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Everything posted by 123nick
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at-LEAST 10!?! man, that thing you were thinking must be something huge!
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what IS it? what will happen in chapter 27?! i simply cannot wait!
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oh ok, i guess that works.
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then, can someone who use both just stick with the nom-o-matics? are the OKS-aeroponics better in some way?
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oh, so if i have both, am i like, just not supposed to use them?
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hey why do the nom-o-matics still exist? i thought they were being replaced in some form or the other, right? by the OKS aeroponics?
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hey does anyone think itll be easy/ hard to have a module manager patch that converts data transmitter part modules into RT antenna modules? it doesent have to be too complicated- just take the 2 or so values that are present in the data transmitter modules and port them over to the RT antenna module? and if theres a part with both modules, get rid of the data transmitter modules? i just want to have parts that are RT compatible, infact a simple data-transmitter part module pruner would be good too, if a more complex module manager patch is too difficult or impossible.
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[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
123nick replied to Angelo Kerman's topic in KSP1 Mod Releases
hey is this compatible with the brand new USI life support update? i heard its a total overhaul of the life support systems, and id think id be neat if this was compatible with it, in some way or another- 3,523 replies
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thats odd- i dont use realfuels, yet somehow i still have all sorts of strange fuels available in my tanks, including LF and O, stock fuels, i think its interstellar that does that. but ok, thanks @Shadowmage
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has MFT compatability been added? its been a while since i asked, although i dont want to be too pushy though
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hey how will this work with other mods that impliment boil-off in some form or another? i have a lot of mods, interstellar, this one, etc, and it seems that in some vessels my liquid hydrogen boils off, were in some it doesent. i think it has something to do with radiators from interstellar and reactors from interstellar, but do not know.
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KSP Interstellar Extended Continued Development Thread
123nick replied to FreeThinker's topic in KSP1 Mod Development
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KSP Interstellar Extended Continued Development Thread
123nick replied to FreeThinker's topic in KSP1 Mod Development
hey, were the broken reactor models fixed in the latest patch?": -
[WIP]-Modular Anullar Segment System (MASS)
123nick replied to RocketSquid's topic in KSP1 Mod Development
sounds extremely amazing. one suggestion- thought of adding in MFT support? -
is it possible to add in a feature where i single kerbed vessel can controla nearby, say 2 or so kilometers, vessel without an entire remote command station, with 6 kerbals? i dont think its too hard too imagine a kerbal piloting a remote vessel with a antenna with its own antenna and visual sight from pod windows, so i dont see why it would be unbalanced.
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
123nick replied to EnzoMeertens's topic in KSP1 Mod Releases
ahh, so the colliders dont deform? oh well i think it would work with FAR then.- 735 replies
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[1.0.5] [RELEASE 0.8] Sido's Urania System : 7 new planets and 8 moons !
123nick replied to Sido's topic in KSP1 Mod Releases
is this mod dead? i dont want to be pushy, but i still dont have a answer to my previous question.