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KSP2 Release Notes
Everything posted by Caerfinon
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You might try this one to move things around inside the ship
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[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
Caerfinon replied to Nils277's topic in KSP1 Mod Releases
I used version 1.2.11 for KSP version 1.10 and it worked fine. -
It's Friday! New KSP2 video!
Caerfinon replied to GuessingEveryDay's topic in Prelaunch KSP2 Discussion
TAKE MY MONEY!- 64 replies
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How many of you play with mods installed?
Caerfinon replied to theleg's topic in KSP1 Mods Discussions
I'm at 128 mods in my career game, but only 44 in my DEV instance of KSP. Favourite mods are anything to do with Aircraft. -
Pole to Pole - Launch satellite in polar orbit Another small probe using the Stayputnik Mk2 rocket successfully hurled into a stable polar orbit. We are as surprised as anyone. Staypuknik III on station monitoring for the seasonal travels of Santa Kerman...
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yes, but most of those are marked as "other" launch sites so you need to enable that filter in map and tracking station. (or edit them to be runways like i did)
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2 Ways: You can go into the difficulty settings and under Kerbal Constructs you can set all bases to be open by default You can click on KK icon in VAB or SPH and just open them for $0 as there is no cash in a sandbox game
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To infinity and beyond! - First probe in orbit. The space race is about compromises.. Werner wanted a nicely designed rocket while Jeb wanted to use some surplus sounding rockets because he had some lying around, and because "MOAR BOOSTERS!" Up, Up, and away! It was a race against time as the little probe's battery drained to zero but Orbit was established!
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OceanSide GOP - Giving Oceans a Purpose OceanSide TLA - The Life Aquatic Just spitballing titles...
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KerbalX.com - Craft & Mission Sharing
Caerfinon replied to katateochi's topic in KSP1 The Spacecraft Exchange
No. KerbalX borked with a 503 error... and it typically freezes everything and you have to restart. I only stay logged in when I want to move ships back and forth -
Huzzah! Well done you! (It starts with one....)
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Am I the only one who likes exploring surfaces?
Caerfinon replied to king of nowhere's topic in KSP1 Discussion
I like exploring surfaces so much, I rarely ever even leave Kerbin. So much to see and do from an aircraft! -
I typically click follow so that the mods I'm interested in show up on my profile page and I can access them readily. I rarely use email for anything, so by the time I get around to looking at it the information is already old. So I find in neither particularly useful nor annoying.
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- totm july 2019
- spacedock
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Current Status: Issue 48 - enhancement - Add MechJeb Config for runway landings With a great deal of help from @ColdJ I'm going to put together a patch for MechJeb's LandingSites.cfg with current runways. UPDATES: New pre-release available on GitHub -> v2.0.8.RC2 Contains KRAMAX and NAVUtilities corrections Contains initial support for MechJeb2 Airplane autolanding
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I like it too, and thanks for providing the inspiration with your swjrjet UltraPlus Mk1. One of my favourite planes to fly.
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The jet age brings new flying comfort for TKA corporate executives with the new Latitude aircraft ( KerbalX: Latitude ) Jeb Kerman - " This is a big step forward in aviation and I don't have to freeze my [redacted] off in that open cockpit any more!" The marketing guys and Mortimer wanted this shot for the sales brochure, Handles smooth and landings are nearly effortless. (Now if the Bureaucracy construction budget would hurry up and pave the runway it would be even smoother!)
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Updated Canadian Broadcasting Act may affect personal content
Caerfinon replied to Gordon Fecyk's topic in Kerbal Network
"This is not the way of our people".... Well it's not typical for the CRTC anyway.- 24 replies
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[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
Caerfinon replied to nightingale's topic in KSP1 Mod Releases
Why not just change it in the in-game settings? Press ESC, go into settings, choose difficulty, find the Contract Configurator tab and set the setting there?- 5,225 replies
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[1.11] Air-Klaciers, a new Kerbal aviation company contract pack
Caerfinon replied to Mystermask's topic in KSP1 Mod Releases
Congratulations on the launch! Always nice to see more aircraft related stuff! -
Career game has entered the Jet Age riding on a Comet (KerbalX) Jeb and Val carrying a full load on the maiden flight of the Comet, with first class and economy class seating. Everyone made it safely to their destination (this is kind of important for an airline).
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Caerfinon replied to Ger_space's topic in KSP1 Mod Releases
Huzzah! Well done. Fly safe You're too kind. I'm just a page ahead and find out most things by poking around and failing 4 or 5 thousand times before I get it to work. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Caerfinon replied to Ger_space's topic in KSP1 Mod Releases
Have you tried setting the launch site from the VAB in the KK menu? The picture below shows the "Set as Launchsite" button. Then hit the Green Launch button without using the drop down menu. Does that work any better?