Pak Posted April 15, 2018 Author Share Posted April 15, 2018 @Rodger Not a bad idea. I'll keep that in mind Had some time so I started to fill out the medium shuttle part set some more. Quote Link to comment Share on other sites More sharing options...
StarStreak2109 Posted April 15, 2018 Share Posted April 15, 2018 Really need to learn flying space planes... Those look to good... Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted April 15, 2018 Share Posted April 15, 2018 5 hours ago, Pak said: @Rodger Not a bad idea. I'll keep that in mind Had some time so I started to fill out the medium shuttle part set some more. So cute!!!! Quote Link to comment Share on other sites More sharing options...
KrYcHokE Posted April 15, 2018 Share Posted April 15, 2018 Hello, is it possible to merge same booster parts from your mod and reDIRECT if I use booth mods? Or separate booster and shuttle parts? Thanks. Quote Link to comment Share on other sites More sharing options...
Kablob Posted April 15, 2018 Share Posted April 15, 2018 11 hours ago, Pak said: @Rodger Not a bad idea. I'll keep that in mind Had some time so I started to fill out the medium shuttle part set some more. That is the most adorable shuttle I've ever seen. Quote Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted April 15, 2018 Share Posted April 15, 2018 4 hours ago, KrYcHokE said: Hello, is it possible to merge same booster parts from your mod and reDIRECT if I use booth mods? Or separate booster and shuttle parts? Thanks. Nothing stopping you building crafts with the two mods being used at the same time (the same as any other parts pack). Here's a Mk3 shuttle with Cormorant lifting body parts and OMS, stock main engines, and reDIRECT external tank and boosters. Quote Link to comment Share on other sites More sharing options...
theonegalen Posted April 15, 2018 Share Posted April 15, 2018 On 4/10/2018 at 7:31 PM, frencrs said: Omg a robot arm in the testing repo. If it's robot arms you're looking for, I recommend @Angel-125's Kerbal Actuators. https://github.com/Angel-125/KerbalActuators Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted April 15, 2018 Share Posted April 15, 2018 The Mk1 Station Arm isn't well suited for a shuttle bay, but I do look forward to Pak's shuttle arm Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted April 15, 2018 Share Posted April 15, 2018 (edited) 1 hour ago, Angel-125 said: The Mk1 Station Arm isn't well suited for a shuttle bay <snip> wot aboot @sirkut's arm tho? Edited April 15, 2018 by Stone Blue Quote Link to comment Share on other sites More sharing options...
Pak Posted April 16, 2018 Author Share Posted April 16, 2018 @RealKerbal3x Found that nameplate issue and posted the fix to github. Just replace the 2 files in CA_decals with the ones provided https://github.com/Pak84/Test-Area Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted April 16, 2018 Share Posted April 16, 2018 12 hours ago, Pak said: @RealKerbal3x Found that nameplate issue and posted the fix to github. Just replace the 2 files in CA_decals with the ones provided https://github.com/Pak84/Test-Area Thank you!!! Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 16, 2018 Share Posted April 16, 2018 On 4/14/2018 at 7:53 PM, Pak said: @Rodger Not a bad idea. I'll keep that in mind Had some time so I started to fill out the medium shuttle part set some more. Max Faget would approve of the one on the left. Quote Link to comment Share on other sites More sharing options...
Initial-Dee Posted April 17, 2018 Share Posted April 17, 2018 (edited) hey @Pak i've been working on a tweakscale patch for Cormorant over the past couple days. right now it's only got the base parts for the shuttle (nose cose, shuttle c nose cone, shuttle bottoms, and some of the other parts. the only issue i have is that i am unable to get the delta wings, strakes, or US OMS pods to scale. here is the code if you want to check it out. (tested in 1.3.1)https://gist.github.com/Initial-Dee/26d250c5cce207d2d99d65945dc4bb21 Edit: file goes into the patches folder within TweakScale Edited April 17, 2018 by Initial-Dee Quote Link to comment Share on other sites More sharing options...
smotheredrun Posted April 19, 2018 Share Posted April 19, 2018 On 4/14/2018 at 9:53 PM, Pak said: @Rodger Not a bad idea. I'll keep that in mind Had some time so I started to fill out the medium shuttle part set some more. The one on the right looks kinda familiar Also, SAS has been terrible since 1.2.x, and only seems to have become worse in 1.3 and 1.4 It's too bad Squad didn't leave well enough alone Quote Link to comment Share on other sites More sharing options...
Barzon Posted April 19, 2018 Share Posted April 19, 2018 @Pak Will the Medium shuttle parts be separate and not require the MK3 Shuttle pack? Quote Link to comment Share on other sites More sharing options...
