MythicalHeFF Posted January 20, 2022 Share Posted January 20, 2022 I turned a Kerbal into a Beyblade after ejecting them from a command seat. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted January 20, 2022 Share Posted January 20, 2022 Ouch. Quote Link to comment Share on other sites More sharing options...
magnemoe Posted January 20, 2022 Share Posted January 20, 2022 On 1/19/2022 at 2:23 AM, Martian Emigrant said: Val got some play time on Minmus. They all got Pistachio ice cream. Or maybe it was mint... ME Where did you get these models as in who mod? Quote Link to comment Share on other sites More sharing options...
Hyperspace Industries Posted January 20, 2022 Share Posted January 20, 2022 Today I finished all my homework at school, so: Spoiler First off, I have used the classic kerbal solution to boredom, MAKE IT HARDER! I've installed mks, deep freeze and usi LIFE SUPPORT! (DUN DUN DUNN) I had to evacuate tycho, but I upgraded Hepheastus. Connected living space and (as I would later conclude) simple construction weren't playing nice, so I redesigned it so that I could eva everyone into it. This is after undocking, but it's the only decent pic I have. Kolga Kerman (the first ever to do a successful untethered eva (when I tried to send her into the sun with a nswr, and it broke) was the first to go. All (I think) 9 crew had to do this, then I had to revert a quicksave and do it again. Weirdly suspicious crew transport caught undocking from station. Debug set position above the pole. Debug-dock strikes again. For now we have about 88 days of habitation to figure out how mks works. With tycho evacuated, the engineers remotely removed the rods from the reactor, and it went prompt-critical, blowing the thing up with all the debris in gaseous form. Quote Link to comment Share on other sites More sharing options...
ColdJ Posted January 20, 2022 Share Posted January 20, 2022 Jeb oversaw the testing of the new prototype E.M.U.V (spacewalk chair.) Hide contents Edited just now by ColdJ Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted January 20, 2022 Share Posted January 20, 2022 1 minute ago, ColdJ said: Jeb oversaw the testing of the new prototype E.M.U.V (spacewalk chair.) Hide contents Edited just now by ColdJ It's, it's ... Spoiler GLORIOUS One minor suggestion, I think I'd look a bit better if there was more of a headrest, just the the one from the Shuttle Era. Quote Link to comment Share on other sites More sharing options...
ColdJ Posted January 20, 2022 Share Posted January 20, 2022 6 minutes ago, AtomicTech said: One minor suggestion, I think I'd look a bit better if there was more of a headrest, just the the one from the Shuttle Era. Did I mention "Prototype"? This is the bare bones, primer coat, proof of concept, with spot welds, uncompleted structural elements, no pretty panels, first to be built one. Long way to go yet. Quote Link to comment Share on other sites More sharing options...
Hyperspace Industries Posted January 20, 2022 Share Posted January 20, 2022 31 minutes ago, ColdJ said: Jeb oversaw the testing of the new prototype E.M.U.V (spacewalk chair.) Reveal hidden contents Edited just now by ColdJ Looks like something Thanos would drive. Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted January 20, 2022 Share Posted January 20, 2022 Made an launched a small SSTO. Spotted this weird thing. Don't know what it is. KerbalX: https://kerbalx.com/Admiral_Fluffy/X-1 Quite a basic one, but small SSTOs are pretty easy to make. Quote Link to comment Share on other sites More sharing options...
Mahnarch Posted January 20, 2022 Share Posted January 20, 2022 Started a new Career game and I just stranded Val and 3 tourists in orbit. After 7 "simulated re-entries" I've discovered I'm going to have to do a low tech rendezvous and add some drogues , or something. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted January 20, 2022 Share Posted January 20, 2022 44 minutes ago, Admiral Fluffy said: Made an launched a small SSTO. Spotted this weird thing. Don't know what it is. KerbalX: https://kerbalx.com/Admiral_Fluffy/X-1 Quite a basic one, but small SSTOs are pretty easy to make. It reminds me of my first (and only working) one! Quote Link to comment Share on other sites More sharing options...
Kerb24 Posted January 20, 2022 Share Posted January 20, 2022 Right now, I am worried that my GILLY mission is too low on delta V. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted January 20, 2022 Share Posted January 20, 2022 Just now, Kerb24 said: Right now, I am worried that my GILLY mission is too low on delta V. Feels bad. Quote Link to comment Share on other sites More sharing options...
Scarecrow71 Posted January 20, 2022 Share Posted January 20, 2022 1 hour ago, ColdJ said: Did I mention "Prototype"? This is the bare bones, primer coat, proof of concept, with spot welds, uncompleted structural elements, no pretty panels, first to be built one. Long way to go yet. Prototype or not, it needs cupholders. Lots of cupholders. Quote Link to comment Share on other sites More sharing options...
miklkit Posted January 20, 2022 Share Posted January 20, 2022 Was testing an attempt at a long range spaceplane. Just took it to orbit and brought it down while entertaining 20 Kerbals. It turned out to be nose heavy but stabilized in the lower atmosphere and landed nicely. That was when I discovered that the brakes didn't work. Not at all. It rolled for a very long time before hitting a small rise and stopping, then started to roll backwards. Normally raising the landing gear and dropping it to the ground stops stuff from moving, but not this time. One would think 200 tons laying on the ground at Kerbin would be pretty well stuck in place. Quote Link to comment Share on other sites More sharing options...
