pad
- saturn
-
(and 3 more)
Tagged with:
-
How did you Mod List grow?
xD-FireStriker replied to GuessingEveryDay's topic in KSP1 Mods Discussions
Hello my name is FireStriker and I have M.O.D. My mod list started with stockalike mods and as more stockalike mods came out my mod list grew and grew and grew. But I'm on the road to recovery, I saw a SLS pack and resisted the urges to install it. Once my pack is finished and working I will share the full list. Currently 20min load times are not fun but I can't get rid of the parts I have installed lol -
[1.7.2] KK Launchers - Delta, Atlas Pack
xD-FireStriker replied to Kartoffelkuchen's topic in KSP1 Mod Releases
i LOVE the look of it, whats the size of the non scaled version? -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
xD-FireStriker replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I downloaded this mod at the time of the launch and only just now got around to trying it out. Havent been into orbit yet but i adore the detal on the Dragon 2, it has the right ratio of stockalike to real detal. I didnt need another mod but this will be on my list of must install mods. Does the Crew Dragon have an IVA yet? -
[1.4.x] Ultimate Shuttle IVA - 1.0!! Woop Woop!
xD-FireStriker replied to G'th's topic in KSP1 Mod Releases
@NoahGoldFox Good Luck, I still use this mod and actually have a few cfgs so I can run both Glass and Retro -
[1.4.x] Ultimate Shuttle IVA - 1.0!! Woop Woop!
xD-FireStriker replied to G'th's topic in KSP1 Mod Releases
Did you install all the dependencies? RPM, ASET Props & Avionics, MAS and Near Future Props? if so maybe another iva mod is overrideing it. What IVA mods you have installed? -
[1.4.x] Ultimate Shuttle IVA - 1.0!! Woop Woop!
xD-FireStriker replied to G'th's topic in KSP1 Mod Releases
How did you install it? -
That clears up some confusion I had with the Companion program
-
Is SXT gonna get tweekscale companion support?
-
have the download images changed cause man do they look nice and clean
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
How big of an issue is this? just wondering if it better for me to uninstall and wait for the fixed build or not? havent event gotten around to loading into a save and testing APP yet lol
- 4,054 replies
-
- 1
-
-
- tweakscale
- plugin
-
(and 1 more)
Tagged with:
-
TweakScale Companion Program - 2025.2.7.1
xD-FireStriker replied to Lisias's topic in KSP1 Mod Releases
Ok roger wait for stable NFT but APP is fine for now -
TweakScale Companion Program - 2025.2.7.1
xD-FireStriker replied to Lisias's topic in KSP1 Mod Releases
So if i read it correctly the airplane plus patch shouldnt cause kracken as long as there isnt a broke patch that does the same thing pressent? How stable would the Near Future patch be? The install im working on is my new forever save but i am running S.A.V.E so any issues i should beable to roll back and backup crafts.