Pappystein Posted December 20 Share Posted December 20 16 minutes ago, GoldForest said: I am going to straight up guess that NOVA lives up to the Latin American meaning.... NO GO Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted December 20 Share Posted December 20 25 minutes ago, GoldForest said: i love these rockets Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted December 20 Share Posted December 20 1 hour ago, CobaltWolf said: I am curious what @KeaKaka thinks it is, since they thought they figured it out on the last page. On 12/20/2024 at 8:09 AM, CobaltWolf said: could it be? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 20 Author Share Posted December 20 22 minutes ago, KeaKaka said: could it be? Ok so I *think* I know what that is but I can't find the picture you snipped... Quote Link to comment Share on other sites More sharing options...
Beale Posted December 20 Share Posted December 20 (edited) Spoiler Edited December 20 by Beale Quote Link to comment Share on other sites More sharing options...
GoldForest Posted December 20 Share Posted December 20 9 minutes ago, Beale said: Reveal hidden contents I saw that!... Idk which engine it was, but I saw that! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 20 Author Share Posted December 20 (edited) Alright, I've teased enough... Introducing... ELBOW European Launches, Boosters, and Orbital Widgets (Above is heavily WIP and is made to natively use the Resurfaced PBR shader) Some will remember, about 7 years ago, @Beale and myself made a mod called Commonwealth Rockets Expansion. I was interested because British rocketry has always had a special place in my heart, and there’s a lot of really neat designs to take inspiration from. Unfortunately, we ran into issues trying to define the scope - should a British-based rocketry mod include Europa? Europa 3? What about the French, German, and Italian contributions to European spaceflight? Ultimately, I wound up simply returning to BDB. There was lots to be done there, I was finally starting to get happy with the art style, and so eventually I dropped from the CRE team. Beale and @Well did a fantastic job completing it, but the end product never sat right with me. Fast forward to now. BDB is in the best spot its ever been, in no small part thanks to the amazing collaboration of @Zorg, @Invaderchaos, and @Rodger. I never stopped thinking about the idea of a BDB, but for British rockets. But then that question of scope came up again. Then I saw a project @CardZLol was working on, and realized the simple solution - one mod, like BDB or Tantares, but covering the gamut of European space and rocketry projects. The name came easily - it was inspired by ELDO, or the European Launcher Development Organization, one of the predecessors to the ESA. Just one problem - such a project is far too much of a commitment for me on my own. Luckily, I don’t have to be! In the spirit of collaboration, and yes, infighting so common of pan-European projects, I envisioned this as a large group effort, with each contributor bringing their own interests, time, and energy. Many hands make light work, as it were. So far at least 6 experienced modders have volunteered to contribute, either immediately or in the future when IRL allows. I personally am responsible for the British projects - Black Knight, Black Arrow, Black Prince, Blue Streak, and the Blue Streak’s derivates such as Europa 1, 2, and 3’s first stages. I’ll allow the other contributors to announce themselves on their own time - see the ELBOW thread for more info (eventually)! Preemptive FAQ: Are you still going to work on BDB? Yes! I tend to not plan too much farther than my current project (no sense in thinking about parts I won’t be able to make for YEARS), but I have at least one major project for BDB that I’d like to share some time in 2025. I can’t promise a release for the 10th anniversary but maybe a dev version on GitHub. Are you planning to add <X>? Due to the nature of the project, the scope is essentially as big as the contributors want to make it. I’ve already stated my plans above, everything else will have to come from others. When will it be released? Right now we have assets for several part families that have received enough progress to show off, but none are close to being in game. Rest assured, now that the announcement has been made, we’ll be able to create a GitHub repository which will be updated as progress is made. What happens if the forums die? How will we keep track of the project? Failing all else, the GitHub repository should be a stable place that can be used to provide updates or direct people to a new place for discussion. Edited December 20 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
Gupyzer0 Posted December 21 Share Posted December 21 Amazing!!! great news, moar -PBR- rockets! Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted December 21 Share Posted December 21 BABE WAKE UP CRE 2 ANNOUNCED Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted Saturday at 06:16 PM Share Posted Saturday at 06:16 PM The last of the OG Atlas line, but not forgotten by me...though it sure took a while Quote Link to comment Share on other sites More sharing options...
Hydragaming Posted Sunday at 07:59 AM Share Posted Sunday at 07:59 AM BDB-Like Black Arrow and Black Prince? I am so ready I already opened my Heinz Beans and popped some toast in Quote Link to comment Share on other sites More sharing options...
Spaceman2000 Posted Sunday at 04:17 PM Share Posted Sunday at 04:17 PM (edited) On 12/20/2024 at 7:09 PM, CobaltWolf said: Alright, I've teased enough... Introducing... ELBOW European Launches, Boosters, and Orbital Widgets (Above is heavily WIP and is made to natively use the Resurfaced PBR shader) Some will remember, about 7 years ago, @Beale and myself made a mod called Commonwealth Rockets Expansion. I was interested because British rocketry has always had a special place in my heart, and there’s a lot of really neat designs to take inspiration from. Unfortunately, we ran into issues trying to define the scope - should a British-based rocketry mod include Europa? Europa 3? What about the French, German, and Italian contributions to European spaceflight? Ultimately, I wound up simply returning to BDB. There was lots to be done there, I was finally starting to get happy with the art style, and so eventually I dropped from the CRE team. Beale and @Well did a fantastic job completing it, but the end product never sat right with me. Fast forward to now. BDB is in the best spot its ever been, in no small part thanks to the amazing collaboration of @Zorg, @Invaderchaos, and @Rodger. I never stopped thinking about the idea of a BDB, but for British rockets. But then that question of scope came up again. Then I saw a project @CardZLol was working on, and realized the simple solution - one mod, like BDB or Tantares, but covering the gamut of European space and rocketry projects. The name came easily - it was inspired by ELDO, or the European Launcher Development Organization, one of the predecessors to the ESA. Just one problem - such a project is far too much of a commitment for me on my own. Luckily, I don’t have to be! In the spirit of collaboration, and yes, infighting so common of pan-European projects, I envisioned this as a large group effort, with each contributor bringing their own interests, time, and energy. Many hands make light work, as it were. So far at least 6 experienced modders have volunteered to contribute, either immediately or in the future when IRL allows. I personally am responsible for the British projects - Black Knight, Black Arrow, Black Prince, Blue Streak, and the Blue Streak’s derivates such as Europa 1, 2, and 3’s first stages. I’ll allow the other contributors to announce themselves on their own time - see the ELBOW thread for more info (eventually)! Preemptive FAQ: Are you still going to work on BDB? Yes! I tend to not plan too much farther than my current project (no sense in thinking about parts I won’t be able to make for YEARS), but I have at least one major project for BDB that I’d like to share some time in 2025. I can’t promise a release for the 10th anniversary but maybe a dev version on GitHub. Are you planning to add <X>? Due to the nature of the project, the scope is essentially as big as the contributors want to make it. I’ve already stated my plans above, everything else will have to come from others. When will it be released? Right now we have assets for several part families that have received enough progress to show off, but none are close to being in game. Rest assured, now that the announcement has been made, we’ll be able to create a GitHub repository which will be updated as progress is made. What happens if the forums die? How will we keep track of the project? