pandaman Posted January 28, 2022 Share Posted January 28, 2022 I think I just wet myself... ...Ahh, no just drooling a lot. Quote Link to comment Share on other sites More sharing options...
Nate Simpson Posted January 28, 2022 Share Posted January 28, 2022 38 minutes ago, Lijazos said: In the shot moving towards the planet, you can see some artifacts in the clouds that look like some kind of Z-fighting horizontal lines on the thinnest parts of the clouds. I remember seeing this phenomena on other videogames with volumetric clouds. What is the cause for that? Smoothing? The fidelity of the clouds decreases with distance and we're still getting that dialed in. Distance fog is also still under development, so when both systems are polished, they'll work together to minimize that effect. 39 minutes ago, gussi111 said: Are those Kerbins clouds in the last shot? I'm simply blown away! Thank you KSP team, you instantly made my day 10x better That is NOT Kerbin OR Gurdamma. Hm. Quote Link to comment Share on other sites More sharing options...
TheOrbitalMechanic Posted January 28, 2022 Share Posted January 28, 2022 And I was just about to be like, "Temper your expectations, probably we don't get anything." This looks AWESOME! Also, is this the first time footage has had a popup saying "Rating Pending"? Could mean we're getting closer to release! Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted January 28, 2022 Share Posted January 28, 2022 (edited) 3 minutes ago, Nate Simpson said: That is NOT Kerbin OR Gurdamma. Hm. THAT OTHER PLACE! With trees and stuff. Please say they will be red Edited January 28, 2022 by Admiral Fluffy Lapat! That's what it is! Quote Link to comment Share on other sites More sharing options...
Nate Simpson Posted January 28, 2022 Share Posted January 28, 2022 21 minutes ago, Pkmniako said: Are those, backlit rings? That's so cool! Will the rings change depending if you look at them from the front or from the back, like the many pictures of Saturn Eclipses? Yes, and it's incredibly cool-looking. It's all adjustable on the content side, so we should be seeing a lot of nice variation between different ringed planets. Quote Link to comment Share on other sites More sharing options...
Gurkonier Posted January 28, 2022 Share Posted January 28, 2022 This looks awesome! Thank you and have a nice weekend! Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted January 28, 2022 Share Posted January 28, 2022 4 minutes ago, Nate Simpson said: The fidelity of the clouds decreases with distance and we're still getting that dialed in. Distance fog is also still under development, so when both systems are polished, they'll work together to minimize that effect. That is NOT Kerbin OR Gurdamma. Hm. Eyeball planet? Quote Link to comment Share on other sites More sharing options...
Gurkonier Posted January 28, 2022 Share Posted January 28, 2022 (edited) 32 minutes ago, AtomicTech said: Instant wallpaper fuel I need this in UWQHD Edited January 28, 2022 by Gurkonier Quote Link to comment Share on other sites More sharing options...
Defenestrator47 Posted January 28, 2022 Share Posted January 28, 2022 1 hour ago, Nate Simpson said: Yep, the first two shots are Gurdamma, not Kerbin. Donk is much closer than the Mun (though this ended up being a bit TOO close -- it's been pushed back out just a smidge since this footage was taken). Here's a shot from yesterday with the rings in place and Donk at proper distance. Things have gotten very pretty all of a sudden: That is gorgeous. I've enjoyed KSP1 for so long despite the primitive graphics compared to modern high end games, because the core gameplay loop is so engaging. That said, I currently have scatterer, parralax, etc. running. One thing I'm most hoping for in KSP2 is more variety of winged and wheeled vehicles, and better terrain with less sharp geometry to make driving a better experience. Also native joystick support. I'd really love to be HOTAS for aircraft, and decent cockpit views, MFD screens... Sorry got off on a wish tangent. Anyways, beautiful sky. Can't wait to put a base under that view. Quote Link to comment Share on other sites More sharing options...
MechBFP Posted January 28, 2022 Share Posted January 28, 2022 Looking good! It's all coming together. Quote Link to comment Share on other sites More sharing options...
Nate Simpson Posted January 28, 2022 Share Posted January 28, 2022 45 minutes ago, AtomicTech said: Instant wallpaper fuel Wait for us to put finishing touches on ring shadows. Donk should actually be casting a shadow across the ring. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted January 28, 2022 Share Posted January 28, 2022 Just now, Nate Simpson said: Wait for us to put finishing touches on ring shadows. Donk should actually be casting a shadow across the ring. If you make whatever tools you used (perhaps named Magrathea) to build planets available to modders, there will be a LOT of happy planet modders out there waiting for KSP 2... Quote Link to comment Share on other sites More sharing options...
