Arthurism Posted June 3, 2022 Share Posted June 3, 2022 33 minutes ago, Death Engineering said: Is this only when on the KSC overview screen, but normal everywhere else? There was a mod that caused that bug at one point... harmless mostly harmless. ooh i haven't checked if it's fine or not during flight i'll try that next time i encounter it Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted June 3, 2022 Share Posted June 3, 2022 1 hour ago, Arthurism said: ooh i haven't checked if it's fine or not during flight It's not. I have a very minimal install where this is happening to me, too. Here are some things I'm extremely confident about: - there are no modifications of cfg files happening. The mod remains binary identical to the distribution files whether the game starts up and works, or whether it starts up and fails. This is easily confirmed by observing that MM doesn't recreate the cache on startup. - I cannot deny that although it completely defies logic, there does appear to be a cyclic nature about the failures. In other words, it will work for a few starts, and then not work for a few starts, rinse, repeat. These are restarts where identical keystrokes/mouse clicks are performed at every start, and different results are observed after loading the same game every time. I'm also doing identical keystrokes/clicks to exit, since I know KSP can write things at exit that change the next startup. I'm the first to say that this observation sounds insane, but something is causing this, and it's not a cfg change. - The one glimmer of hope that I had for a brief moment was a difference I found in the persistent.sfs file that had to do with KK's initialization. After further testing, the difference seems to not affect the actual outcome of the issue. In other words, it can fail or work with or without this initialized flag being set. Spoiler I've spend a lot of time restarting KSP over and over and don't really have the drive to pursue this much farther. Hopefully someone will discover what's up with this. Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted June 3, 2022 Author Share Posted June 3, 2022 On 6/2/2022 at 11:24 AM, DeadJohn said: This album shows some of my problems https://imgur.com/a/ZXySOW9 This looks like a bunch of KSC Extended and other KK stuff which isn't supported 17 hours ago, GoldForest said: Does the crawler work in 1.12.3 do you know? No reason it shouldn't just need KSPWheel Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted June 4, 2022 Share Posted June 4, 2022 6 hours ago, TruthfulGnome said: This looks like a bunch of KSC Extended and other KK stuff which isn't supported You are correct about KSC Extended. I removed it and can launch planes from the normal runway now. Thanks. You should add the KSC Extended conflict to the top post. Since KSC Extended is in KSRSS' list of supported mods, other users might already have that installed before they discover this mod, and like me not realize they need to uninstall Extended. Note that the first restart after removing KSC Extended triggered the map decal problem. A 2nd restart brought the decal back. Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted June 21, 2022 Share Posted June 21, 2022 (edited) . Edited August 18, 2022 by DeadJohn Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted September 6, 2022 Author Share Posted September 6, 2022 Expect a revamp for KSRSS Reborn later today Quote Link to comment Share on other sites More sharing options...
AstroKerbal1B Posted September 7, 2022 Share Posted September 7, 2022 @TruthfulGnomeAny 2.7x update release soon? Really love this mod, it adds a lot. Quote Link to comment Share on other sites More sharing options...
donnager fan Posted September 8, 2022 Share Posted September 8, 2022 Any plans for Edwards in the future?, Also I love this mod! On 9/6/2022 at 11:12 AM, TruthfulGnome said: Expect a revamp for KSRSS Reborn later today Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted September 8, 2022 Author Share Posted September 8, 2022 9 hours ago, AstroKerbal1B said: @TruthfulGnomeAny 2.7x update release soon? Really love this mod, it adds a lot. Only supporting reborn. 2 hours ago, donnager fan said: Any plans for Edwards in the future?, Also I love this mod! We shall see Quote Link to comment Share on other sites More sharing options...
Fabled_Mike Posted September 15, 2022 Share Posted September 15, 2022 Why can I only launch from the stock launchpad? Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted September 15, 2022 Share Posted September 15, 2022 1 hour ago, Fabled_Mike said: Why can I only launch from the stock launchpad? Did you install KK and other dependencies? See top post for list. Quote Link to comment Share on other sites More sharing options...
Fabled_Mike Posted September 15, 2022 Share Posted September 15, 2022 26 minutes ago, DeadJohn said: Did you install KK and other dependencies? See top post for list. Yes all of them Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted September 15, 2022 Share Posted September 15, 2022 1 hour ago, Fabled_Mike said: Yes all of them And if you use the KK interface from VAB to select a different launchpad, what do you get? If the KK launchpads are closed you may need to open them, if you don't see any open or closed bases you may have an installation issue. Quote Link to comment Share on other sites More sharing options...