Pak Posted April 20, 2018 Author Share Posted April 20, 2018 On 4/16/2018 at 10:15 PM, Initial-Dee said: hey @Pak i've been working on a tweakscale patch for Cormorant over the past couple days. right now it's only got the base parts for the shuttle (nose cose, shuttle c nose cone, shuttle bottoms, and some of the other parts. the only issue i have is that i am unable to get the delta wings, strakes, or US OMS pods to scale. here is the code if you want to check it out. (tested in 1.3.1)https://gist.github.com/Initial-Dee/26d250c5cce207d2d99d65945dc4bb21 Edit: file goes into the patches folder within TweakScale Neat thanks. I don't know anything about tweakscale so I can't be much help with that issue. If you figure it out and there's something I can change in the .mu to solve it let me know and I can include it in the next version. 12 hours ago, Barzon Kerman said: @Pak Will the Medium shuttle parts be separate and not require the MK3 Shuttle pack? The Mk3 pack is about at its part limit before it'll start to feel bloated to me. There may be some minor things added here and there but it's pretty complete in my eyes. The medium shuttle (LKS) set ,other unannounced shuttle set, and new things that aren't Block-II related will end up in a separate pack. Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 20, 2018 Share Posted April 20, 2018 (edited) On 4/8/2018 at 1:11 AM, Pak said: Hey folks, IUS is posted in the test area of my github while I finish up textures/polishing. Just add the IUS folder to Cormorant Aeronology. The shuttle payload mounts aren't available yet. https://github.com/Pak84/Test-Area -picsnip- Well, field report time: First time out, I took a 1738 kg payload on top from a 100km circular orbit to start with... when all was said and done, the payload was left pretty close to a stationary orbit, and eccentricity was pretty much nil. Had to do a few tens of meters per second total burn to arrive in a perfectly stationary orbit, but that's what ion thrusters are for. Going to try with a slightly lighter payload and see if that gets me closer. EDIT: Seems that a payload, including decouplers and adaptors, of 1.5 to 1.6 tonnes is the ideal mass. It'll put you right up at stationary orbital heights and speeds with only minor corrections needed. Edited April 20, 2018 by MaverickSawyer Quote Link to comment Share on other sites More sharing options...
artwhaley Posted April 21, 2018 Share Posted April 21, 2018 (edited) On 4/15/2018 at 6:15 PM, Stone Blue said: wot aboot @sirkut's arm tho? I'm working on some arm parts at the moment! Sorry that Gyazo creates such low res screenshots... but it's easy and fast... I'm planning to release them for Sirkut's plugin (in fact offering to let him release them with the plugin, if he'd like.) as wholly built single part arms, but also planning to release the individual pieces as IR parts, for people who want to assemble their own arms. There also seem to be some things that monolithic arms are better at, and some things that IR arms are better at... so there will be people that prefer one over the other. That's all by way of saying, I'm a big fan of this mod and I'll make sure that there are a set of parts that are a scale that conveniently fits in the cargo bay of both the Mk3 and the medium shuttles when I have time! I'm also paying attention to the scale of stock parts too, to try to make things that generally work well with other things! Edited April 21, 2018 by artwhaley Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted April 23, 2018 Share Posted April 23, 2018 Quote Link to comment Share on other sites More sharing options...
Scorpiodude Posted April 23, 2018 Share Posted April 23, 2018 Awesome parts, can't wait for the medium shuttle parts! Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted April 28, 2018 Share Posted April 28, 2018 Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted April 28, 2018 Share Posted April 28, 2018 Thank you so much for creating such an amazing mod. Glad respectable modders still exist that are kind, and yes, the mission was a FAILURE! Quote Link to comment Share on other sites More sharing options...
Kablob Posted April 28, 2018 Share Posted April 28, 2018 A space shuttle docked to Skylab. That's the weirdest thing I've ever seen. Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted April 28, 2018 Share Posted April 28, 2018 (edited) 18 hours ago, Kablob said: A space shuttle docked to Skylab. That's the weirdest thing I've ever seen. NASA were actually planning to dock a Shuttle to Skylab and boost it into a higher orbit, but the Shuttle programme was delayed and Skylab ended up burning up in Earth’s atmosphere. There’s your history lesson for the day @Pak I have 2 questions about the BlockII addon. 1. Do the front canards on the upgraded orbiter have heat tiles on them? I think the shuttle won’t look proper if those are missing. 2. How big is the payload limit with the LFBs? Thanks Also @The-Doctor You’ve got something weird going on with your cockpit there...... Edited April 28, 2018 by RealKerbal3x extra Quote Link to comment Share on other sites More sharing options...
G'th Posted April 28, 2018 Share Posted April 28, 2018 45 minutes ago, RealKerbal3x said: NASA were actually planning to dock a Shuttle to Skylab and boost it into a higher orbit, but the Shuttle programme was delayed and Skylab ended up burning up in Earth’s atmosphere. There’s your history lesson for the day @Pak I have 2 questions about the BlockII addon. 1. Do the front canards on the upgraded orbiter have heat tiles on them? I think the shuttle won’t look proper if those are missing. 2. How big is the payload limit with the LFBs? Thanks Also @The-Doctor You’ve got something weird going on with your cockpit there...... Well, only sort of regarding Skylab. The Shuttle never would have docked, it would have deployed a robotic craft to dock and raise the orbit. Then if Skylab was to be reused it would have been fitted with a separate adaptor to allow the Shuttle to dock. And regarding BII: 1. No they do not. If you want them for right now, I recommend doing what I did and creating them out of B9 procedural wings. 2. I believe it goes up to 25t. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.