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KSP2 Release Notes
Posts posted by James Kerman
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Welcome to the forum @galvatron315,
I've moved your question to add-on discussions.
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2 minutes ago, R-T-B said:
Hello. Been directed here. Want to lock this thread
Done.
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Thread locked at OP's request.
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Welcome to the forum @Zelalem,
I've moved your question to add-on discussions.
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Welcome to the forum and the game @Slimepirate,
I've moved your question here because we have this specific thread where our technically proficient members give excellent computer build advice for KSP.
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Welcome to the forum @cooligrek,
I've moved your problem to breaking ground support.
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31 minutes ago, Flying dutchman said:
@James Kerman i removed eve and scatterer and that worked. but from what i understand it is able to run the latter?
I'm confident that the mods we all love will be updated however there has been a substantial update to the underlying aspects of the game with this version so it may take a little time before compatibility with your favorite add ons. As always, please be patient as the fantastic modding community also have real life pressures and responsibilities so it may take a little time before we can play our own Kustomized Kopy of KSP in 1.8.
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Hello @Flying dutchman,
I see you are running E.V.E. Try removing the mod from your gamedata folder and see if you still have the issue and remember to to select the High Quality shader in the settings if you want to see the glorious new textures.
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Welcome to the forum @MrMxffin,
As potential mod users we must remember that requesting an update (while not against the rules if it is polite and non repetitive) can seem like a demand to some developers and is known as 'poking the bears' on the KSP forum. I have no doubt that IFS will be updated to 1.8 but please remember that our great modding community works hard to bring free content to this game we all love while also having lives to live. As mod users patience is the best virtue when awaiting updates.
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Hello @SiRCrashaLot,
I've moved your topic to add on discussions.
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Welcome to the forum @Honimoura,
I have edited your text to remove a formatting problem. When you paste translated text in it sometimes keeps the formatting of the translation software. You can remove this by clicking the black bar at the bottom of the text box "Remove formatting" (it will be visible after you paste text in).
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Hello @Autolyzed Yeast Extract,
I've moved your topic to gameplay questions.
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Hello @Duke-49th,
I've moved your topic to gameplay questions.
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Welcome to the forum @Abhi K.
I've moved your post to Technical Support, PC, modded. If you have the steam version you can try verifying the game files. If not it's best to provide game logs, explained in this excellent post:
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Welcome to the forum @llertag86,
I have split and moved your post to it's own thread to discuss the merits of landing Starship horizontally.
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Welcome to the forum @GodanmUl,
I've moved your question to tech support, PC, modded.
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1 minute ago, TheKSPBeginner said:
But which logs do I need to post? KSP, ModuleManager, or both?
It can't hurt to post both, just remember that the forum itself does not host files so please upload them to a storage service like google drive or dropbox and link to them here.
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Welcome to the forum @Stanley,
I've moved your topic to the lounge as it is not related to the breaking ground DLC.
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Welcome to the forum @zit,
I've merged your request into this thread because it is the best place to get advice on Interstellar Extended.
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Welcome to the forum @Rule_DV,
One thing you can try, if you have not already, is verifying your game files through steam.
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Welcome back to the game and the forum @Beatbox309.
Cool lander! There is currently an official challenge for screenshots that you might want to post in also.
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1 minute ago, TheGhastModding said:
Today, I tried my hand at modding the game for myself. Ended up creating a moon that is completely covered in a maze.
Amazing work! I really hope you intend to release this, it would make for an very interesting Elcano.
I need ideas for a really random space station
in KSP1 Gameplay Questions and Tutorials
Posted
Welcome to the forum @Reformed Kerbal Killer,
I've moved your request to gameplay questions and would also like to suggest an orbital amusement park, including a ferris wheel.