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gamerscircle

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Everything posted by gamerscircle

  1. Wait.. you aren't giving up on us UBM peeps are you? Very much looking forward to taking my current save into 1.6.x .. thank!
  2. Thanks , per vessel .. should be interesting to get to duna now.
  3. Me again - I am really liking this mod @garwel , I like how I am having to be more mindful of the kebals vs, just waiting for their food supplies, etc. Using Stock parts, in my 1.5.1 game, having a station that is made up of an MPL and 3 Hitchhikers, I can keep 2 kerbals in space for about 105 days; just curious in regards to the radiation.. does it stack? or are they only protected by the module that they are in vs the entire station.
  4. I am kind of new to the mod and would like to see if I can get some suggestions as to what to look at. During a Jool mission [while time warping] a message came up that one kerbal [out of two] died to do toxicity. It could very well been the craft wasn't getting enough EC and will be checking the vods to see. I think I read [perhaps didn't read it correctly] that TAC doesn't work during Timewarp or something along those lines unless the background process was installed? The rocket had excess supplies for a burn that was 3yrs away with another 1yr journey to a kerbin aerobrake. It was the journey to the node [during timewarp] that the toxicity popped up. I realize I might be way off an this, just looking for a little help while trying to wrap a process around this for future deep space missions. Questions: 1.) Why one kerbal and not both? 2.) If the BackgroundResources.dll was installed , will the KSP log show the ec failure or something? Thanks
  5. Thank you! I was afraid that I had a setting incorrect or.. I was just doing something wrong, but after some R&R, they did return.
  6. As a player of KSP, I wanted to thank those for their time and effort in figuring this out and coming up with a work around. I would like to be able to move my modded game over to 1.6.x , but I can wait..
  7. Hi all - Happy Holidays and Happy New Year... I just started to use this mod and I have all enabled.. no Kerbal had died [thank you Kerbal community] , however due to exhaustion, one of the pilots is not a tourist.. will they [after a set time] return to active duty?
  8. You get well... we need you fit as a fiddle. Thanks for letting us know. Thanks for pointing this out.. today on my stream, I did work with this, but since it is so new and radically different from the UBM, it would have to "cheat" through the tech tree for my current career to get caught up to where I currently am. I am more than happy to wait for you to get batter and use your EXT going forward.
  9. This is a great New Years surprise - Will TAC LS on the road-map?
  10. I did figure that out! Yes! I didn't know I could do that.. now.. I can not see the mystery rouge vanilla contract, but still get the "Collect Science" missions..
  11. I should have checked here before sending you a PM. My apologizes and happy holidays. Thank you again for the you help and suggestions..
  12. Would sepratron fall under this? I am getting a lot of failures on Generation 51' with a safety rating of 10, they are highlighted in red, but no message.
  13. The KSP-AVC Download that does to space dock is the previous version. Just letting you know.
  14. Okay.. so that config was very nice... Now.. please excuse my noobness here... this is like an ENB? Correct?
  15. Thank you! I got the config that you pointed out and will check it out tomorrow.. Going to play a little with 1.6 and then this and add in SVE.. again appreciate the support.
  16. I installed to a 1.5.1 build with no changes to the install. https://imgur.com/a/4CBioQq The top is stock and the bottom is with the mod installed. [oh the planet textures are something else] It just gets darker? The dark side of the planet.. reminds of me scatter.? Really really dark. I don't suppose someone has a .cfg file that like and wanna share? Also, will this work with SVE? Thanks again.
  17. Is there a way that you can tell KSP which containers should be used 1st?
  18. Just to let you know.. I used the beta version and I am getting no SR messages [success or failures] at all. This is using 1.5.1 of KSP. Swapping back to 1.9 , the SR started to work again.
  19. The link for KSP AVC goes to an invalid KSP Forum page The Download link for SpaceDock on the Opening Page has the previous version listed. Thank you for the update.
  20. ok...first! Whoa! That hit the nail on the head! Perfect! @Gargamel @5thHorseman - thank you guys for chiming in and helping out.
  21. I did think about being able to just go into the setting > advanced and re-enable it, but the "Enable Kerbal Experience" option is not listed.
  22. I was not aware that that option would so that.. I just thought they were not get XP at all. As for the training of the kerbal with a mod, they are called Training Laboratory & Field Training Facility. Is there a way to enable the option once a game has been started? Thank you for the information and reply.
  23. Thank you.. I appreciate it. I am running KSP 1.5.1 - I am curious if this might be impacting it as this file didn't seem to have any impact either.
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