Fabled_Mike Posted September 15, 2022 Share Posted September 15, 2022 I have kerbinside installed. Is that not supported? Quote Link to comment Share on other sites More sharing options...
AstroKerbal1B Posted October 12, 2022 Share Posted October 12, 2022 @TruthfulGnome Hey, any news with the Modern variant? Quote Link to comment Share on other sites More sharing options...
610yesnolovely Posted October 13, 2022 Share Posted October 13, 2022 (edited) I think the latest KSRSS Reborn (as of https://gitlab.com/ksrss/KSRSS/-/commit/79108ac108493ba1834209c3314065f35b6fa686) on Sep 5th 2022, changed the name of "Earth" to "Kerbin" so Parallax would work. However this breaks this mod if you've downloaded KSRSS Reborn from gitlab since then and are only using V1.0 of this mod from the releases on GitHub. I believe using the master branch direct will fix it. If you only see the map, with the KSC on, but no other KK statics, as @Fabled_Mikehas mentioned then you'll likely have this problem. Check the file GameData/KSRSS/Configs/03_Earth/03_Earth.cfg - if it says "Body { name = Kerbin" near the top, then you'll need the master branch of this mod. Edited October 14, 2022 by 610yesnolovely Use master branch, not 1.0 - d'oh Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted October 14, 2022 Author Share Posted October 14, 2022 10 hours ago, 610yesnolovely said: I think the latest KSRSS Reborn (as of https://gitlab.com/ksrss/KSRSS/-/commit/79108ac108493ba1834209c3314065f35b6fa686) on Sep 5th 2022, changed the name of "Earth" to "Kerbin" so Parallax would work. However this breaks this mod if you've downloaded KSRSS Reborn from gitlab since then and are only using V1.0 of this mod from the releases on GitHub. I believe using the master branch direct will fix it. If you only see the map, with the KSC on, but no other KK statics, as @Fabled_Mikehas mentioned then you'll likely have this problem. Check the file GameData/KSRSS/Configs/03_Earth/03_Earth.cfg - if it says "Body { name = Kerbin" near the top, then you'll need the master branch of this mod. V1.0 is for older KSRSS which is why it isn't supported. the master branch is for KSRSS Reborn Quote Link to comment Share on other sites More sharing options...
610yesnolovely Posted October 14, 2022 Share Posted October 14, 2022 7 hours ago, TruthfulGnome said: V1.0 is for older KSRSS which is why it isn't supported. the master branch is for KSRSS Reborn Oof, my bad... sometimes it's hard to know if "Releases" are current on various GitHub projects, or the master branch is better (or not). Happy to live dangerously. Thanks so much for the mod (and thanks @Katniss218 for the original), looks pretty, and especially like the alternative runway having collision (trying out older alternatives I got surprised when I sank into the sea). Quote Link to comment Share on other sites More sharing options...
dababykerman Posted October 19, 2022 Share Posted October 19, 2022 Hey there folks, would anyone be able to list the launchpads that the Retro version has so I might know what I'm getting? Or is there a list anywhere? Thanks! Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted October 19, 2022 Share Posted October 19, 2022 How do I download the non-1.0 version? Quote Link to comment Share on other sites More sharing options...
Fihnakis Posted October 26, 2022 Share Posted October 26, 2022 (edited) How can the height of KSC be adjusted? Having a small issue with KSRSS Canaveral ground coming up through the Katnisss ground. Image here for example: https://discord.com/channels/132478131490521089/295199794102796288/1034256247962222655 This is with latest reborn build Edited October 26, 2022 by Fihnakis Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted November 11, 2022 Share Posted November 11, 2022 My Launch pads are being placed above the launch pads. Is there a fix to this? Also, how do you get those shots on the crawler? Quote Link to comment Share on other sites More sharing options...
EndAllFilms Posted December 3, 2022 Share Posted December 3, 2022 Is it compatible with KSRSS without 2.5x scale? Quote Link to comment Share on other sites More sharing options...
Adiri Posted December 7, 2022 Share Posted December 7, 2022 On 12/3/2022 at 10:53 AM, EndAllFilms said: Is it compatible with KSRSS without 2.5x scale? this only works with KSRSS Reborn so no. Quote Link to comment Share on other sites More sharing options...
EndAllFilms Posted December 30, 2022 Share Posted December 30, 2022 When modern version? Quote Link to comment Share on other sites More sharing options...
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