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I hate to say this, but Stormworks: Build & Rescue has now usurped KSP as my main game.  It started slow but has become almost an addiction.   It even has rockets - just SRB's at the moment, but who knows where it will go.

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  • 2 weeks later...

Just finished Carrion (Fun but a bit too easy for the most part. Puzzles were no problem and the combat was either easy, or easy to reload and retry). The biggest hurdle was the map, really. I probably spent about half of my time in the game wandering around trying to figure out where I was expected to go next.

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  On 7/31/2020 at 1:53 PM, DDE said:

Wait, it is? I was a late arrival, and Reach and ODST were the only ones that I truly loved.

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You bet.  MCC includes everything except Halo 5, being released in story-chronological order.  So Reach, Halo:CE, Halo 2 and Halo 3 are out, ODST and Halo 4 will be out soonish.

ODST and Reach are also my favorites.  I think mainly because I never cared for the flood.

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I've been playing a bunch of Squad and War Thunder, and a little bit of Far Cry 3 when I don't want to deal with multiplayer (FC3 was on sale for next-to-nothing one of these days).

It's ironic I bought a rig to have a better KSP experience, yet such rig gave me a worse KSP experience while allowing me to play other games. So I ended up with the latter option. 

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Admit it - we're all waiting for CyberPunk (just to see if it lives up to the hype) and looking for the next thing.  KSP2 of course being a moving target, atm.

I played through the RDR2 single-player campaign and really enjoyed it (at times was blown away by it... at times depressed by it).  I've picked up WOT again - they're about to change everything, and the community is in an uprawr!  (spelling intentional).  Satisfactory was a pleasant, if short diversion.

 

Frankly - I keep seeing a bunch of stuff that's just 'been there done that, yawn' or sequels of sequels.  Its really hard to find a gem in all the chaff that's out there.

Edited by JoeSchmuckatelli
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  • 3 weeks later...

I've never been an RPG guy but... AI Dungeon has been quite entertaining to me recently.

 

For those of you who don't know, AI Dungeon is like the old command-line adventure games, except there are no boundaries to neither your actions nor the story. You can specify any scenario, any action, say anything... and the AI just rolls with it. It's surprisingly good at it too.

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It's available on both web and mobile if you're interested

Edited by Guest
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Stellaris.

In Stellaris, there are two types of players: the diplomatic and imperalist players.

By all means I am an imperialist.

In my current save I have conquered a large portion of the galaxy, I have the largest fleet and have several vassals as a Hive Mind in 2489. Currently I have two major enemies, the Jurinn State and the Zaxxoids. The Jurinn's look a little bit like crocodiles, and the Zaxxoids are full blown bugs.

Ever since the 2450's I've been researching how to create a death star Colussus, which has the power to destroy/pacify planets in the game. In the late 2470s I finally finished building it, and I unleashed it on the primary economic and technological superpower, the Jurinn state. Their major flaw was that they had a pretty pathetic fleet, which I was able to destroy rather quickly, and catching various weaker fleets.

I've had a history of war with the Jurinn's, but I'm the first power in the galaxy

So that's what I've been doing for the past few days, destroying 2 dozen planets in the game.

Am I okay?

Edited by DunaManiac
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