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Galileo

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Everything posted by Galileo

  1. What are your specs though? Your problem is likely not ram related (if you have excess) but possibly CPU related
  2. I see, well tbh and I'm not trying to be dismissive, if your system cant run 1.1.3 it definitely wouldn't be able to run this mod even on 1.0.5.
  3. Well of course. But the fact that you just pumped out 3 or so fixes in no time shows resilience. I probably would have taken a week break or so lol
  4. Screenshots and logs would definitely help with troubleshooting. Are you using OPMVO?
  5. Unfortunately, I need MM for all of my mods except this one. Hopefully this has been addressed in the mm thread and will be fixed in 1.2. I have experienced crashes too but I just figured it was all of the crazy things I was doing with kopernicus.
  6. No? Why would we work backwards? Why not just play on 1.1.3?
  7. Well I'm not sure about anything but this, DOE actually has a cfg for RSS. That way your planets are not just white spots but have color instead
  8. This typically happens, in my experience, when there is problem within the directory i.e. spelling or something like that or wrong extension. Sometimes it's caused by missing textures completely. The issue isn't going to be with kopernicus but with kerbal star system. If you know how, make sure everything is correct in the cfgs. If not, bring this issue up on the kerbal star system thread and see if anyone else is having that issue
  9. Not a noob question at all just post your player.log here so I can get a better look at what is going on. I have never had this issue (I also don't use osx) and you are the first to bring it to my attention. So yeah, just send me your logs and I'll see if I can figure out what the issue is. I would recommend trying a fresh copy of ksp and see if the issue persists.
  10. I have not yet! and i seem to have misplaced the place to find them.... have another link for me possibly? I'm sure it's only back a few pages but I may have overlooked the link
  11. Working on the final touches of the visuals in my upcoming planet pack More pics here
  12. Its really cool to watch something you have created come to life like this. Im a little sad i haven't been able to share this with anyone just yet.
  13. Ok, another thing, your file is encrypted. So nobody can look at it anyway. And the log DEFINITELY shouldn't be 700mb after only a few minutes.
  14. Your log should not be 700 mb at all. Try reinstalling KSP completely. Then try installing scatterer again. Make sure scatterer is the only mod you have installed when you test. I won't even look at that log if it's that big and I'm sure blackrack doesn't have the time for that either. If you are not willing to even look at it, why would you ask someone else to comb through something that big? Try my troubleshooting steps and see if the problem persists. If the problem is still there then go ahead and post your player.log. It should not be 700mb. That's almost the size of the entire game.
  15. for every screenshot with detail, there is one without
  16. There is some strangeness with this version. The textures that used are straight from astronomers mod and they don't work very well with the current EVE. I appreciate someone trying to revive astronomers mod but if it is going to be done, the cloud textures need to be optimized. I'm unsure if the dev of the current version is willing to do that. That being said, don't let it stop you from trying it. This is just a heads up.
  17. Make sure you downloaded and installed the RSS textures. That is what causes the infinite load screen.
  18. I just realized, I hit 1000 likes. Does this make you proud now dad?!?!?! Huh?!?!?!
  19. Astronomer's visual pack is not compatible with 1.1 or 1.1.3. The last version it worked with is 1.0.5 You can use SVE as a replacement
  20. This is a known bug with EVE. No fix as of now.
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