-
Posts
829 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by gamerscircle
-
Wait! Just hold on a sec, they have planter nuts for snacks?!?!
- 919 replies
-
- 1
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
Hi! just updated the latest version of Snacks. When clicking on the "snacks" button, it seems to be stuck in "Calculating......" Rolling back to the previous version , the calculations are back!
- 919 replies
-
- 1
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
Okay, I think I saw that... I suppose I just have a lot of scrubbing and recycling and I didn't think it was working correctly. Appreciate the response.
- 919 replies
-
- 2
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
Firstly! This is a great mod - thank you for making it possible and prolonging one of my favorite time sinks. I have a question about the scrubbers and recyclers, do they work in the background or does it have to be the active vessel for them to work or.. are they just a little slow?
- 919 replies
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
gamerscircle replied to SpinkAkron's topic in KSP1 Mod Releases
Following the patches that @kcs123 made for this mod - I took a shot at making my first MM Patch. it works, most likely not in the best places, but it worked. // Breaking Ground 1.7.3 by GamersCircle // grips - OK @PART[lGripPad|lGripStrip|mGripPad|sGripPad|sGripStrip]:NEEDS[SquadExpansion/Serenity,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = advActuators } @PART[largeHeliBlade|largePropeller|mediumHeliBlade|mediumPropeller|smallHeliBlade|smallPropeller|RotorEngine_02|RotorEngine_03]:NEEDS[SquadExpansion/Serenity,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = advFlightControl } I am sure that there is a much better way of doing this, but I really wanted to play 1.7.3 -
[1.12.x] MemGraph Updated with Stutter Reduction
gamerscircle replied to linuxgurugamer's topic in KSP1 Mod Releases
I am going to download this and test it on my current save. I have a stutter that I can't seem to nail down as to which mod it might be. From the reading, it seems that this might help some. -
Hey @Angel-125 thanks for popping into the stream, I updated the latest version of snacks and was able to confirm that the undocking issues that I had, seem to be gone. Thank you again for the support.
- 919 replies
-
- 1
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
I am not running KSP right now... but I had the small radial snacks on two ships that were docked to the station. The station had one of the larger tanks connected as a module. [the station is setup has separate habs, MPL, etc.] I am all stock for parts with the exception of Snacks, KER, MJ, Indicator lights. I had no other resource mods installed. I just recently swapped out TAC LS for Snacks, but I removed all the parts from the station before installing snacks. I made sure, by backing up the same, and loading it after removing TAC LS.. There was no errors on the station, so I am assuming it was clean?
- 919 replies
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
I hate to add any salt to this - I updated to a 1.7.2 save and when I undocked from a station, the ship and the station spun away from each other and I couldn't control either. When I went back to the previous snacks, all was back as it should. Let me know if there is anything that I can do to help?
- 919 replies
-
- life support
- mod
-
(and 1 more)
Tagged with:
-
Thank you, I had the "Use Blizzys" checked
- 1,031 replies
-
- gameplay
- life support
-
(and 1 more)
Tagged with:
-
Is there a reason why KH doesn't show on the stock tool bar? I can use the "toolbar" mod and it will be accessible.
- 1,031 replies
-
- gameplay
- life support
-
(and 1 more)
Tagged with:
-
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
gamerscircle replied to JPLRepo's topic in KSP1 Mod Releases
I did read the OP, that is why I was looking for some clarification .. since when I downloaded it that CCK was included ... just wanted to make sure that my save wasn't going to suffer. thanks for letting me know. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
gamerscircle replied to JPLRepo's topic in KSP1 Mod Releases
I have a noob question and I am sure that this has been covered. For the first time in a long time, I am using CKAN to install mods for my save, I have always downloaded the mods and installed myself. Today, ckan didn't download or highlight the Community Category Kit has a suggestion or dependency , is the CCK needed? -
Again ..thanks for the help and explanation.. it was what you said it was... confinement Early space missions are lonely
- 1,031 replies
-
- gameplay
- life support
-
(and 1 more)
Tagged with: