bcink

[1.3.1][1.4.2] Making Alternate History [MAH - Lander Pack]

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Welcome to the development thread for Making Alternate History!

Inspired by the alternate history universe of Eyes Turned Skyward, this pack brings you a set of stock-a-like Artemis / Altair landers and habitats complete with all the parts necessary for a voyage to another solar body.

 

At 2 months in the making, I really hope you enjoy this mod! It was a pleasure to create this pack. I received great support and feedback from the community as well as some fresh ideas and help along the way.

 

 

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Spoiler

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Making Alternate History is 100% dependent upon Textures Unlimited by @Shadowmage specifically for the inflatable habitats.

Download Textures Unlimited:

 

 

Download Making Alternate History Update 1.2 now from Spacedock:

Download  lya77iI.png

Time-Reversal Update 1.3 PORT for KSP 1.3 is available for download on Spacedock as well

Make sure you install Textures Unlimited version 1.0.0.8 for compatibility with KSP 1.3.1

 

Installation:

Extract the contents of the GameData folder to your GameData folder. Structure should then read GameData\MAH

NOTE: When Bluedog Design Bureau addon is installed, the descent stage engines will function as liquid hydrogen and the descent stage fuel will change to liquid hydrogen / oxidizer. When BDB is not installed, the engine will function as a standard LFO engine and the descent stage fuel will adjust accordingly as well.

 

Optional Configs:

Config files will automatically detect installed add-ons and function appropriately. No action necessary on the user's part.

Optional patches include:

Connected Living Space

Kerbal Inventory System

Snacks

TAC Life Support

USI Life Support

Tweakscale

 

Changelog:

Time Reversal Update 1.3 PORT for KSP 1.3.1

By popular demand a re-compile of all parts for KSP 1.3.1 compatibility

 

Update 1.2
Added 4x attachment nodes to the ascent stage for the RCS thrusters
RCS thrusters now have an attachment node
Reduced size of RCS thrusters slightly to not look awkward on ascent stage
Fixed some funkiness with the airlock hatches on all modules
Fixed inaccurate plume on ascent stage engines
Added Real Plume configs for ascent and descent engines
Fixed center of mass and adjusted attachment nodes accordingly on all parts
Ascent stage now has an IVA
IVA has extra props when using Near Future Props
Fixed Kerbal Inventory System and Connected Living Space patches (They now function properly)
Greatly reduced fuel volume in descent stage (without BDB addon)
Ascent stage now supports 4x Kerbals

 

A very special thank you to @CobaltWolf @Shadowmage @Nertea @blackheart612 @JadeOfMaar @taniwha @EmbersArc @alexustas @T-10a @hieywiey @Rock3tman_ @Daishi @Angel-125

 

 

Making Alternate History is License CC-BY-4.0

https://creativecommons.org/licenses/by/4.0/

Edited by bcink
Update 1.3

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3 minutes ago, davidy12 said:

I've ALWAYS wanted this. 

Please make them Stockalike though. 

Nice  :D   I will be doing stockalike on this one as well.

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If you're making individual lander parts for lego like use... you're my hero. Your parts so far have been super high quality so I'm excited for these.

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8 minutes ago, helaeon said:

If you're making individual lander parts for lego like use... you're my hero. Your parts so far have been super high quality so I'm excited for these.

Thanks - that is also the plan :D

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Will you have enough space in your signature for this when it comes to release? :P

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Just now, NISSKEPCSIM said:

Will you have enough space in your signature for this when it comes to release? :P

Hahahahaha - this could be a challenge :D

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This is truly looking great!

I would suggest Realism Overhaul compatibility as these fit right in!

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Okay, this is one to keep my eyes on.

 

If you need a crash test dummy ... err, beta tester? Yeah, we'll go with beta tester. Anyways, gimme a holler. I'll gladly test 'em.

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Some texture work on the legs:

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Edited by bcink

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1 hour ago, Kablob said:

Oh, this.

This is beautiful.

Thanks!! 

 

On 2/11/2018 at 9:03 PM, MaverickSawyer said:

*drools*

Hands napkins :}

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Oh yes, 

many new landers need to be built now..

looking great, looking forward to getting to crash   test drive these beauties...

Cheers.

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Descent stage should be about ready for texturing:

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Ah yes, and here is the completed leg:

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Edited by bcink

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Got some texture work on the descent stage underway:

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Mmmmm, landers.

latest?cb=20121205194537

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1 hour ago, davidy12 said:

Try to make it Kaltair. #Stockalike

Sure, why not:

 

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