GoldForest Posted April 14, 2023 Share Posted April 14, 2023 (edited) Another family photo, this one extended: From left to right: Minuteman I, II, II, Peacekeeper, Athena 1, 1C, 2, 2C, 3-2, 3-4, 3-6, 2cS-2, 2cS-4, 2cS-6, Athena 3 (Castor 900), Minotaur-3, 4-lite, 4, 4 Orion-38, 4-HAPS, 4+, 5 (1), 5(2), 6, 6+ Disclaimer: None of the stages have their upper stages (Stars, Orions, etc). Why add them when they'd never be seen. @Pappystein better? Also, I may or may not return to add Taurus (Minotaur-C) Edited April 14, 2023 by GoldForest Quote Link to comment Share on other sites More sharing options...
GoldForest Posted April 14, 2023 Share Posted April 14, 2023 Everyone likes Minotaur, right? Everyone likes Centaur, right? Well, meet Minotaur Centaur! Taur Taur for short! Full album: Imgur: The magic of the Internet Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted April 14, 2023 Share Posted April 14, 2023 (edited) 8 hours ago, Rodger said: Are you getting the issue when just staging the engines, without using a custom action group? Staging them should deploy them then start them automatically once deployed, with the single press of spacebar. If that’s not happening, what exact version of the j2 are you experiencing it with? Yeah, and it's really specific too. It's the "Dnoces A2". Here's the situation I was in: -Nearing space, about 45-49km altitude. -5 Engines were on the SII stage and engine mount. The SII was an extended variant. The SII interstage and separator was also present since I was using the existing Saturn V as my base. -No Crew. All other situations I tried so far it seems to work just fine. I tried an early separation (about 5-15km) and they deployed normally. I've tried it on other mounts and rocket parts with no problems. Plus having crew onboard seems to at least lessen the issue. All the non-deployable J2s seem to work fine as well. I haven't tried the Dnoces X mainly because they're to big to fit together on the SII without clipping. Again, they work again with encouragement from the action groups, so it's not the worst problem in the world. Just kind of oddly specific. Edited April 14, 2023 by Blufor878 Quote Link to comment Share on other sites More sharing options...
Pappystein Posted April 14, 2023 Share Posted April 14, 2023 3 hours ago, GoldForest said: Everyone likes Minotaur, right? Everyone likes Centaur, right? Well, meet Minotaur Centaur! Taur Taur for short! Full album: Imgur: The magic of the Internet Oh yee gods! you have turned Minotaur IV into Angara! SHAME SHAME Interesting concept. What Kind of Payload throw weight can you get with that combination? Also what RL10 variant? Quote Link to comment Share on other sites More sharing options...
GoldForest Posted April 14, 2023 Share Posted April 14, 2023 (edited) 13 minutes ago, Pappystein said: Oh yee gods! you have turned Minotaur IV into Angara! SHAME SHAME Interesting concept. What Kind of Payload throw weight can you get with that combination? Also what RL10 variant? Don't know the payload, tested it without one. A3s. Just beware if you fly it, for some reason upon staging Centaur, mechjeb will cutout for some reason. But empty, it fan reach between 120 to 150 circular. Forgot which I got it too. Still had a bit of fuel. Edited April 14, 2023 by GoldForest Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted April 14, 2023 Share Posted April 14, 2023 8 hours ago, Rodger said: Are you getting the issue when just staging the engines, without using a custom action group? Staging them should deploy them then start them automatically once deployed, with the single press of spacebar. If that’s not happening, what exact version of the j2 are you experiencing it with? Did more testing. I think it might have something to do with my computer. I have an older system, so I sometimes have mild framerate drops. I noticed that sometimes pausing and unpausing is enough for the A2's to reignite. I'm wondering if maybe my computer is occasionally struggling to figure out everything that's going on. On that note, the Dnoces X doesn't seem affected by this issue. Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted April 14, 2023 Share Posted April 14, 2023 Two things today, both Titan related. Titan I converted into a medium lifter. So far I've tested 2.7 tons to LKO. And the Cyclops SSL, a smallsat launcher derived from Titan (upper stage) components. At least 550 kg to LKO. Quote Link to comment Share on other sites More sharing options...
