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KSP2 Release Notes
Everything posted by Galileo
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ok i did one more
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I dont want to be a part of the group doing re-imagined screenshots, however i had a few minutes to play around and did this not as good as @Pine Original and re-imagined i think it goes without saying, but i did not draw this, I just messed around with filters lol
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I guess I will have to.. -
Yeah, you think the developer of mm doesn't know that? He knows what he is doing. 1.2 experimentals was not intended to have mods. It was released to find stock bugs. If a nearly bug free 1.2 drops, mod developers won't have to play an endless game of catch up with patches, and fixes. That's how I see it, being a mod developer. There is nothing more annoying than having to release a new version each week because of a small change in a new build. Sarbian is doing mod developers a favor in my opinion. If you absolutely can't live without mods, 1.1.3 is still playable
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I don't think you looked very hard. I Googled kerbpaint and found this immediately. https://github.com/linuxgurugamer/kerbpaint/releases/tag/1.1.3
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No, but it is only ground textures and none the other things ksprc has
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- renaissance compilation
- visual enhancements
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You could try SVT
- 3,404 replies
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- renaissance compilation
- visual enhancements
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
accidentally landed near the highest point on Gael (6300M)while messing with clouds and scatterer.- 1,030 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Ugh... seems to be a common thing for spacedock. I just recently had to reupload most of my mods for the same reason. @sDaZe will have to reupload it. there isnt an alternate at the moment- 2,401 replies
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- rss
- real solar system
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
I'm too tired to work on anything tonight but before I came to that realization, I managed to capture a double eclipse on Catullus.- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Yes but I intend to keep working on it in 1.1.3, that way it's ready to go when 1.2 is all set up- 1,030 replies
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- gpp
- kopernicus
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Just got back from my trip. Hope to start work on this again soon- 1,030 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I plan on fixing Ike and Moho once 1.2 and Kopernicus are steady i did want Ike to be darker and Moho to be a lot bumpier to add something interesting to them but if it is causing issues i will fix it- 1,019 replies
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- kopernicus
- svt
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Read one page back. You will find some potential solutions. This is a big with OSX and Linux. Probably an Opengl issue.- 1,019 replies
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- kopernicus
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
That is a known EVE bug. Go in game, mod definitely works -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
Yep, like that -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
Oh nice, do the auroras glow on the dark side? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No it is not. I am not in control over anything ckan wise. I dunno why it says that -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
At the main menu toggle the ocean shader option -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No idea. Send logs and probably your mod list. I won't be able to get to it until I get back from vacation on thursday- 1,019 replies
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- kopernicus
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
I've already emailed him like 3 days ago. I haven't received and answer back yet though. I'm sure he knows 1.2 is in prerelease as he has been on other forums. I don't necessarily want to jump the gun on an update but if he is planning on taking a longer break than what he has already taken, perhaps we should look to fork it. @Waz I'm am hoping you have some success with performance issues. That is the single biggest complaint I get with my visual packs.