Pthigrivi Posted January 28, 2022 Share Posted January 28, 2022 33 minutes ago, blackrack said: I can finally die in peace You're a saint. 30 minutes ago, Nate Simpson said: The fidelity of the clouds decreases with distance and we're still getting that dialed in. Distance fog is also still under development, so when both systems are polished, they'll work together to minimize that effect. Pretty baller how the clouds are interacting with the terrain already. Absolutely psyched. Quote Link to comment Share on other sites More sharing options...
coyotesfrontier Posted January 28, 2022 Share Posted January 28, 2022 Is it just me, or does the terrain look a bit worse from what we've seen of Gurdamma before? I really hope they didn't downgrade anything for performance/console parity. Compare this from a few months ago: With this from today: Quote Link to comment Share on other sites More sharing options...
Nate Simpson Posted January 28, 2022 Share Posted January 28, 2022 9 minutes ago, coyotesfrontier said: Is it just me, or does the terrain look a bit worse from what we've seen of Gurdamma before? I really hope they didn't downgrade anything for performance/console parity. Compare this from a few months ago: With this from today: Those are just different spots. No major changes have taken place in this terrain, to my knowledge. Quote Link to comment Share on other sites More sharing options...
Scarecrow71 Posted January 28, 2022 Share Posted January 28, 2022 I watched the video when it came up in my FB feed, and man oh man is that pretty! If you didn't know this was a game, you'd never know it's a game. Quote Link to comment Share on other sites More sharing options...
TheOrbitalMechanic Posted January 28, 2022 Share Posted January 28, 2022 9 minutes ago, Scarecrow71 said: If you didn't know this was a game, you'd never know it's a game. Calling it now: Once the game comes out, there will be a new thread in the forum games section called "KSP 2 or real life?" where people share spaceflight pictures and guess whether they're from KSP 2 or real space images. Quote Link to comment Share on other sites More sharing options...
StarSlay3r Posted January 28, 2022 Author Share Posted January 28, 2022 2 minutes ago, TheOrbitalMechanic said: Calling it now: Once the game comes out, there will be a new thread in the forum games section called "KSP 2 or real life?" where people share spaceflight pictures and guess whether they're from KSP 2 or real space images. This sounds like an amazing thread idea! Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted January 28, 2022 Share Posted January 28, 2022 5 minutes ago, KSPStar said: This sounds like an amazing thread idea! Let's make it! Quote Link to comment Share on other sites More sharing options...
Zaffre Posted January 28, 2022 Share Posted January 28, 2022 Absolutely astonishing to see this come stock in a Kerbal game. The volumetric clouds in particular are sick as heck! I've been watching the development of a mod aiming to give just that to KSP 1. It brings joy to me to see that this game will not slack on visuals suite for the wonders of space. My concern however, is performance. Many, many people do not have super ultra nitro NASA uber computers, let alone desktops. How is this being accounted for? I've also noticed that it mentions that this is pre-alpha footage. Is this pre-alpha of this particular feature, or the game itself? Making games is not a joke and is a long and strenuous task even for whole teams of people. Alpha and beta stages are not short, and with a present release target of some point this year, that brings me great concern for both the quality of the game and the health of those working on it. Crunch is abusive and NOT something to be taken lightly. Quote Link to comment Share on other sites More sharing options...
Thundy Posted January 28, 2022 Share Posted January 28, 2022 23 minutes ago, Zaffre said: My concern however, is performance. Many, many people do not have super ultra nitro NASA uber computers, let alone desktops. How is this being accounted for? Using MSFS2020 as an example, there should be a "Volumetric Clouds resolution" option somewhere Here's how they'll look under different settings. Quote Link to comment Share on other sites More sharing options...
The Physics Engineer Posted January 28, 2022 Share Posted January 28, 2022 That mountainous area at the end of the video looks like a great place for a colony with a nice view! Quote Link to comment Share on other sites More sharing options...
PlutoISaPlanet Posted January 28, 2022 Share Posted January 28, 2022 I expected nothing today, but WOW! KSP 2 is looking better and better! I just have to wonder how this will run on my Xbox One? Note: End shot is DEFINITELY PUF! Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted January 28, 2022 Share Posted January 28, 2022 By the way, how did this idea go? Quote Makes me wonder if it will be one of the first systems nearby, and I wonder how last names will work here (will it be Jeb Kerman still or Jeb Debdebman) This is still really cool. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted January 28, 2022 Share Posted January 28, 2022 2 hours ago, Nate Simpson said: That is NOT Kerbin OR Gurdamma. Hm. Calling it, it's Lapat Laythe. What ever it is it's gorgeous, you've outdone yourselves Quote Link to comment Share on other sites More sharing options...
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