minepagan Posted May 19, 2017 Share Posted May 19, 2017 4 minutes ago, ISE said: Anyone know if someone ever made a TAC LS cfg? Cuz I really wanna use these sexy works of art <3 <3 <3 <3 <3 TAC has a naitive 3 day capability which is fine in stock Quote Link to comment Share on other sites More sharing options...
ISE Posted May 19, 2017 Share Posted May 19, 2017 Just now, minepagan said: TAC has a naitive 3 day capability which is fine in stock Please explain, i'm kinda lost. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 19, 2017 Author Share Posted May 19, 2017 11 minutes ago, ISE said: Anyone know if someone ever made a TAC LS cfg? Cuz I really wanna use these sexy works of art <3 <3 <3 <3 <3 https://github.com/CobaltWolf/Bluedog-Design-Bureau/tree/master/Gamedata/Bluedog_DB/Compatibility/TAC-LS Looks like it, was last updated around the same time the last new crewed parts were added. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 19, 2017 Share Posted May 19, 2017 (edited) More grey cylinders for <Unnamed British Mod>. Edited May 19, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 19, 2017 Share Posted May 19, 2017 ohhh looks great Quote Link to comment Share on other sites More sharing options...
mkosmo Posted May 20, 2017 Share Posted May 20, 2017 (edited) @linuxgurugamer Is anybody else having trouble getting the latest version via CKAN? Looks like it's incorrectly sorting (since prior to 1.1.0 the versioning used the "v" prefix, whereas this one doesn't), so is that why CKAN is upset? http://prntscr.com/fa4txn Edited May 20, 2017 by mkosmo Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 20, 2017 Author Share Posted May 20, 2017 57 minutes ago, mkosmo said: @linuxgurugamer Is anybody else having trouble getting the latest version via CKAN? Looks like it's incorrectly sorting (since prior to 1.1.0 the versioning used the "v" prefix, whereas this one doesn't), so is that why CKAN is upset? http://prntscr.com/fa4txn Oh dear, I think that is my fault. I don't know how to fix it though. Quote Link to comment Share on other sites More sharing options...
Jso Posted May 20, 2017 Share Posted May 20, 2017 (edited) 4 hours ago, mkosmo said: Is anybody else having trouble getting the latest version via CKAN? Looks like it's incorrectly sorting (since prior to 1.1.0 the versioning used the "v" prefix, whereas this one doesn't), so is that why CKAN is upset? Let the ckan people know. They might be able to fix the sorting. 3 hours ago, CobaltWolf said: Oh dear, I think that is my fault. I don't know how to fix it though. It must be pulling that from Spacedock, the "v" prefix is on ckan Github . I suppose we could release a patch. Edited May 20, 2017 by Jso Quote Link to comment Share on other sites More sharing options...
mkosmo Posted May 21, 2017 Share Posted May 21, 2017 22 hours ago, Jso said: Let the ckan people know. They might be able to fix the sorting. Great idea! Dropped a CKAN issue: https://github.com/KSP-CKAN/CKAN/issues/2053 Quote Link to comment Share on other sites More sharing options...
PocketBrotector Posted May 22, 2017 Share Posted May 22, 2017 Looking forward to seeing more of that Gemini lander. And while we're on the subject of tiny lunar-surface crew vehicles... I haven't seen discussion around here of the Lunar Escape System or Lunar Flying Vehicle vehicle proposals. Seems like it would be a prime candidate for KIS/KAS assembly... maybe even an alternative to a proper ascent stage, if it's packed into a cargo-variant LEM. Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted May 22, 2017 Share Posted May 22, 2017 On 2017-5-20 at 10:17 PM, CobaltWolf said: Oh dear, I think that is my fault. I don't know how to fix it though. It's fixed now, we forced a "v" prefix for the version number. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 22, 2017 Author Share Posted May 22, 2017 2 hours ago, Olympic1 said: It's fixed now, we forced a "v" prefix for the version number. Thank you so much! 10 hours ago, PocketBrotector said: Looking forward to seeing more of that Gemini lander. And while we're on the subject of tiny lunar-surface crew vehicles... I haven't seen discussion around here of the Lunar Escape System or Lunar Flying Vehicle vehicle proposals. Seems like it would be a prime candidate for KIS/KAS assembly... maybe even an alternative to a proper ascent stage, if it's packed into a cargo-variant LEM. Well, first off if they require KIS/KAS they wouldn't be in base BDB, but of course I have no qualms about having extra requirements in little 'expansion packs'. However, I can't say that sort of thing is particularly exciting to me. There are plenty of other bigger fish to fry. Quote Link to comment Share on other sites More sharing options...
Pxtseryu Posted May 23, 2017 Share Posted May 23, 2017 I tried loading in the Venus/Mars flyby craft, however, it failed to load. Is there a link to the experimental version that contains these parts? Quote Link to comment Share on other sites More sharing options...
flamerboy67664 Posted May 23, 2017 Share Posted May 23, 2017 1 hour ago, theaveragepxtseryu said: I tried loading in the Venus/Mars flyby craft, however, it failed to load. Is there a link to the experimental version that contains these parts? I think it is the Experimental version on Github. Download the Github master(not releases), then install the BDB folder from the master's GameData folder. Quote Link to comment Share on other sites More sharing options...
flamerboy67664 Posted May 23, 2017 Share Posted May 23, 2017 <blockquote class="imgur-embed-pub" lang="en" data-id="a/jRnhk"><a href="//imgur.com/jRnhk">Manned Orbiting Observatory 1</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script> Manned Orbital Observatory 1 Kind of a Shuttle-Saturn, but with a Saturn Multibody and a Shuttle-C on the top with labs and stuff in the bay for long duration sekrit activities. Quote Link to comment Share on other sites More sharing options...
