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Cheesecake
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KSP2 Release Notes
Everything posted by Cheesecake
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JNSQ Parallax settings - Bumpy roads up ahead [Version 1.0 ]
Cheesecake replied to SirBlob's topic in KSP1 Mod Development
@SirBlobTested the preview. Everything looks OK but there are Unity-crashes to desktop. Unfortunately I have no log. -
[1.12.X] Eisenhower Astronautics v1.1.0 - Stockalike Angara
Cheesecake replied to EStreetRockets's topic in KSP1 Mod Releases
Both are Conformal Decals. By using colored flags you can "paint" a tank. And: Please avoid doublepostings (3 in a row). You can edit your posts.- 187 replies
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I make a flag from a texture of another mod. Also: I made a copy of the decal and edit the config with ablator. So it is really a heatshield. Here is a pic: https://www.kerbalspaceprogram.de/gallery/image/9338-hitzeschild-aus-conformal-decals/ It is only a proposal yet, didn`t test it in flight.
- 409 replies
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- decals
- totm july 2020
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There is no need for a mod. It`s a stock feature. Go into your Tracking station. Select the craft. Then use the Info-Button at the right bottom. The you can dounle click into the name.
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[1.12.5] Restock - Revamping KSP's art (August 28)
Cheesecake replied to Nertea's topic in KSP1 Mod Releases
It`s Near Future Construction. There is a patch included. -
[1.12.5] Restock - Revamping KSP's art (August 28)
Cheesecake replied to Nertea's topic in KSP1 Mod Releases
Wasn`t there a variant of the little girder-truss which had a switch to a triangle and a flat truss? I could swear there was, but didn`t found it. -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Cheesecake replied to Pak's topic in KSP1 Mod Releases
My car isn`t running, anyone know why that might be? Sorry but this aren`t enough info to help you: KSP-version? Do you have the newest dependencies? What exactly isn`t working? Log?- 2,351 replies
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- space shuttle
- parts
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You should ask in the thread of Fexible Parts because it is a problem of their parts not conformal decals. For most parts you can do this yourself by changing the attach-rules: here`s the documentation: https://wiki.kerbalspaceprogram.com/wiki/CFG_File_Documentation#Attachment_rules For surface Attach you need to change the 4th number to 1. You can do this in every .cfg for every part or write a little patch like this: Put this into a .cfg, put in the partname(s) and put this .cfg somewhere into GameData. Attention: This works for "normal" parts but I don`t know if this works for flexible parts.
- 409 replies
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- decals
- totm july 2020
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[1.12.X] GemstoneLV - Stockalike JAXA / NASDA [1.0]
Cheesecake replied to Beale's topic in KSP1 Mod Releases
For Spacecraft: look here And for japanese section og ISS look here: -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
Cheesecake replied to Waz's topic in KSP1 Mod Releases
It looks like you use KSP 1.9.x instead of KSP 1.8.x. Look at the first post of @Wazin this thread: For newer KSP-versions use this: -
[1.3.1][WIP]Icecovery's Chinese Spacecraft Pack[V1.2]
Cheesecake replied to Icecovery's topic in KSP1 Mod Releases
As you can see in the title it is maximum for KSP 1.3.1. But that doesn`t mean that it didn`t work in newer KSP-versions. You need to test it. -
[1.3.1]Wenchang Satellite Launch Center 1.0
Cheesecake replied to Icecovery's topic in KSP1 Mod Releases
As you can see in the title it is maximum for KSP 1.3.1. But that doesn`t mean that it didn`t work in newer KSP-versions. You need to test it. -
Here`s the addon: https://spacedock.info/mod/2472/Project EOC(WIP)
- 156 replies
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- stockalike?
- mod
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If you used an older version of Tantares before then it can be. There are some parts revamped and older parts removed. If you have older craft-files you should use an older version of tantares.
- 22,698 replies
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- totm march 2020
- mod
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You should use procedural interstages, not the fairings.