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James Kerman

Moderator
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Posts posted by James Kerman

  1. Welcome to the forum @Andy76, I've moved your topic to add-on discussions - a place where we discuss mods and I have also added an English translation to your question because all posts outside of the international sections of the forum require an English translation. This is because some browsers and devices do not have auto translate functions.

    This mod was specifically designed to be a companion to RSS and includes: "Engines have real sizes and performance values, and use real fuels. Most of them have limited ignitions and suffer from ullage."

    [Translation]
    Willkommen im Forum @ Andy76, ich habe Ihr Thema zu Zusatzdiskussionen verschoben - ein Ort, an dem wir über Mods diskutieren, und ich habe Ihrer Frage auch eine englische Übersetzung hinzugefügt, da für alle Beiträge außerhalb der internationalen Abschnitte des Forums eine erforderlich ist Englische Übersetzung. Dies liegt daran, dass einige Browser und Geräte keine automatischen

    Übersetzungsfunktionen haben. Dieser Mod wurde speziell entwickelt, um ein Begleiter von RSS zu sein und beinhaltet: "Motoren haben echte Größen und Leistungswerte und verwenden echte Kraftstoffe. Die meisten von ihnen haben begrenzte Zündungen und leiden unter Leerlauf."

  2. 11 minutes ago, Stryx_Rog said:

    I found people with my same problem, but I didn't understand in the end how they had solved it.

    I can't see anything that would prevent your rocket from firing. By default the engine throttle is set to zero so after you stage (space bar) press 'z' to enable full throttle or you can change it in settings to always be full throttle.

    [Translation]
    Non vedo nulla che possa impedire al tuo razzo di sparare. Per impostazione predefinita, l'acceleratore del motore è impostato su zero, quindi dopo aver messo in scena (barra spaziatrice) premere 'z' per abilitare l'acceleratore completo o è possibile modificarlo nelle impostazioni per essere sempre a regime massimo.

  3. The only other thing I can think of is that you have a decoupler in between the engine and the tanks - if so right click on it and 'enable crossfeed'. An image of your rocket would really help.

    [Tanslation]
    L'unica altra cosa a cui riesco a pensare è che hai un disaccoppiatore tra il motore e i serbatoi - in tal caso fai clic destro su di esso e "abilita l'alimentazione incrociata". Un'immagine del tuo razzo sarebbe davvero di aiuto.

  4. 38 minutes ago, Stryx_Rog said:

    if the problem was that of the oxidizing liquid, how should i proceed?

    Look for a combined liquid fuel / oxidizer tank in the VAB and use that instead, if you are playing career or science mode you might need to unlock it first.

    [Translation]

    Cerca un serbatoio di carburante / ossidante liquido combinato nel VAB e utilizzalo invece, se stai giocando in modalità carriera o scienza, potresti aver bisogno di sbloccarlo prima.

  5. Welcome to the forum @Stryx_Rog,

    It sounds like you are using an engine that requires both liquid fuel and oxidizer to run however without an image this is just a guess. This post explains how to upload an image to the forum.

    [Translation]
    Benvenuto nel forum @Stryx_Rog, Sembra che tu stia utilizzando un motore che richiede sia combustibile liquido che ossidante per funzionare, ma senza un'immagine questa è solo una supposizione. Questo post spiega come caricare un'immagine sul forum.

  6. 2 hours ago, Kerbal4 said:

    what does the first textbox on profile mean, it says member name.

    Member titles are just a rank system - they change as you reach certain post counts but you can change it in your profile to whatever you want (provided it complies with the community guidelines).

  7. Welcome to the KSP forum @Kerbal4.

    Firstly your posts are fine, if you have any doubt you can check the forum guidelines before you post but generally we moderators like to keep the place family friendly and welcoming for everybody.

    If you are looking for help playing KSP then gameplay questions is the place to ask for advice or to read great contributions from members that provide great insight into the game. I've been playing for quite a while and still learn new techniques all the time. Tutorials is an excellent resource for new players as well. If you want to know more about the development of the game you can keep up to date in announcements and The Daily Kerbal.

    Challenges and mission reports are inspiring and show how other members design and fly vessels. There are many other sub forums and it will take awhile for you to explore them all so please feel free to ask questions if you get stuck.

    Lastly, Gargamel has created a great New Member Guide if you would like to know more about how the forum works:

     

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