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KSP2 Release Notes
Everything posted by Stephen Locksley
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All fixed guns and most turrets can't fire in 1.6.9.0; however, the SIDAM 25, Oerlikon Millennium Cannon, M102 Howitzer (Radial), and M1 Abrams Cannon will still fire. Only solution is to simply downgrade to 1.6.8.0 or lower, and wait for BDA+ 1.7.0.0 to come out.
- 687 replies
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- bdarmory plus
- bda+
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Why does BDA+ reset an armor plate's thickness to 25 if its thickness is a single-digit number?
- 687 replies
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- bdarmory plus
- bda+
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[1.8.x, 1.9.x, 1.10.x] Jet Sounds Updated
Stephen Locksley replied to linuxgurugamer's topic in KSP1 Mod Releases
Does JSU conflict with Airplane Plus? It also replaces the stock jet engine sounds with its own engine sounds. -
[1.8x - 1.11x] Kerbal Weather Project (KWP) v1.0.0
Stephen Locksley replied to cmet24's topic in KSP1 Mod Releases
Is RSS supported? Also, will we get lightning to make flying at low altitudes dangerous? -
SpaceDock.info (Mod Hosting Site)
Stephen Locksley replied to VITAS's topic in KSP1 Mods Discussions
Is there a solution to the slow download speeds I keep getting? Mods with a file size of 100 MB or greater take over 1 hour to download, as the download speed is just slow as hell, at a disappointing 5-48 kB/s.- 2,176 replies
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- totm july 2019
- spacedock
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Aviation Cockpits Continued [KSP 1.2-1.12x]
Stephen Locksley replied to Geoplex_Official's topic in KSP1 Mod Releases
He's not yet done working on the continued version, man.- 12 replies
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- mod
- aviation cockpits bda tweaks
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Can I delete the .DS Store files? I'm a Windows user.
- 109 replies
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- nuclear weapons
- north kerbin dynamics
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(W.I.P.) Realism Environmental Overhaul (R.E.O.)
Stephen Locksley replied to KerbinSphere's topic in KSP1 Mod Releases
Does it conflict with RSSVE? -
Is Realism Overhaul and RSS support possible? If not, why?
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Are you going to make it compatible with Realism Overhaul and make it capable of using Real Fuels?
- 4,345 replies
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- helicopter
- parts
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[1.8.1 - 1.12.3] Realistic Atmospheres
Stephen Locksley replied to OhioBob's topic in KSP1 Mod Releases
Is Realistic Atmospheres compatible with RSS? -
Why was the per-frame damage on buildings threshold implemented? It erases the fun that I had destroying the KSC with BDA weapons in 1.7.
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Could you make it so that it all BDArmory parts containing resources (ammunition) do not leak out ammunition?
- 226 replies
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- failure
- reliability
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This mod is now (partially) obsolete due to a feature that was released back in 1.9. Instead of having to get this mod, you can just pause, press F2 ,then take a screenshot.
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Banned for using the above font.
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Banned for building a blender designed to blend Kerbals to death.
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[KSP 1.12.2] VesselMover Continued (Sep, 2021)
Stephen Locksley replied to jrodriguez's topic in KSP1 Mod Releases
Has the KAL-1000 issue been fixed? -
[1.2-1.7] Blender (2.83+) .mu import/export addon
Stephen Locksley replied to taniwha's topic in KSP1 Tools and Applications
I get an error trying to import .craft or .mu files!