RealKerbal3x Posted February 16, 2023 Share Posted February 16, 2023 Also noticed that the large collection of craft in the VAB is named 'Main Menu Fleet': In a now-deleted tweet from the ESA KSP Insiders event, we did get a sneak peek at the main menu, showing multiple variations with different craft, so I'm willing to bet that these are the craft we'll be seeing when we boot up the game for the first time next week! Link to comment Share on other sites More sharing options...
Nazalassa Posted February 16, 2023 Share Posted February 16, 2023 3 minutes ago, KSACheese said: Hide contents Here's another screenshot. My main focus is that (seemingly) new engine on the bottom, as well as the scrollbar still having a pretty good amount of space. So, we're probably in for a few more new engines. The three LG engines are (from left to right) Mammoth-II, Labradoodle and Rhino (the rhino is in the second-to-last line). Link to comment Share on other sites More sharing options...
The Aziz Posted February 16, 2023 Share Posted February 16, 2023 Yep, that's too much to get through, I'll wait till it cools down here. Link to comment Share on other sites More sharing options...
TLTay Posted February 16, 2023 Share Posted February 16, 2023 How long before the content creator embargo lifts? Link to comment Share on other sites More sharing options...
Astr0Guy5 Posted February 16, 2023 Share Posted February 16, 2023 Just now, The Aziz said: Yep, that's too much to get through, I'll wait till it cools down here. Assuming that will happen. The Hype Train is barreling towards release with no intentions of stopping. Link to comment Share on other sites More sharing options...
The Aziz Posted February 16, 2023 Share Posted February 16, 2023 Oh and btw, I can't wait to see people lose their minds on eula because that was also just added to the product. Link to comment Share on other sites More sharing options...
GoldForest Posted February 16, 2023 Share Posted February 16, 2023 I love how everything is in one menu now! 14 minutes ago, TheTennesseeFireman said: For all the stress that’s been aired on this forum and elsewhere over performance, graphics, future expectations, etc, the gameplay loop of actually designing and building rockets seems to be a massive leap forward from KSP1. People worried about KSP 2 every day: "WHY AREN"T THEY SHOWING MAX GRAPHICS!" KSP 2 Gameplay trailer: "Allow me to fulfill your wishes!" Link to comment Share on other sites More sharing options...
poopslayer78 Posted February 16, 2023 Share Posted February 16, 2023 This is great! I'm no longer concerned about the graphics... because the graphics in this trailer are awesome! Clouds cast shadows on the ground now!?! The VAB looks like a cathedral with its big glass windows, lighting, shadows, and reflections off parts. I was specifically hoping they kept this architectural aesthetic from previous feature videos. The UI itself looks very clean I can tell the devs put a lot of thought into it. Do we actually get dust clouds like this when landing on the Mun!?! Can't wait to see what Duna landings look like. Link to comment Share on other sites More sharing options...
magnemoe Posted February 16, 2023 Share Posted February 16, 2023 27 minutes ago, KSACheese said: Hide contents Here's another screenshot. My main focus is that (seemingly) new engine on the bottom, as well as the scrollbar still having a pretty good amount of space. So, we're probably in for a few more new engines. Note that large is 3.75 meter, medium is 2.5 meter you can see the puddle in the middle. We will get engine plates we saw that in the SLS video. But we also has an 4 stack 3.75 meter engine. Looking at that bar I got super hyped but then I realized its metaalox engines, the LV-N and the larger hybrid also the 5 pack in the infamous Duna ship. And if you want to launch something massive we have engine plates, so go starship style not sea dragon so an 5 meter or larger chemical engine is of questionable use. Link to comment Share on other sites More sharing options...
TLTay Posted February 16, 2023 Share Posted February 16, 2023 5 minutes ago, poopslayer78 said: Do we actually get dust clouds like this when landing on the Mun!?! Can't wait to see what Duna landings look like. It didn't appear to come from the craft when it touched down. Looks like an effect added to the screen and not a 3d effect. Link to comment Share on other sites More sharing options...
DwightLee Posted February 16, 2023 Share Posted February 16, 2023 Yeah the graphics in the trailer made me smile Link to comment Share on other sites More sharing options...
Missingno200 Posted February 16, 2023 Share Posted February 16, 2023 Hey, I hate to hit the alarm bells, but... The graphics here aren't too much of an improvement, and neither is the framerate. What's up with that? I know they reused some old promo footage in the same video(notably, the rocket launch uses footage from recording rockets,) so that can explain that part, but what about the framerate dip when the aircraft tumbles on the runway? Link to comment Share on other sites More sharing options...
magnemoe Posted February 16, 2023 Share Posted February 16, 2023 55 minutes ago, poopslayer78 said: This is great! I'm no longer concerned about the graphics... because the graphics in this trailer are awesome! Clouds cast shadows on the ground now!?! We saw that on the time laps from KSC, weirdly the buildings did not cast shadows. Link to comment Share on other sites More sharing options...
