Jimbodiah Posted March 15 Share Posted March 15 On 2/9/2024 at 5:44 AM, magnemoe said: And the kerbals was the expensive stuff, not the base I was roasting in Duna atmosphere above. Rescue missions for free Kerbals and credits. Quote Link to comment Share on other sites More sharing options...
Community Manager Dakota Posted March 15 Community Manager Share Posted March 15 New Sneakpeek over here: Quote Link to comment Share on other sites More sharing options...
Wheehaw Kerman Posted March 16 Share Posted March 16 Has nybody else changed their opinion of the re-entry effects in light of the re-entry footage from IFT-3? Quote Link to comment Share on other sites More sharing options...
The Aziz Posted March 16 Share Posted March 16 Haven't played for so long that I forgot how ingame reentry looks like. I still have KSP visuals imprinted in my brain. Quote Link to comment Share on other sites More sharing options...
Wheehaw Kerman Posted March 16 Share Posted March 16 2 hours ago, The Aziz said: Haven't played for so long that I forgot how ingame reentry looks like. I still have KSP visuals imprinted in my brain. Speaking of KSP visuals, SpaceX really do seem to be actually trying to validate KSP2. First IFT-1 starts tumbling, IFT-3’s reentry footage looked very reminiscent of the For Science! re-entry effects, and of course the whole hardwar-rich rapid iterative testing approach… Quote Link to comment Share on other sites More sharing options...
cocoscacao Posted March 17 Share Posted March 17 I'm watching Matt's new video on Duna mission. One thing I noticed is KSP 1 VAB soundtrack played in the background during construction. Not gonna lie, I miss that tune. Quote Link to comment Share on other sites More sharing options...
cocoscacao Posted April 19 Share Posted April 19 (edited) I'm doing a "no stress Minmus" fly-by, just because... In a slow time warp, my camera was focused on Kerbin slowly shrinking as the distance increased. There are plenty of crewed Moon missions ahead in the real world. Imagine those astronauts, slowly moving away from a single object in this universe that can sustain them, while almost anything can go wrong at any point. Proper cosmic horror. This is why I love this game. It gives me moments like this. Edited April 19 by cocoscacao Quote Link to comment Share on other sites More sharing options...
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