Starhelperdude Posted May 1, 2021 Share Posted May 1, 2021 2 minutes ago, PSA said: It is a nice mod perfect for hauing russian eisen! Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted May 17, 2021 Author Share Posted May 17, 2021 Progress update: All the new parts and variants are in game! Here is a version of the Angara A7 using some parts from BDB! Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted May 26, 2021 Author Share Posted May 26, 2021 (edited) Eisenhower Astronautics v1.1.0 released! Gallery: Spoiler I'm so excited for the first major update to Eisenhower Astronautics! Thank you @Bealefor contributing the parts for the hydrolox Angara A7B core! DOWNLOAD HERE Specific Changelog: KSP 1.11.x Updated DeployableEngines to 1.3.0 Updated B9PartSwitch to 2.17.0 Updated ModuleManager to 4.1.4 Updated ModuleManager to 1.4.0 New part lineup Black interstage and engine mount variants Grey fairing variants Angara A7 2.5m core, interstage, and engine mount Angara A7B 3.75m hydrolox core and engine mount (by @Beale) Cost balanced all parts Correctly balanced tech tree nodes for all parts Change engine configs to use standard Waterfall Templates New and better descriptions of all parts Edited May 26, 2021 by EStreetRockets Quote Link to comment Share on other sites More sharing options...
Zarbon44 Posted May 26, 2021 Share Posted May 26, 2021 Simply wonderful! Quote Link to comment Share on other sites More sharing options...
NiL Posted May 28, 2021 Share Posted May 28, 2021 On 5/26/2021 at 8:03 PM, EStreetRockets said: Angara A7B The mod's amazing, just one small thing - it would be A7V, russian B stands for Водород - Vodorod, meaning "Hydrogen" Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted May 28, 2021 Share Posted May 28, 2021 3 hours ago, NiL said: The mod's amazing, just one small thing - it would be A7V, russian B stands for Водород - Vodorod, meaning "Hydrogen" IDK about how the naming would work IRL, but it makes sense given that the variant’s core is using an RD-0120 or -0122 hydrolox engine and tanks, instead of the kerolox used by the boosters and most other Angara variants. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted May 30, 2021 Share Posted May 30, 2021 never try to build a energija-derived core-boosted energija, it's bad, low thrust me Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 31, 2021 Share Posted May 31, 2021 Quote Link to comment Share on other sites More sharing options...
NateDaBeast Posted June 8, 2021 Share Posted June 8, 2021 Just saw this got updated so mandatory screenshot tax: Spoiler Are there any plans on adding the KVTK upper stage to the game? I have only just read a little about and have seen a few renders. Here are some for reference: https://archive.ph/20140711135959/http://www.spaceflight101.com/angara-a7.html Quote Link to comment Share on other sites More sharing options...
GoldForest Posted June 9, 2021 Share Posted June 9, 2021 11 hours ago, NateDaBeast said: Just saw this got updated so mandatory screenshot tax: Reveal hidden contents Are there any plans on adding the KVTK upper stage to the game? I have only just read a little about and have seen a few renders. Here are some for reference: https://archive.ph/20140711135959/http://www.spaceflight101.com/angara-a7.html Eisenhower Astronautics Roadmap | Trello ESR has the hydrogen upper stage (KVTK) as slated for the 1.2 release. Quote Link to comment Share on other sites More sharing options...
NateDaBeast Posted June 9, 2021 Share Posted June 9, 2021 10 hours ago, GoldForest said: Eisenhower Astronautics Roadmap | Trello ESR has the hydrogen upper stage (KVTK) as slated for the 1.2 release. Oh nice, love a good roadmap. Will be excited to see this update! Quote Link to comment Share on other sites More sharing options...
QAM00 Posted August 11, 2021 Share Posted August 11, 2021 Is this compatible with 1.12.1? Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted August 11, 2021 Share Posted August 11, 2021 1 minute ago, QAM00 said: Is this compatible with 1.12.1? should be. Also you should update to 1.12.2. Quote Link to comment Share on other sites More sharing options...
QAM00 Posted August 11, 2021 Share Posted August 11, 2021 1 minute ago, OrdinaryKerman said: should be. Also you should update to 1.12.2. Okay Thanks! I just did Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted September 27, 2021 Author Share Posted September 27, 2021 As I finish off my Kistler K-1 mod, I am thinking about what will be my next project. Please let me know your thoughts via this poll: https://strawpoll.com/axgcb87os Quote Link to comment Share on other sites More sharing options...
Yaroslav Russia Posted October 1, 2021 Share Posted October 1, 2021 On 9/27/2021 at 10:16 AM, EStreetRockets said: As I finish off my Kistler K-1 mod, I am thinking about what will be my next project. Please let me know your thoughts via this poll: https://strawpoll.com/axgcb87os I think that it is necessary to make capsules of ships, even those capsules that are still being made, and you can take them from Russia, the USA and other countries. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted October 2, 2021 Share Posted October 2, 2021 would it be possible that you could allow surface attachment on the angara fairings? so we could do this: Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted October 2, 2021 Share Posted October 2, 2021 3 hours ago, Starhelperdude said: would it be possible that you could allow surface attachment on the angara fairings? so we could do this: to add conformal decals to SAF fairings you have to attach them to the base then you can slide them up using the translate tool. They will stay with the fairings when the fairings are jettisoned. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted October 2, 2021 Share Posted October 2, 2021 5 hours ago, SpaceFace545 said: to add conformal decals to SAF fairings you have to attach them to the base then you can slide them up using the translate tool. They will stay with the fairings when the fairings are jettisoned. yes, I mean you can't attach SAF decals to the base in this specific case Quote Link to comment Share on other sites More sharing options...
Galileo chiu Posted December 17, 2021 Share Posted December 17, 2021 When do you think the next update be released? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted December 17, 2021 Share Posted December 17, 2021 6 hours ago, Galileo chiu said: When do you think the next update be released? When it`s done. Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted December 17, 2021 Share Posted December 17, 2021 (edited) Just to point out, the “recommended” mods in the OP have the wrong descriptions- Cryo Engines adds the new fuels and Waterfall adds the plume effects. Edited December 17, 2021 by jimmymcgoochie Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted December 28, 2021 Share Posted December 28, 2021 Just noticed that non-SAF 2.75m fairing base has no fairing module. This is quite problematic, since (AFAIK) there is no mods that add a 2.75m fairing base. Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted December 29, 2021 Share Posted December 29, 2021 Any plan to get back to this anytime soon? Had a look at the roadmap and it sure looks great! Quote Link to comment Share on other sites More sharing options...
lemon cup Posted December 30, 2021 Share Posted December 30, 2021 On 10/3/2021 at 1:03 AM, Starhelperdude said: yes, I mean you can't attach SAF decals to the base in this specific case In case you (or anyone else) are still wondering about this, it is just a matter of the Attach Rules in the part .cfg. Instead of "1,0,1,0,0" it should be changed to "1,0,1,1,0" to allow surface attaching objects, like decals. All @EStreetRockets has to do is go in and change that for the two SAF fairings but in the meantime you could do it manually. Or this very simple patch should work (haven't tested so maybe not lol) Quote @PART[eisenhower_angara_fairingsmall|eisenhower_angara_fairinglarge]:FINAL { @attachRules = 1,0,1,1,0 } Quote Link to comment Share on other sites More sharing options...
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