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Everything posted by SheepDog2142
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[1.12.x] Textures Unlimited Recolour Depot
SheepDog2142 replied to Manwith Noname's topic in KSP1 Mod Development
Recolor collection has some of the Near future done but is missing Launch Vehicles unfortunaly. -
Parallax Continued Support for KSRSS Reborn and Homeworld - Initial Release SheepDog Institute is excited to announce the initial release of the Parallax Continued Support for KSRSS Reborn and Homeworld compatibility mod. This custom configuration brings compatibility between Parallax Continued and KSRSS Reborn or KSRSS Homeworld, bringing enhanced terrain rendering and visual fidelity to the real solar system experience. This release is just the beginning, and I look forward to future updates and improvements. This mod was made closely with both Ballisticfox and Linx who both have given me permission to post the mod for everyone's enjoyment. Mods Required: Parallax Continued by Linx KSRSS Reborn or Homeworld by Ballisticfox GitHub: https://github.com/Sheepdog2142/ParalaxContinued-KSRSS-SDI Follow install Instructions on Github! What to Expect: Parallax Continued Support and Custom configs for KSRSS: Experience breathtaking terrain and surface features across the entire solar system, from the lush landscapes of Earth to the craters of the Moon and beyond. Realistic Terrain Interactions: Improved collision detection and detailed surface textures make landing and rover exploration feel more immersive and lifelike. High-Quality Surface Features: Enjoy enhanced terrain detail with high-resolution textures, making every mountain, canyon, and plain look spectacular. Fully Compatible with KSRSS: This mod will integrate seamlessly with the Kerbalized Real Solar System mod, keeping the essence of the KSP experience while boosting the visual fidelity. Why This Matters: Parallax adds a level of immersion that truly transforms the look and feel of the game, and extending that to KSRSS has been a passion project of mine. If you’re someone who loves the realism of KSRSS but wants to experience it with top-tier graphics, this upcoming support mod is for you! What’s Next: Now that the initial release is out development is still ongoing, and I’ll be sharing progress updates, screenshots, and more sneak peeks as things come together. Currently there is support for Earth, Moon, Mars and mercury with textures working for other bodies. Progress is ongoing for ground scatter of additional bodies. Parallax Continued Support for KSRSS will be available for everyone, 100% free just like my other projects. Stay tuned for more details, and as always, thank you for your incredible support! Your feedback and contributions here on Patreon. help make these projects possible. © 2024 by SheepDog is licensed under CC BY-NC-SA 4.0
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[WIP] Boring Crew Services - Stockalike Starliner Mod
SheepDog2142 replied to DylanSemrau's topic in KSP1 Mod Development
I second this for support to launch on KODS- 497 replies
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No its still in early development. Very promising but will need some time to make progress to a release im guessing.
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
SheepDog2142 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Not sure. Pretty sure its broken. -
[WIP] StationScience v3.0 "ReNewed"
SheepDog2142 replied to spoonyboobah's topic in KSP1 Mod Development
This looks pretty neat. Hope it gets kerbalism support. -
[WIP] Boring Crew Services - Stockalike Starliner Mod
SheepDog2142 replied to DylanSemrau's topic in KSP1 Mod Development
Awesome! I figured so. Having resurfaced PBR support seems to becoming the new standard for high quality parts mods. Love to see it.- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
SheepDog2142 replied to DylanSemrau's topic in KSP1 Mod Development
Are you going to add the new PBR rendering to this at release? Its looking really amazing.- 497 replies
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[1.12.x] Community Tech Tree (August 13)
SheepDog2142 replied to Nertea's topic in KSP1 Mod Releases
There is a support mod in development that adds more supported parts to the tech tree that will add some to it. -
Here you go. I had trouble getting the mfds to work. Its pretty out of date compatibility wise.
