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KAL 9000

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Everything posted by KAL 9000

  1. Yes! 2010: Absurdity Two, pls!
  2. Dres Love Comsat - Kerbin> Connecting to SpaceplaneAddict... Dres Love Comsat - Kerbin> Connected! Dres Love Comsat - Kerbin> Receiving Transmission... --Fuel Status: 95% --Life Support: 99% --Crew Status: All crew in stasis --All systems nominal-- --T+100 Days--
  3. Yes, unfortunately. Now, what happens if Jeb gets ahold of IRL rockets that are 10x bigger than Kerbal rockets? The insurance alone is a nightmare!
  4. Of course I'm still hiring! My Master Scheme (cue evil laugh) has just begun! And @Geschosskopf, I'll upload a screenshot in just a little bit .
  5. And how exactly are there evil<--(SpongeBob Mermaid Man voice) versions of Kerbfleet and its crew on this planet that no Kerbal has ever seen?
  6. A service bay? Wasn't that Nexter?
  7. Been here since, oh, Octember 2015 (Octember, not October), but I can't remember!
  8. The SpaceplaneAddict's transfer burn is complete! (And it took like 2 hours, with a low-power (but efficient) nuclear engine and a 500-something part ship in 1.0.5 (I haven't got Steam, so no 1.1 prerelease))
  9. Sorry it's been a while. However, I have good news! A Gopher-class rover has touched down on Minmus. The idea behind this design is that it's a mobile colony, sort of like BATHMAT from @Geschosskopf's Outer Planets Traveling Circus. It can rove Minmus for several days, and when life support runs low, it can stop, inflate/assemble some UKS/Pathfinder modules, and recharge. Once that's done, everything pops back into storage and we move on.
  10. I should be good to go at around 6:00 PM EST, so I'll see who goes first. Also, I'll be using a KW Rocketry rocket to launch, but all modded parts will separate and be terminated after launch. That OK?
  11. I'll bite with a science lab that has a lab (duh), 2 Gigantors, and 2 Science Jr's. I'll upload soon!
  12. Your PC/phone/whatever gets lost, and it takes a week to find it. You leave Mark Kerman behind on Duna.
  13. Not very creative... K (add K to everything rule) + HAL 9000 (HUGE Space Odyssey fan). But I like it.
  14. Ok, I'll take your advice . Of course I have ideas! More science experiments, a purpose for EVA's other than Surface Samples, EVA reports, and data collection, definitely more solar systems without a really buggy mod (all of those kinds of mods are super-buggy). My head is swimming with possibilities, and I'd love to make stuff and share with the community. BTW, do you know what software is best for modeling/texturing? Do you mean existing mod development? I'd love to help with KSPI-E . It's one of my favorite mods! I've been thinking more stuff for the computer core to do would be nice.
  15. So, I'm planning to start making mods and have some ideas. I'm good with .cfg files, but horrible at texturing and average at .dll's. Does anyone want to help me with this? If so, thanks a bunch!
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