Jump to content

Search the Community

Showing results for tags 'help'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website


There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL



About me



  1. While i was loading ksp on version and mods "airplaneplus", "recall0.4.0.2" and module manager, a few nyan cats popped up and started moving around (i have no viruses, so im asking is this rare or something) so pls help
  2. Does anyone know what is happening? When my SSTO takes flight from the runway, after a few seconds it violently veers off to the left or right-hand side, which side is seemingly at random. I double-checked everything I could, (Center of mass/flight/thrust, symmetry of the spaceplane etc) and I can't seem to find an answer to why this is happening. Any help would be appreciated greatly, as this is such an annoying thing that keeps happening to all my larger planes. If I need to send a video or something more then just tell me. The only mods I have installed are KAX, Kerbal Atomics, and Stockalike Station Parts Expansion by Nertea_01. My game version is: 1.12.5.
  3. Ok so i have a problem. My cable modem keeps losing contact with my provider. Its been unstable since New Years. Ive no idea how old it is. I first thought this to be internet outages on provider side. Now im not sure. My neighbor uses the same provider i do and his internet he says is currently up. Mine as i sit here is still indicating offline. Power light is solid, DS/US light is blinking at 1 pulse per second, Online light is off. 2.4G and 5G lights are solid. Tel1 and Tel2, MoCA and Battery lights are off. anyone have any idea what might be going on? Also when it DOES connect it tends to be stable and when i check data rates via my phone they are 95% of the time what im expecting to see. Sometimes they are slower but that is not frequent. again my cable modems lights are in the state described at the time of posting. I fully expect at some point be it 10 minutes or an hour or 96 hours to see my modem reestablish contact. But is this thing going bad? 190701162024 btw it started this episode at 1841 update: 2 hours 6 minutes no improvement. Please help me understand whats going on here. I really dont want to go to my provider to swap modems because then ive got to rebuild my wifi network. 204901162024 2h8m and no improvement 9h7m and 1 reboot of my cable modem no return of internet. The cable modem rebooted normally as expected/hoped but no return of service. I really need advice guys. Is this my cable modem or a provider issue? 034801172024 9h16m and it deigned to return… advice still sought. Please help me to understand whats going on. 035801172024
  4. Is there an easier way to dock two large vessels like this? I align the ports, and get within 5 cm of the target docking port with mine, but alas, no connection. Docking Alignment Display is a great help, but I can't get the ports to actually accept one another, and yes, they are facing eachother. The fuel tanks and tug is about 500 tonnes, the station is about 500 tonnes, so it's as graceful and as lethargic as it gets. And please, Intercept Games, give us bigger, badder RCS thrusters. Using 256 Vernier thrusters here, I will go insane from low FPS.
  5. I am a complete noob to mods and I can't figure out why the game is crashing. Below is my log and list of mods. https://drive.google.com/file/d/1QUjb-xvVLEzOss_wldklJBFWegMSCQQY/view?usp=sharing https://imgur.com/a/KZns2n4 If you need anymore information ask.
  6. I would like to suggest that the Starlab does not pause its survey. Ones its deployed and surveying the data, it should continue to do so, until the research is done in the surveyed region. It hinders the pace a bit, especially on planets like Duna where the Biomes changes every few seconds. Maybe i do something wrong, or this is a Bug, but if not, it would be nice to keep the games pace. A alternative would be, that the Starlab automates this procedure, stopping the survey when the region changes, and automatically starts surveying again. I would like to hear some opinions, suggestions or maybe even help, because there is a chance that i do something wrong.
  7. Hi all, I am not able to get KSP2 mods working at all, even using CKAN. I'm playing on Linux via Proton so I assume that's related. I see that there is a path in doorstop_config.ini. I did try a full path there in case something was weird with relative paths, but to no avail. I never see the Mods tab on the main menu, regardless of what I do in CKAN and regardless of the folder structure appearing correct. Is anyone able to use KSP2 mods while playing via Proton, and if so, was there anything special you had to do to make it work? I'm really scratching my head on this one because everything else seems perfect. Playing on KSP2 0.2.
