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KSP2 Release Notes
Everything posted by Pxtseryu
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Hi - assuming it's a poor idea to install this during a career save?
- 221 replies
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- zer0kerbal
- scrapyard
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Pxtseryu replied to tony48's topic in KSP1 Mod Releases
TEMPORARY FIX FOR THOSE USING SCATTERER/ATMOSPHERIC BEATS VOLUMETRICS: -Go to Jupiter in map view -Press Alt+F10 (or Alt+F11) to open Scatterer configs -Set HR setting to a lower value than it is (i set it to 14.something) -Mess around with the HM value below it until you have a sufficient setup -Save Doing this (mostly) abated the issue - it should only be an orbital thing. Thanks to Ballistic for basically holding my hand on this- 1,921 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Pxtseryu replied to tony48's topic in KSP1 Mod Releases
Still looking for help with this bug...the AtmosphericBeats config is also causing this black limb as well. Is anyone else with the AtmosphericBeats KSRSS volumetric config experiencing this issue? Really immersion breaking and ominous. Would appreciate any help as nothing has worked for me resolving this.- 1,921 replies
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While I'm here, not sure who maintains the USILS patches here - but if any of you have patches that enable USI-LS supplies to be loaded onto the Kanola and other cargo vehicles it'd be much appreciated. Currently it's limited to MKS supply kits, ore, water, and hydrogen+oxygen, rendering the supply vehicle semi-useless with USI-LS. I would really appreciate it
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Pxtseryu replied to tony48's topic in KSP1 Mod Releases
Holy bounty Batman. Someone get on this The weird black limb around the planet is the unintentional behavior I was describing - afaik it's not supposed to do that. Must admit it makes Jupiter look extremely menacing though https://imgur.com/E4smZg0 (from orbit, shows the black limb better) https://imgur.com/p4VPcy3 This is the only planet that's suffering from this issue, strangely.- 1,921 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Pxtseryu replied to tony48's topic in KSP1 Mod Releases
You don't have a glitched Jupiter with the newest Scatterer?- 1,921 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Pxtseryu replied to tony48's topic in KSP1 Mod Releases
Will this still allow the volumetric clouds configs to function?- 1,921 replies
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Release KSP2 Release Notes - Update v0.1.2.0
Pxtseryu replied to Intercept Games's topic in KSP2 Dev Updates
Agreed, I loved doing goofy hypotheticals... -
My computer hates this ship...pulling under 10FPS when fully assembled. This is what I get for playing on a M1 Mac Braking to dock in orbit... Now all that's left is the TMI. What a convoluted mess this thing is. All of this is being done in Career mode, by the way.... After injection, popping off the tanks is all that needs to be done. One refused to disconnect due to a bug, until a mysterious pale white cube impacted the port at a few hundred meters per second, severing it... 178 days later...arrival. God this ship looks good, even if my game hates it. What a money shot. After orbit is achieved the CSM undocks and the main module reconfigures itself to allow the MEM to be revealed. And with everything in place, the MEM is revealed... Don't laugh. NEXT TIME: Landings and science!