Rodger Posted April 15, 2023 Share Posted April 15, 2023 13 hours ago, Blufor878 said: Did more testing. I think it might have something to do with my computer. I have an older system, so I sometimes have mild framerate drops. I noticed that sometimes pausing and unpausing is enough for the A2's to reignite. I'm wondering if maybe my computer is occasionally struggling to figure out everything that's going on. On that note, the Dnoces X doesn't seem affected by this issue. Hmm yeah I can't reproduce it on my end, this may be the case. That may be an altitude when the planet changes how it renders in your visual setup which may cause lag, so that could be an explanation, though it's still odd that some lag would prevent the engine from firing. If you want to upload your KSP.log I can have a quick check, but not sure there'd be anything in particular that could cause this that would be visible in it. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted April 17, 2023 Share Posted April 17, 2023 Added the Taurus lineup, as well as Airlaunch (No, it's not Pegasus) and Taurus lite. Minuteman I, II, II, Peacekeeper, Athena 1, 1C, 2, 2C, 3-2, 3-4, 3-6, 2cS-2, 2cS-4, 2cS-6, Athena 3 (Castor 900), Minotaur-3, 4-lite, 4, 4 Orion-38, 4-HAPS, 4+, 5 (1), 5(2), 6, 6+, Taurus/Pegasus-C 1110, 2110, 2210, 3110, 3210, XL/S, AirLaunch, Taurus-lite, OBV, OBV (2 stage), Upgraded OBV Disclaimer: None of the stages have their upper stages (Stars, Orions, etc). Why add them when they'd never be seen. Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted April 17, 2023 Share Posted April 17, 2023 49 minutes ago, GoldForest said: Added the Taurus lineup, as well as Airlaunch (No, it's not Pegasus) and Taurus lite. Minuteman I, II, II, Peacekeeper, Athena 1, 1C, 2, 2C, 3-2, 3-4, 3-6, 2cS-2, 2cS-4, 2cS-6, Athena 3 (Castor 900), Minotaur-3, 4-lite, 4, 4 Orion-38, 4-HAPS, 4+, 5 (1), 5(2), 6, 6+, Taurus/Pegasus-C 1110, 2110, 2210, 3110, 3210, XL/S, AirLaunch, Taurus-lite, OBV, OBV (2 stage), Upgraded OBV Disclaimer: None of the stages have their upper stages (Stars, Orions, etc). Why add them when they'd never be seen. Yo dawg, I heard you like solid motors... Quote Link to comment Share on other sites More sharing options...
BritishRailBlue Posted April 17, 2023 Share Posted April 17, 2023 Is there a way to see upcoming changes and plans for the future? Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted April 17, 2023 Share Posted April 17, 2023 1 hour ago, BritishRailBlue said: Is there a way to see upcoming changes and plans for the future? Watch for posts from @CobaltWolf and @Zorg, they're two of the guys working on this mod. And while he's not a member of the team behind this mod @GoldForest likes to play around with the new stuff as soon as he can use them. Also this github link: https://github.com/CobaltWolf/Bluedog-Design-Bureau Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 17, 2023 Share Posted April 17, 2023 2 hours ago, BritishRailBlue said: Is there a way to see upcoming changes and plans for the future? Keep an eye on the thread and also the issues list on github. Most major new projects will get a dedicated "New parts" tagged tracking issue https://github.com/CobaltWolf/Bluedog-Design-Bureau/issues Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted April 17, 2023 Share Posted April 17, 2023 I'm just gonna leave these here... Quote Link to comment Share on other sites More sharing options...
