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theonegalen

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Everything posted by theonegalen

  1. Bug report: KSP seems to think the propeller of the Kraken should cause drag, so a Kraken-powered aircraft is actually slower than a Marlin-powered one, even if the plane is otherwise identical.
  2. Oh, just so you know, using KCT's "Warp to Complete" also triggers the "erryday payday" bug.
  3. Scatterer kills my framerate. PlanetShine does not. Someday, I may replace PlanetShine with Scatterer. It will not be anytime soon.
  4. Procedural comet generator is great! Could you change the semi-major axis field to be a multiple of Jool so that it would be compatible with the SigmaDimensions rescale mod?
  5. How about John Young and Robert Crippen circa 12 April 1981?
  6. @pizzaoverhead, I hope you are well and your life isn't too crazy. Here's hoping for 1.1.3 and beyond.
  7. There's a little bit of slowdown, but not different from using other ASET IVAs.
  8. I'd very much like to have them...
  9. Are there any known mod incompatibilities with KIS? I'm attempting to add things into "seat 1 inventory" in the SPH and the parts are dropping behind the inventory UI instead of dropping into inventory. I'll get a output log when I boot up tonight.
  10. @MOARdV, I'm looking at the ASET Life Support Monitor Prop. I'd like to modify it to use USI-LS resources, but I can't make heads or tails of it. Do you know anything about how it defines which resources it tracks, and if I can change that in the cfg file?
  11. I feel that has more to do with the albedo of the surface than anything else. The Moon's albedo appears to be much higher than the Mun's.
  12. I'm confused. Why would we not see the clouds in our first blurry pictures of a newly discovered body?
  13. It's known, it has to do with the poor wheel integration in the current (5.2) version of Unity and the new way KSP handles wheels post-1.1. SQUAD are making some improvements in the upcoming 1.1.3 patch, but don't expect the issue to be fixed until they upgrade KSP to Unity 5.4, which fixes a lot of the problems. They're shooting for it all to be fixed in 1.2. See the devnotes from this week for more info.
  14. Sure, it's gorgeous, but I'm pretty sure my computer would choke to death on three or four layers that size.
  15. What about a KIS/KAS modulemanager config for the spare tire so that you can actually use it to replace a broken wheel? Also maybe make the wheels only repairable by Level 4-5 Engineers, or something, but only if KIS and KAS are installed.
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