KSP2 Alumni Intercept Games Posted June 27, 2023 KSP2 Alumni Share Posted June 27, 2023 KSP2 v0.1.3.1 Hotfix Release Notes Bug Fixes Flight Atmospheric Drag not correctly applied to capsule after decoupling [Original Bug Report] UI/UX Procedural fairing editor buttons overlap one another in VAB [Original Bug Report] SUBMITTING BUG REPORTS AND FEEDBACK If you'd like to provide feedback about this build, there are many different ways to do so: Submit Feedback through the Game Launcher Suggest a Change on the Forums Join us on Discord to discuss potential changes Bug reports should be shared to: KSP Forums Bug Reports <-- This rocket denotes an issue or change that community members directly helped by sharing or suggesting it to our dev team. Thanks to all of you who send in bug reports and suggestions! Quote Link to comment Share on other sites More sharing options...
KSP2 Alumni Dakota Posted June 29, 2023 KSP2 Alumni Share Posted June 29, 2023 Thanks to @The Aziz, @RalphKerman, @RedderThanMisty, @Buzz313th, @MechBFP, @linuxgurugamer, @HebaruSan, @whatsEJstandfor, @HammerTyme, @brettpersson, @Davidian1024, @mucco, @MITCHAH, @TickleMyMary, @Palshife, @handsomeness, @Lyneira, @Stankface86, @SLS, @KC3, @dsplaisted, @Nicrose, @Pyritin, @GroceriesXxX, @NovaRaptorTV, @jclovis3, @running_bird, and @DaveLChgo for contributing to the bug reports that led to these fixes. And thank you to everyone who upvoted the bugs to the top of the list, ensuring they were on our radar. Quote Link to comment Share on other sites More sharing options...
SethM Posted June 29, 2023 Share Posted June 29, 2023 (edited) yeahhhhhhhhhhhhhhhhhhhhhhhhhhh! thank you thankyou thankyouthankyou!!!!! Edited June 29, 2023 by SethM Quote Link to comment Share on other sites More sharing options...
The Aziz Posted June 29, 2023 Share Posted June 29, 2023 1 minute ago, SethM said: yeahhhhhhhhhhhhhhhhhhhhhhhhhhh! exactly my words Quote Link to comment Share on other sites More sharing options...
ShadowZone Posted June 29, 2023 Share Posted June 29, 2023 First hotfix since KSP2 went early access. Congrats! Quote Link to comment Share on other sites More sharing options...
Nicrose Posted June 29, 2023 Share Posted June 29, 2023 You’re welcome haha thanks for the hot fix! Quote Link to comment Share on other sites More sharing options...
Strawberry Posted June 29, 2023 Share Posted June 29, 2023 So glad to see yall doing hotfixes! Here's to hoping we get one for soi changes Quote Link to comment Share on other sites More sharing options...
TickleMyMary Posted June 29, 2023 Share Posted June 29, 2023 (edited) The patch shouldn't have released with these issues to be fair but I'll give you an up for releasing a hotfix... We don't mind waiting for a quality update, but, it has to be quality to justify that. Now, squash those big release day bugs and we can start talking gaming again. EDIT... Get rid of the launcher too, it's unnecessary, intrusive and is yet another thing (among many) that is stopping me launching the game. You've sold us the game, give us months of trouble and now you want to dictate how we launch the ruddy thing! Like, just stop it and focus on making the GAME everyone is here for instead of tweaking daisies and deciding to wholly rework how you present planets a few weeks after launch. I will commit to ending the negative vibe if you just commit to focussing on the game dev. Edited June 30, 2023 by TickleMyMary Quote Link to comment Share on other sites More sharing options...
Davidian1024 Posted June 29, 2023 Share Posted June 29, 2023 Both seem fixed to me. Quote Link to comment Share on other sites More sharing options...
PDCWolf Posted June 29, 2023 Share Posted June 29, 2023 Hotfixes and fast paced patching in general is how EA should go. Glad you've unlocked the former in the tech tree, and hope to see more of those. Quote Link to comment Share on other sites More sharing options...
Kerbart Posted June 29, 2023 Share Posted June 29, 2023 1 hour ago, ShadowZone said: First hotfix since KSP2 went early access. Congrats! First of many I hope. Quick patches for oneor two bugs is my preference over having to wait another quarter for the next megapatch. There's enough issues that, when fixed, would greatly improve the current state of the game. Quote Link to comment Share on other sites More sharing options...