RocketBoy1641 Posted April 17, 2023 Share Posted April 17, 2023 I checked out the MORL in sandbox an am working through a campaign now with all the goodies in the most recent dev branch. Is the MORL still awaiting a lot of functionality for it? If not is there a suggested science equipment that should be used for it? Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 18, 2023 Share Posted April 18, 2023 22 hours ago, RocketBoy1641 said: I checked out the MORL in sandbox an am working through a campaign now with all the goodies in the most recent dev branch. Is the MORL still awaiting a lot of functionality for it? If not is there a suggested science equipment that should be used for it? No I'm not really planning on anything for the bay, feel free to put in anything you like. SIM bay and other Skylab/AAP science makes sense thematically. Quote Link to comment Share on other sites More sharing options...
Spike88 Posted April 18, 2023 Share Posted April 18, 2023 Was explorer 6 planned at some point? Github lists "Explorer 1, 6, 7, 8, 11, S45, S46" being in the mod, but I can't seem to find anything in game or in the Wiki. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 18, 2023 Author Share Posted April 18, 2023 2 minutes ago, Spike88 said: Was explorer 6 planned at some point? Github lists "Explorer 1, 6, 7, 8, 11, S45, S46" being in the mod, but I can't seem to find anything in game or in the Wiki. Oh, I think those are old old parts that aren't in the mod anymore? I haven't updated the Github (or the forum OP) in years... Quote Link to comment Share on other sites More sharing options...
Spike88 Posted April 18, 2023 Share Posted April 18, 2023 Just now, CobaltWolf said: Oh, I think those are old old parts that aren't in the mod anymore? I haven't updated the Github (or the forum OP) in years... So looking back it looks like @Invaderchaos was working on one in July, but also Pioneer 5 has a texture swap for Explorer 6. Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted April 18, 2023 Share Posted April 18, 2023 On 4/10/2023 at 9:42 PM, Entr8899 said: @Zorg@CobaltWolfIs there a possibility of adding a part switch to remove the black endcaps of the European module? Am I allowed to re-request an old post? Quote Link to comment Share on other sites More sharing options...
Spike88 Posted April 18, 2023 Share Posted April 18, 2023 (edited) Explorer 6 Spoiler Bonus Image with solar panels tracking sun. Edited April 18, 2023 by Spike88 Quote Link to comment Share on other sites More sharing options...
DeliriumTrigger Posted April 19, 2023 Share Posted April 19, 2023 (edited) From what I understand after searching the thread, System Heat is a dependency, but if I go into the difficulty settings and disable it, that means that BDB will fall back to its old boil-off mechanics. If I'm doing this anyway, can I just remove the System Heat mod, or will that break stuff? Not seeing much point in having the mod installed if I'm not using it since the only thing it's doing is adding to my load time and RAM usage. Edited April 19, 2023 by DeliriumTrigger Quote Link to comment Share on other sites More sharing options...
Friznit Posted April 19, 2023 Share Posted April 19, 2023 (edited) 6 hours ago, DeliriumTrigger said: From what I understand after searching the thread, System Heat is a dependency, but if I go into the difficulty settings and disable it, that means that BDB will fall back to its old boil-off mechanics. If I'm doing this anyway, can I just remove the System Heat mod, or will that break stuff? Not seeing much point in having the mod installed if I'm not using it since the only thing it's doing is adding to my load time and RAM usage. Yes you can safely drop it. Explorer 6 = Pioneer 5 with a different texture variant on the B9 Partswitch. Edited April 19, 2023 by Friznit Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 19, 2023 Share Posted April 19, 2023 16 hours ago, Entr8899 said: Am I allowed to re-request an old post? no such plans for a switch on the ERM sorry. Quote Link to comment Share on other sites More sharing options...
Jim123 Posted April 20, 2023 Share Posted April 20, 2023 Hope no one here minds me self promoting if so feel free to take down my post, but anyhow I performed a mission in JNSQ using for the most part Saturn and Apollo-related parts from Bluedog sort of inspired by the Voyage to Mars by Stephen Baxter, but not completely. Hope it is an enjoyable and entertaining video to watch! Quote Link to comment Share on other sites More sharing options...
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