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KSP2 Release Notes
Everything posted by RealKerbal3x
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The new Terrier design introduced in version 1.6 is awesome and reminds me a lot of Porkjet's Terrier revamp. However, Porkjet's design had fuel in a ring around the engine bell, so I was wondering whether it would be possible to add fuel to the Terrier, but only in the shrouded variant. Maybe it could be done with a Module Manager patch or a fuel switch mod (like Firespitter or B9 Part Switch).
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Kerbal Space Program 1.6.1 and Making History 1.6.1 is live!
RealKerbal3x replied to UomoCapra's topic in 2019
Yay! Thanks SQUAD! -
Yeah, turning it off and on again seems to work, at least for a while...it eventually started saying that again, until I turned it off and on again. It's the number one tech troubleshooting solution!
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
But don’t install any critical guidance systems upside down! -
Dropped my phone earlier. I'm quite clumsy and often do that with no apparent damage to the thing, but this time it has decided that the SIM card is no longer installed, even though it clearly is.
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7/10 I see you 'round.
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Ask a stupid question, Get a stupid answer back.
RealKerbal3x replied to ThatKerbal's topic in Forum Games!
42 What is six times seven? -
Banned for wanting a downvote option.
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How much RAM do you have?
RealKerbal3x replied to LusBax's topic in KSP1 Gameplay Questions and Tutorials
6GB. Runs fine with 30-40 mods. I used to have a laptop with 4GB, and the FPS was always <10. -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
RealKerbal3x replied to Pak's topic in KSP1 Mod Releases
You’ll need the specific versions of Firespitter and Module Manager for the version you’re using.- 2,351 replies
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KSP BROKE
RealKerbal3x replied to Jay_Party's topic in KSP1 Technical Support (PC, unmodded installs)
Try verifying your game files through Steam. It’s been having some download issues lately. -
The Narrow Band Scanner?
RealKerbal3x replied to Pacca's topic in KSP1 Gameplay Questions and Tutorials
There’s another use for it: it’s a cool-looking spinny antenna thingy that looks cool -
(Why) Do you start a new save when a new KSP version comes out?
RealKerbal3x replied to Hotel26's topic in KSP1 Discussion
KER definitely works in 1.6, and so does KAC and NavballDockingAlignment. Not sure about the others because I don't use them, but I'd wager that they'll still work fine -
(Why) Do you start a new save when a new KSP version comes out?
RealKerbal3x replied to Hotel26's topic in KSP1 Discussion
What mods in particular? The 1.5 and 1.6 updates only broke a minority of mods, and I think most mods for 1.4.x will still do just fine in 1.6. -
(Why) Do you start a new save when a new KSP version comes out?
RealKerbal3x replied to Hotel26's topic in KSP1 Discussion
@Hotel26 I reckon if you can get your mods to work on 1.4.5 they’ll work on 1.5 and 1.6 too. Plus, 1.6 is super stable and has even more awesome features! -
Sandbox mainly. I prefer to choose the path of my space program by myself, rather than be restricted by a tech tree and contracts that make little logical sense.
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@damonvv IT'S REWIND TIME! Seriously though, great video! Which mod gives the Kerbals giant backpacks? I need it
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Plane Cremations? Who the kraken are you?
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Banned because reasons.