The Aziz Posted February 16, 2023 Share Posted February 16, 2023 There wasn't any flying GUI today, was there? Cuz that bloody pixely retro... Link to comment Share on other sites More sharing options...
Bej Kerman Posted February 16, 2023 Share Posted February 16, 2023 14 minutes ago, The Aziz said: There wasn't any flying GUI today, was there? Cuz that bloody pixely retro... Link to comment Share on other sites More sharing options...
Vl3d Posted February 16, 2023 Share Posted February 16, 2023 (edited) 21 minutes ago, The Aziz said: There wasn't any flying GUI today, was there? Cuz that bloody pixely retro... Seems like we're getting pixely retro for some text. Probably for the navball too. Also ASCII art: Spoiler Edited February 16, 2023 by Vl3d Link to comment Share on other sites More sharing options...
The Aziz Posted February 16, 2023 Share Posted February 16, 2023 5 minutes ago, Bej Kerman said: That thing. I hate the style of it with all my heart. I know it was decluttered but I also hope it was deretroed. Link to comment Share on other sites More sharing options...
whatsEJstandfor Posted February 16, 2023 Share Posted February 16, 2023 (edited) 1 minute ago, The Aziz said: That thing. I hate the style of it with all my heart. I know it was decluttered but I also hope it was deretroed. Well I truly love it, so our opinions even out EDIT: Unrelated, but is this the first time we've ever seen the sun canonically called Kerbol? I know the devs had called it the Kerbolar system, but I don't think we've seen anything in-game (in KSP1 or KSP2) until now. Am I making things up? Edited February 16, 2023 by whatsEJstandfor Link to comment Share on other sites More sharing options...
Missingno200 Posted February 16, 2023 Share Posted February 16, 2023 1 minute ago, The Aziz said: I know it was decluttered but I also hope it was deretroed. I don't necessarily like it myself but I'm pretty sure that's not retro. Kind of reminds me of neobrutalism. Link to comment Share on other sites More sharing options...
Bej Kerman Posted February 16, 2023 Share Posted February 16, 2023 2 minutes ago, The Aziz said: That thing. I hate the style of it with all my heart. I know it was decluttered but I also hope it was deretroed. I love it Gives the game a rich texture imo. Can't wait to see the iteration they've landed on for EA. Link to comment Share on other sites More sharing options...
Snark Posted February 16, 2023 Share Posted February 16, 2023 3 minutes ago, whatsEJstandfor said: Well I truly love it, so our opinions even out I've been trained so hard on KSP1's navball, from looking at it for thousands of hours, that I expect I'd probably have a knee-jerk negative reaction to anything that looks different from it, at least at first. Will take a few hours of playing for me to get used to it and find out whether I like it or not. (I look forward to seeing what modders do to offer alternate navball styling. Betcha that's gonna be a hot topic.) Link to comment Share on other sites More sharing options...
zeekzeek22 Posted February 16, 2023 Share Posted February 16, 2023 Love how in the opening seconds showing the launch pad, there's propellant lines going to the pad, but they added little dirt mounds on either size that are *certainly* sized so that you can jump a rover over them. Like yes, they are realistic to protect them from launch exhaust, but I feel like they look very deliberately sized/spaced. Link to comment Share on other sites More sharing options...
DwightLee Posted February 16, 2023 Share Posted February 16, 2023 One sad thing about release of early access, it is the day I stop watching videos on KSP2. I don't want to know ahead of time what I might see or find, I want to work out my own solutions to problems. I suspect for a long time, perhaps a year or more other than looking at what some early mod efforts there are, I will likely avoid KSP 2 videos like the plague. Link to comment Share on other sites More sharing options...
The Aziz Posted February 16, 2023 Share Posted February 16, 2023 Just now, Snark said: (I look forward to seeing what modders do to offer alternate navball styling. Or devs, hint hint? Link to comment Share on other sites More sharing options...
DwightLee Posted February 16, 2023 Share Posted February 16, 2023 1 minute ago, Snark said: I've been trained so hard on KSP1's navball, from looking at it for thousands of hours, that I expect I'd probably have a knee-jerk negative reaction to anything that looks different from it, at least at first. Will take a few hours of playing for me to get used to it and find out whether I like it or not. (I look forward to seeing what modders do to offer alternate navball styling. Betcha that's gonna be a hot topic.) I certainly understand feeling that way, but for me, this is a new game, a new concept of KSP, I am willing to give it a good long while and an open mind ( as much as I can ) Link to comment Share on other sites More sharing options...
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