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Everything posted by Aerospacer
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[1.12.5] Restock - Revamping KSP's art (August 28)
Aerospacer replied to Nertea's topic in KSP1 Mod Releases
Great work, excellent models, many Thanks to all team. Glad to see Porkjet's plan now finished. Parachute's models look realistic and really cool now: -
parts [1.12.x] Sounding Rockets! Start small. Dream big!
Aerospacer replied to RoverDude's topic in KSP1 Mod Releases
@RoverDude Hmm, probably stupid question, but where is version 1.0 ? -
SSTOs! Post your pictures here~
Aerospacer replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Another panther-based SSTO for various career missions. It has passenger cabin and short cargobay, capable for Mun-and-back missions (LKO dV=2757 m/s). Munracer-B1A Parts: 64 Takeoff mass: less 37 t Payload to Mun: up to 1 t cargo + 3 kerbals. Full album (37) -- https://imgur.com/a/tsboKxw -
Kerbin City Restored (patch for 1.8.x - 1.1.x)
Aerospacer replied to Aerospacer's topic in KSP1 Mod Releases
There no underwater bridge, all others was since last version out. We had to live with it, because Kerbin City is unfinished work of Nothke and community, and this work cannot be modified due to licensing limitations. We can just a made of addition this by other static parts. Unfortunately, I haven't enouch skill for this. Maybe anybody can do it or already done it?- 56 replies
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Kerbin City Restored (patch for 1.8.x - 1.1.x)
Aerospacer replied to Aerospacer's topic in KSP1 Mod Releases
@Sokol_323 , probably it's local temporary problem? All seems working. Try: https://www.dropbox.com/s/jobexspp2afvush/Patch-for-KerbinCity.zip?dl=0- 56 replies
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now compatible with 1.6 ?
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Kerbin City Restored (patch for 1.8.x - 1.1.x)
Aerospacer replied to Aerospacer's topic in KSP1 Mod Releases
Of course, no. KerbTown is useless many years. Kerbin City is just a static object's kit, like KSC++, Kerbin Side, Kosmodrome etc. Need only Kerbal Konstruct (common for any static kit), as pointed in #2 of instruction.- 56 replies
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SSTOs! Post your pictures here~
Aerospacer replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Search of career ability extending. Pure stock mid-career 2-seat SSTO, based on 2 panther engines and done without of nuke engines. 2pan LKO dV=2078 m/s. Excess for Minmus visiter, but not enouch for Mun and Back. Thou this enouch for arrive to Laythe. :) -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Aerospacer replied to Ger_space's topic in KSP1 Mod Releases
@Ger_space , unfortunately, all the new Kerbin Side Complete versions since 1.4.5.26 (and latest Kerbin Side Kampus too) have a wrong placement in 1.6.1 : (btw, in VERSION file it marked as 1.4.5.25, but real 1.4.5.25 from SpaceDock is markes 1.4.0.0 and have correct placement) KSC was temporarily moved? -
Kerbin City Restored (patch for 1.8.x - 1.1.x)
Aerospacer replied to Aerospacer's topic in KSP1 Mod Releases
Still working good in 1.6.1 with new KK. Update the title.- 56 replies
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SSTOs! Post your pictures here~
Aerospacer replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Orbit reached, flight is nominal -
Right idea.
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[1.9.x] Kerbonov Kn-2 Cockpit Module Continued
Aerospacer replied to linuxgurugamer's topic in KSP1 Mod Releases
Maybe separate these parts into "Legacy add-on" ? -
@WovKino Studio - вот здесь подробно и доступно: @ThirdOfSeven - Стас, спасибо
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Будут ли обновления KSP Enhanced Edition??
Aerospacer replied to DenTerNG's topic in Russian (Русский)
@DenTerNG - будет конечно. Об этом пишут в основных разделах форума. К примеру, здесь: -
@Bit Fiddler KSC++ Continued is adapted and compatible with Kerbin-side complete and Kerbin City, also with Static Harbor pack.
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Этот ближе к сути, как по мне.
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[Minimum KSP version 1.11] Easy Vessel Switch (EVS) v2.3
Aerospacer replied to IgorZ's topic in KSP1 Mod Releases
@Daveroski - no, Win8.1. KSP 1.3.0 x64. @IgorZ : now I temporary remove of EVS, video maybe some later. Mods: 000_USITools, EVE, Firespitter, KerbalKonstructs, TextureReplacer(by RandMachine for1.3.0), ReentryParticleEffect, FlagRotate. MM 2.8.0, EVS 0.1.3.0. -
[Minimum KSP version 1.11] Easy Vessel Switch (EVS) v2.3
Aerospacer replied to IgorZ's topic in KSP1 Mod Releases
I have the same little problem every time when i using EVS. -
Hmm, sorry, I had to explain. I not tell about detailing level. Just about a missing of nozzle critical section place in model. It look some unusually. Really strange, never heard about 27 engines in BFR. I told about 31: "outer ring - 17, inner ring - 10, central cluster - 4." - but is just my assumption. So be free in choosing.
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@harrisjosh2711 - not bad, but... Look for compare: (sea level version)
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[KSP 1.6.1] "Streamline" Engines, Fueltanks and RCS
Aerospacer replied to NESD's topic in KSP1 Mod Releases
JESSY - lighter version of low-tech streamline-based SSTO Initial mass 8.7 t, one-kerbal cockpit, use 3 Juno and 1 Duet engines. DeltaV on low orbit ~200 m/s. -
@THX-1138 Of course
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- renaissance compilation
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