modus
Members-
Posts
944 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by modus
-
Sure, I'll click!
-
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
Isn't that like the exact same question you already asked? Just try the latest in 1.11 if you don't want to use 1.12. P.s. lots of mods work in 1.12, don't always rely on the title of the thread.- 1,473 replies
-
- 1
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
Or, you know, you could use 1.12- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
Hmm yeah I'm pretty sure it works on 1.11. Paging @DoktorKrogg or doctor @RoverDudeto be sure.- 1,473 replies
-
- 1
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
Indeed, no worries, it sounds way worse than it is- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
That version of Konstruction is not quite up to date. Try https://github.com/UmbraSpaceIndustries/Konstruction/releases- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
I think you're looking in the wrong place? That cfg has nothing to do with the KSP version, it's part of the Konstruction mod. So it should be under Gamedata =>UmbraSpaceIndustries=>Konstruction=>Patches=>ConstructionPorts.cfg- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
Any mods that add new solar systems?
modus replied to Admiral Fluffy's topic in KSP1 Mods Discussions
There are a number of threads listing planetpacks, I think the latest is https://forum.kerbalspaceprogram.com/index.php?/topic/206922-i-was-wondering-if-my-quest-for-tracking-all-of-the-well-known-kind-of-a-little-bit-famous-at-least-and-good-planet-and-star-mods-is-finally-complete-or-if-perhaps-someone-here-could-help-me-find-a-hidden-gem/ You'll definitely find something there -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
modus replied to RoverDude's topic in KSP1 Mod Releases
Try -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
modus replied to Angelo Kerman's topic in KSP1 Mod Releases
It's totally worth it! Iirc all the necessary files are all in the blueshift folder, you just need waterfall to get it to work (ofcourse) . -
Very very awesome! So to be clear, I'll need Realplume, RP Stock and Smokescreen, even though I don't use them now (because I only use Waterfall)?
-
Louise.
-
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
modus replied to Nertea's topic in KSP1 Mod Releases
Can you please explain your problem or what we are supposed to see instead of just saying 'here'? -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
modus replied to Nertea's topic in KSP1 Mod Releases
Where is the error? (Genuine question, maybe I don't see it because I'm on mobile. Unless you mean the aerodynamic thing, that's because you pressed f12) -
annoying rendezvous milestones
modus replied to pwn's topic in KSP1 Suggestions & Development Discussion
Don't know exactly for milestones, but can't you select in settings what types of contracts you (don't) want to get? -
Looking for a KSP loading mod I have seen..
modus replied to Lucky21's topic in KSP1 Mods Discussions
Maybe it's -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
modus replied to TriggerAu's topic in KSP1 Mod Releases
Also, there is -
[1.12.x] Kopernicus Stable branch (Last Updated August 29th, 2024)
modus replied to R-T-B's topic in KSP1 Mod Releases
Kopernicus should be in Gamedata like other mods but to be sure, maybe you can post a screenshot of your Gamedatafolder? Ok, didn't see your other post glad you figured it out! -
[1.12.x] Kopernicus Stable branch (Last Updated August 29th, 2024)
modus replied to R-T-B's topic in KSP1 Mod Releases
That all works fine for me. Assuming you installed everything correctly your log will have to be checked (by someone smarter than me). -
[1.12.x] Kopernicus Stable branch (Last Updated August 29th, 2024)
modus replied to R-T-B's topic in KSP1 Mod Releases
What planet pack, kopernicus version, ksp version?