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[1.12.x] ZTheme v1.1.3 - A dark theme for KSP (2024-02-27)
SheepDog2142 replied to zapsnh's topic in KSP1 Mod Development
Would it be possible to redesign the UI layout to resemble the one from KSP2? I believe KSP2 offers a more intuitive and streamlined interface. Specifically, the staging is positioned on the right side of the screen, the navball is shifted all the way to the left, the time warp directly in the middle at the bottom, and the crew portraits are placed in the upper right corner. This arrangement feels more organized and enhances usability.- 152 replies
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
SheepDog2142 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
you need to hit the button to turn on the glass. It does an effect and then shows through like its projecting camera images. -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
SheepDog2142 replied to JonnyOThan's topic in KSP1 Mod Releases
I put it on the Github issue page -
[1.12.5] Restock - Revamping KSP's art (August 28)
SheepDog2142 replied to Nertea's topic in KSP1 Mod Releases
Ooo I am also curious about this. -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
SheepDog2142 replied to JonnyOThan's topic in KSP1 Mod Releases
Nice glad to see progress on this mod. Unfortunaly the update throws a critical launch blocking error for RPM_Seat_V3_Basic MOARdV prop that IVAs use but that's a different mod. -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
SheepDog2142 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
They are only located on his YouTube community page. https://www.youtube.com/@Vulkans/community -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
SheepDog2142 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
His license is free an open use for his part. Allot of them are MAS as well. The thing is a pain to get working and likes to conflict with and IVA mods that have raster prop monitor computer assigned in there code. However there are ways around it. Once I got everything working it was great. These ivas are cream of the crop for full glass. -
[1.8] v1.0 Chrayol Design Org. - ISRO Mod
SheepDog2142 replied to DylanSemrau's topic in KSP1 Mod Releases
You never know. He recently updated the provenance mod on the dev branch on his github. So hes still around.- 89 replies
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
SheepDog2142 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Vukans is an amazing alternative. Probbably has the best IVAS in the whole modding scene. -
Avionics Systems & PCRIVAPLUS Real Solar System Support by SheepDog Institute Introduction S_D_I presents full support for Real Solar System (RSS), KSRSS, and KSRSS [Earth the Home World] to Avionics Systems (by MOARdv) and Vulkan's fork of PCRIVAPLUS_Retro with the DOT Control Boards. The aim is to provide high-quality, detailed maps on glass MFDs, and high detail vector maps for CRT/Dot screens for every celestial body, ensuring an immersive experience in these expansive environments. --- Key Features - Full Celestial Body Coverage: High-resolution maps for all celestial bodies, tailored for RSS, KSRSS, and KSRSS Earth the Home World. - Advanced MFD Integration: Scaled maps for advanced Multi-Function Displays (MFDs), enhancing the experience for modern spacecraft. - High-Quality Vector Maps: Detailed vector maps for PCRIVAPLUS_Retro's DOT Control Boards. - MAS IMP Map Ball Support: The MAS IMP Map Ball now shows **Earth** instead of Kerbin for Real Solar System accuracy. ---]Features Breakdown 1. Real Solar System (RSS) Support - Full integration of Avionics Systems with detailed MFD maps for all RSS celestial bodies. - High-quality vector maps for DOT Control Boards on PCRIVAPLUS_Retro. - Precision vector-based designs for crisp, clear map displays on DOT Boards. 2. KSRSS Support - Custom map designs for MFDs and DOT Boards to match KSRSS's scaled Earth and Solar System. - High-definition overlays providing clear and detailed in-game maps. 3. KSRSS [Earth the Home World] Support - Accurate map designs for MFD and DOT systems in KSRSS Earth the Home World. - Tailored for an Earth-centric experience, reflecting Earth as the primary celestial body. 4. High-Tech MFDs - Scaled, detailed maps optimized for high-tech Avionics MFDs, offering a high level of visual fidelity. - Real-time navigation and situational awareness during space missions. 5. DOT Control Boards - High-quality vector maps for Vulkan's PCRIVAPLUS_Retro DOT Control Boards. - Intuitive designs for easier celestial navigation in low-tech or retro-style spacecraft. --- --- GitHub [CKAN Soon] If you like my mods you can support at my Patreon. This mod, like all my creations, is 100% free to download and use. Whether you're a Patron or a part of the wider KSP community, this mod is available for everyone, and it will always remain free to ensure everyone can enjoy it. Installation 1. Download the required mods: - Avionics Systems (by MOARdv) - Real Solar System (RSS), KSRSS, or KSRSS Earth the Home World - Optional: PCRIVAPLUS_MAS (Vulkan's fork) - *Note: My fork is coming soon!--- Contributors This mod was a collaborative effort between myself and TheNamedOyster. Initially working separately, we combined forces to deliver this comprehensive project after realizing our shared vision. Credit - MOARdv for Avionics Systems. (This would not be possible without this amazing IVA mod.) - Kurgut for the original PCRIVAPLUS. One of the best Probe IVAs out there. - Vulkan for the PCRIVAPLUS_Retro DOT Control Boards. - Sheepdog2142 and TheNamedOyster for map integration and image creation. Licensing This mod is licensed under the **Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)** license. Feel free to share, adapt, and build upon it, provided proper credit is given, and any derivative works are licensed under the same terms.
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nice excited to see progress and wait for a release.
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