  8. UnityPlayer.dll caused an Access Violation (0xc0000005) in module UnityPlayer.dll at 0033:9679ba80. This is the crash report error that's been ruining my games all this month of November and part of December, ever since I built this new PC. New motherboard, new CPU, new GPU, new SSD, old RAM though. This are my PC specs: CPU: AMD Ryzan 7 5800X 8-Core Processor 8/16 0,0v Motherboard: Gigabyte Technology Co., Ltd. B550 AORUS ELITE V2 RAM: 16GB GPU: NVIDIA GeForce RTX 4070 Ti (12,0 GB) Windows 11 Pro I use a lot of mods, but that wasn't a problem in my old PC. Of course, I would get a crash after hours of gameplay but that wasn't a hustle, this is, and it's very annoying and game breaking. Please, I need your help. First things first, here are all the logs: CRASH LOGS This is my mod list (Most of them are dependencies and many others have proven to be compatible & required mods through The Skyhawk Mod Support List), I will list which of them are part of that list in the following one with . I will use for dependencies and for visual and scale mods. I will also mark the ones I have just because I want to have them with : Only 75 emojis allowed, continuing in the next post below:
  9. I am a relatively new ksp 1 player and I am trying to build a new eve station (it’s my first time doing this) I have split it into 4 segments and don’t want to spend time and just reuse the same booster for each part of the ship instead of building a new one each time I have heard streamers mention “a booster library” I think this might be a way to reuse boosters but I could not find anything on the internet to help me. Please can someone explain to me how to make one? I can’t find a way to save boosters in the VAB nor a way to open two saves at once
  10. Hi, how do you equip a suit to my kerbal? I saw the icon in the space center toolbar and tried to put a suit on and I typed something in the textbox and pressed "dump" but nothing happened/ How do I use this? Thanks.Hi, how do you equip a suit to my kerbal? I saw the icon in the space center toolbar and tried to put a suit on and I typed something in the textbox and pressed "dump" but nothing happened/ How do I use this? Thanks.Hi, how do you equip a suit to my kerbal? I saw the icon in the space center toolbar and tried to put a suit on and I typed something in the textbox and pressed "dump" but nothing happened/ How do I use this? Thanks.
  11. Hi, I've been messing around lately, and I would like to try applying a texture to an already exsiting IVA : Example : taking the Mark 1 stock comand pod, and replacing its "background interior textures" with ones extracted from a 3D model, like this one : What would be the steps for that ? Note that blender and me do have a pretty spicy relationship (I'm quite new to this, and texture work in general). I guess deleting the stock textures and replacing them with ones, but I'd guess I'd need to convert those 3D model to PNGs ? As it's what I'm seing in most internal folders... Anyways... gonna keep diggin' Thanks for your help !
  12. In the kerbal inventory/extraplanetary bases mod the "bbq survey stake" Isn't going into my kerbals inventory. If there's a way to fix it please tell me.
  13. So, I've recently been looking for mods that added more content to the KSC, and I downloaded KSC Extended, but for some reason the textures for the grass around the mod's structures turned purple. I then tried KSC Kampus and it worked fine but the runway textures turned purple too. Is this a bug or am I doing something wrong?
  14. So, I know that the Hanger Extender mod will extend the area where you can put parts for large builds. I wanted to try this, so I installed WASD Camera Editor and Hangar Extender. They work but, I can't get out of the hangar like shown on the cover for the mod on Spacedock. Is there a button of function that comes with the mod, or is going out of the hangar going to need another mod? Thanks.
  15. me and my friend tried setting up a server and we got this: https://github.com/LunaMultiplayer/LunaMultiplayer/issues/562 any help? thanks in advance- -senciereley, Burgis (PLEASE HELP US PLEEEASE)