Akagi Posted January 20, 2022 Share Posted January 20, 2022 39 minutes ago, Kerb24 said: Right now, I am worried that my GILLY mission is too low on delta V. join the Gilly Love Society! they'll help you! just see the challenges section, they should be on the first page Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted January 20, 2022 Share Posted January 20, 2022 2 hours ago, ColdJ said: Did I mention "Prototype"? This is the bare bones, primer coat, proof of concept, with spot welds, uncompleted structural elements, no pretty panels, first to be built one. Long way to go yet. I'd still be happy to test it! Quote Link to comment Share on other sites More sharing options...
Randazzo Posted January 20, 2022 Share Posted January 20, 2022 55 minutes ago, Kerb24 said: Right now, I am worried that my GILLY mission is too low on delta V. Jump out and jetpack it Quote Link to comment Share on other sites More sharing options...
Kerb24 Posted January 20, 2022 Share Posted January 20, 2022 (edited) Okay, so I was able to get the spacecraft to Kerbin without having to get out and push, it's just, I jettisoned a bunch of unnecessary items. How many? well Spoiler And Spoiler Edited January 20, 2022 by Kerb24 I finally figured out how to post screenshots. Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted January 20, 2022 Share Posted January 20, 2022 Created a brand new copy of KSP and threw all sorts of mods into it- most important being JNSQ, GPP and GEP with the latter two having a 2.5x rescale to make them (almost) match the scale of JNSQ. I plan to use this for some kind of big interstellar game and to try out various mods too, but of course as soon as I was done making it I went and did something else, in this case a second Phobos landing and some EVA exploration to get surface samples from three nearby biomes. Quote Link to comment Share on other sites More sharing options...
swjr-swis Posted January 21, 2022 Share Posted January 21, 2022 1 hour ago, Kerb24 said: it's just, I jettisoned a bunch of unnecessary items. How many? well Well, in space, anything not permanently bolted to your ship can double as propellant. No shame in a more down to earth (kerbin?) application of Newton's 3rd law when circumstances call for it. Quote Link to comment Share on other sites More sharing options...
kerboknaut Posted January 21, 2022 Share Posted January 21, 2022 (edited) Constructed another iteration on an interplanetary vessel, this time capable of landing on Eve. (Though it took a few tries ...) Landing on Eve feels like landing in water. It doesn't help that most of the ground is also actual water, and aiming for a particular landing spot is tricky. Maybe it would be helpful to have some wings next time? Spoiler The two fuel tanks on top and bottom of the main craft are left in orbit above Eve about 1/2 full, and the rest is enough to power-brake through the upper atmosphere. I found the key to be slowing down to about 2000 m/s by 50k meters altitude and 1300 m/s by 40k meters, which requried burning the main engine at full throttle pretty much as soon as things start to heat up. I haven't tried leaving yet so we'll see how that goes. I brought some small ground-based relay stations with rovers for exploring the surface. (Let's hope they work!) Edited January 21, 2022 by kerboknaut Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted January 21, 2022 Share Posted January 21, 2022 I actually fired up KSP and discovered I actually remember how to get to orbit. And return!! Nothing too impressive, but I haven't played in a while so it was nice to still remember what I'm doing. I also realized this build didn't have a lot of the mods I usually used - particularly Scatterer. Suborbital hop Jeb in LKO And coming home Quote Link to comment Share on other sites More sharing options...
Axelord FTW Posted January 21, 2022 Share Posted January 21, 2022 It's like riding a bicycle. A bicycle with rocket engines. Quote Link to comment Share on other sites More sharing options...
Martian Emigrant Posted January 21, 2022 Share Posted January 21, 2022 15 hours ago, magnemoe said: Where did you get these models as in who mod? Hi it's Kerbal Space Ponies. https://spacedock.info/mod/352/Kerbal Space Ponies It is an older mod. Can't guarantee it will work for you. I don't think (99.99 positive) it is maintained at all anymore. I am running on Linux and my game was from the store. I don't know anything about windows, mac or steam. You put the folder in GameData as usual but....For some reason I cannot run the game from a shortcut on the desktop. I have to start the game from my game folder. If I use a shortcut then the ponies appear as just regular Kerbals. Sometime on a rescue the ponies don't appear as ponies immediately. To get the ponies in the game they must be hired as new crew or you can edit Kerbals and rename them as ponies in the save files. Good luck. ME Quote Link to comment Share on other sites More sharing options...
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