EvelynThe Dragon Posted June 29, 2023 Share Posted June 29, 2023 More hot fixes please, as you fix stuff. Don't make us wait months for stuff that is fixed and tested while you work on something else. Get these out there. Quote Link to comment Share on other sites More sharing options...
kanabeach83 Posted June 29, 2023 Share Posted June 29, 2023 17 minutes ago, EvelynThe Dragon said: Plus de correctifs s'il vous plaît, au fur et à mesure que vous corrigez des choses. Ne nous faites pas attendre des mois pour des choses qui sont réparées et testées pendant que vous travaillez sur autre chose. Obtenez-les là-bas. amen Quote Link to comment Share on other sites More sharing options...
Stephensan Posted June 29, 2023 Share Posted June 29, 2023 i like the idea of a hotfix for the most important bugs. Quote Link to comment Share on other sites More sharing options...
Ultimate Steve Posted June 29, 2023 Share Posted June 29, 2023 Granted, KSP 1 and KSP 2 isn't the fairest of comparisons, it is worth noting that not catching a simple and extremely disruptive bug is not something that is unique to KSP 2: v0.8.2 Released 13 th July, 2011 This version is a hotfix for a couple of ugly bugs found with the 0.8.1 release. Note: The 0.8.1 release introduced a few changes to the .craft file format, so it is possible that ships created with versions prior to 0.8.1 might not be compatible with the new version. Bug Fixes Fixed a serious bug where swapping about symmetrical parts would crash the game Pod cannot be dropped if an Escape Tower (PunchOut addon) is attached v0.8.4 Released July 14th, 2011 Bug Fixes Fixed a small but incredibly disruptive bug which prevented engines from being connected to fuel tanks v0.11.1 Released 13th October, 2011 Bug Fixes A pausing glitch that would happen every time the menu was selected. v0.15.2 Released 1st June, 2012 Bug Fixes and Tweaks Fixed an issue with part-to-part collisions that caused unphysical forces and caused some designs to break apart. v0.24.2 Released 25th July, 2014 → Main article: 0.24.2 Summary Fixed a critical issue which prevented opening the right-click menus for several parts. v1.0.2 Released 1st May, 2015. → Main article: 1.0.2 Summary Overlooked an issue in 1.0.1 regarding overheating when splashed down v1.0.4 Released 23rd June, 2015. → Main article: 1.0.4 Summary Hot-Fixed an issue where loading vessels equipped with heatshields from pre-1.0.3 saves would cause the game to crash v1.5.1 Released 17th October, 2018 → Main article: 1.5.1 Summary Hotfix for Aero body lift in flight integrator. Quote Link to comment Share on other sites More sharing options...
SLS Posted June 29, 2023 Share Posted June 29, 2023 Excellent! Thank you so much. Can't wait to see plasma... Quote Link to comment Share on other sites More sharing options...
LunarMetis Posted June 29, 2023 Share Posted June 29, 2023 Nice! Please make this a regular thing. Quote Link to comment Share on other sites More sharing options...
herbal space program Posted June 29, 2023 Share Posted June 29, 2023 Good decision to issue a hotfix for that one! Quote Link to comment Share on other sites More sharing options...
Mitokandria Posted June 30, 2023 Share Posted June 30, 2023 Thank you so much!!!! Please more hotfixes for the majour issues in the future? I'll give it a playthrough later after I've had my ksp1 fun for the day. Quote Link to comment Share on other sites More sharing options...
MechBFP Posted June 30, 2023 Share Posted June 30, 2023 Much appreciated. Quote Link to comment Share on other sites More sharing options...
RocketRockington Posted June 30, 2023 Share Posted June 30, 2023 (edited) Lol the one time a fix is applied in a reasonable amount of time...and they also use it to add DRM into the exe so you can't open the game without the launcher anymore. I was all ready to light the fireworks and call for the ticker tape parade, eat some crow for doubting anything ever about this project wouldn't be persistently disappointing. It was like after 4 years of highschool, always getting an F in every class, the school delinquent turned in a paper for a C+. Except it turns out he also got chat gpt to write it. Never change IG/ST/Uber/PD, never change. Edited June 30, 2023 by RocketRockington Quote Link to comment Share on other sites More sharing options...
Scarecrow71 Posted June 30, 2023 Share Posted June 30, 2023 Hot fix for the win! Quote Link to comment Share on other sites More sharing options...
Buzz313th Posted June 30, 2023 Share Posted June 30, 2023 Nicely done. Quote Link to comment Share on other sites More sharing options...
TickleMyMary Posted June 30, 2023 Share Posted June 30, 2023 13 hours ago, PDCWolf said: Hotfixes and fast paced patching in general is how EA should go. If there's one thing to take away from this experience devs... It's this. Quote Link to comment Share on other sites More sharing options...
Matt Lowne Posted June 30, 2023 Share Posted June 30, 2023 Did this hotfix remove the ability to launch KSP 2 directly from the .exe file, forcing us to use the PD launcher? I can no longer launch the game via the .exe, it just loads the PD launcher instead. Quote Link to comment Share on other sites More sharing options...
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