  16. I installed Space Warp + BepInEx v1.4.3 (KSP2 version correctly and the mods tab does not show up on the title screen. When I open a world the mods are not there. I have tried deleting all my game files and reinstalling ksp2, wiping the files, etc. Still it will not work. I am not sure what is wrong if anyone could help please leave a message. Though it is probably just something stupid I have overlooked and or not done. Edit: I have installed Space Warp + BepInEx many times successfully before but I believe around KSP2 v0.1.3.0 or so it just stopped working.
  17. I have a rather basic install, Restock, Kerbal Planetary Base Inc, and Extraplanetary Launchpads. My game loads up without any issues, however, when I try to use EL, the UI doesn't allow me to select any crafts. I have rocket parts, liquid fuel and oxidizer stored on the orbital construction craft. I also have 2, 5 star engineers onboard. Please could someone explain what I am missing?
  18. The KSP community has created many AMAZING graphical mods using EVE(Enviromental Visual Enhancements), and I want to do the same. My question is, how do I use the mod to create a cloud layer? What should I do if I want to add citylights to a specific celestial body? Any help would be greatly appreciated.
  19. I have a couple of mods on ksp and I want more but cant find any good ones that don't require a mod manager. I tried to install Ckan but my windows defender marked it as potentially harmful and even though tons of people use it I'm still a bit nervous to download it So I'm looking for either an easy to use mod manager or some basic mods like some better graphics and SOI boundaries being displayed. Thanks! Ediit: Just downloaded Ckan and wish I downloaded sooner, Thanks for the mod recommendations tho
  20. The TUFX mod says that it saves the profiles to ksp.log, but I don't know where it is. I checked my logs folder and I couldn't find anything related to TUFX. I checked the actual TUFX folder for anything, but it failed. I really don't want to redo the TUFX profiles each time I load back into ksp. Was I supposed to do something or am I missing something?
  21. (Sorry if my English is bad) I'm fairly new to KSP 2 and I was just wondering where I should go or what I should do at my skill level. I've been to both the Mun and Minmus before and have even been to both in 1 mission, I have a couple of satellites orbiting Kerbin, The Mun, Minmus and Duna but now I'm not sure what to do next. I've tried a couple of times at making a space station but I'm quite bad at rendezvous and docking, I could maybe just keep on trying to improve my docking skills or go to another planet but I'm not interested in the latter at the moment. I'd appreciate some cool ideas or tips on what to do and where to go from this point.
  22. Hello, My hp Victus laptop is running ksp really slow (5-6 fps) but I have a rtx 3050 ti laptop. I have had the same issue with War thunder and I forgot what I did and it worked but I have uninstalled the CPU graphic thingy I have restarted my pc, get the latest driver, set all my settings to be using the graphics card but nothing works. The sooner I can get this fixed the better. Also I don't want to mess with the BIOS or much of the driver stuff if necessary I have already searched for my problem and similar things come up but when I try them they don't work. my specs are: Ryzon 7 5800H with Radeon Graphics, 16 gigs of ram, 512 Samsung ssd, and rtx 3050 ti laptop GPU
  23. EDIT : after a forum search, this could be [x] science mod issue, I asked in their forum thread Hi, I'm having frequent freezes while in the editor which is kinda (a lot ^^) annoying, they're accompanied by a dozen console spam warnings: "[R&D]: No Experiment definition found with id ROCScience" Here's the usuals, ksp.log, modulemanager log, modulemanager config cache. Yes it's a fairly large sets of mods... KSPlog: https://www.dropbox.com/s/ftic9lit09rsy3r/KSP.log?dl=0 MMlog: https://www.dropbox.com/s/lterynr0ott3nm6/ModuleManager.log?dl=0 MMcache: https://www.dropbox.com/s/un51p5ezb7daukw/ModuleManager.ConfigCache?dl=0 Thanks for your help !
  24. Hey everyone, I'd like to come up with a kind off FINAL patch, so that all data transmitters consumme much less EC when transmiting science... I'm so used to Kerbalism/RP-1, and that just doesn't make sense to me that a small antenna requires that much ec... Anyway, that's my wish, but it's beyond my DIY abitlies with Module Manager, so I'm asking to the Kraken Goddess and the community ! Thanks for your help
  • Create New...