Kerbal01 Posted May 23, 2017 Share Posted May 23, 2017 (edited) @flamerboy67664 http://imgur.com/jRnhk Edited May 23, 2017 by DarthVader Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 23, 2017 Author Share Posted May 23, 2017 9 hours ago, flamerboy67664 said: <blockquote class="imgur-embed-pub" lang="en" data-id="a/jRnhk"><a href="//imgur.com/jRnhk">Manned Orbiting Observatory 1</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script> Manned Orbital Observatory 1 Kind of a Shuttle-Saturn, but with a Saturn Multibody and a Shuttle-C on the top with labs and stuff in the bay for long duration sekrit activities. 1 hour ago, DarthVader said: @flamerboy67664 http://imgur.com/jRnhk Quote Link to comment Share on other sites More sharing options...
Hay Posted May 23, 2017 Share Posted May 23, 2017 10 hours ago, flamerboy67664 said: <blockquote class="imgur-embed-pub" lang="en" data-id="a/jRnhk"><a href="//imgur.com/jRnhk">Manned Orbiting Observatory 1</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script> Manned Orbital Observatory 1 Kind of a Shuttle-Saturn, but with a Saturn Multibody and a Shuttle-C on the top with labs and stuff in the bay for long duration sekrit activities. Really cool +1 Quote Link to comment Share on other sites More sharing options...
Pxtseryu Posted May 23, 2017 Share Posted May 23, 2017 19 hours ago, flamerboy67664 said: I think it is the Experimental version on Github. Download the Github master(not releases), then install the BDB folder from the master's GameData folder. Ohhhh...THAT'S where it was! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 23, 2017 Author Share Posted May 23, 2017 14 hours ago, flamerboy67664 said: <blockquote class="imgur-embed-pub" lang="en" data-id="a/jRnhk"><a href="//imgur.com/jRnhk">Manned Orbiting Observatory 1</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script> Manned Orbital Observatory 1 Kind of a Shuttle-Saturn, but with a Saturn Multibody and a Shuttle-C on the top with labs and stuff in the bay for long duration sekrit activities. That is very What are you planning to dock with the MOS 1.875m docking port? More modules? That'd be awesome. 44 minutes ago, theaveragepxtseryu said: Ohhhh...THAT'S where it was! If you need help: Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 23, 2017 Share Posted May 23, 2017 On 5/21/2017 at 6:23 PM, mkosmo said: Great idea! Dropped a CKAN issue: https://github.com/KSP-CKAN/CKAN/issues/2053 Has this been fixed yet? Quote Link to comment Share on other sites More sharing options...
minepagan Posted May 24, 2017 Share Posted May 24, 2017 17 hours ago, linuxgurugamer said: Has this been fixed yet? I believe it was resolved, yes. Quote Link to comment Share on other sites More sharing options...
TheRedTom Posted May 24, 2017 Share Posted May 24, 2017 Hey @CobaltWolf, I know you plan to make a number of Castor variants with Moar Solids, but I wondered, is Antares (and it's Castor) within the scope of this mod? Quote Link to comment Share on other sites More sharing options...
TimothyC Posted May 24, 2017 Share Posted May 24, 2017 (edited) 48 minutes ago, TheRedTom said: Hey @CobaltWolf, I know you plan to make a number of Castor variants with Moar Solids, but I wondered, is Antares (and it's Castor) within the scope of this mod? The Castor-30 that Antares uses is already included in the mod. For the Antares first stages, that would require parts that are not on the BDB roadmap at this time. Edit: Well, sort of. The NK-33 engines would have about the same amount of thrust as the E-1s would have, and there is 2.5m tankage on the roadmap (for Kolyma's Shadow's Miranda launcher). Edited May 24, 2017 by TimothyC Quote Link to comment Share on other sites More sharing options...
Pappystein Posted May 25, 2017 Share Posted May 25, 2017 15 hours ago, TimothyC said: The Castor-30 that Antares uses is already included in the mod. For the Antares first stages, that would require parts that are not on the BDB roadmap at this time. Edit: Well, sort of. The NK-33 engines would have about the same amount of thrust as the E-1s would have, and there is 2.5m tankage on the roadmap (for Kolyma's Shadow's Miranda launcher). I can't wait for BREXIT to stop distracting Cobaltwolf err actually that isn't true, BREXIT will be an awesome collaborative mod unto itself from what I have seen out of it's various authors. Rather I should say, I am patiently awaiting an E-1 engine setup similar to the newest Titan engines deployed in the master copy on Github. And a Saturn 1 mounting plate with a re-designed bottom section so we can mount a 4x E-1 array to it... Then Saturn I family can be considered complete as far as *I* am concerned including the fanciful but awesome S-1E stage. On the subject of the new Titan engine, I am unsure if @Jso or @CobaltWolf are aware the Titan engine in the master with the select-able adapter sizes has a gap between the top node and the engine with no adapter is chosen. It appears to have the same space between the engine bell assembly and the node as the 1.25m tank butt. I have not downloaded the master in about a week so if you have already fixed it AWESOME! Engine in question is: bluedog_LR87_SingleChamberB.cfg I will verify if this is not listed in the Git and post there as well. Quote Link to comment Share on other sites More sharing options...
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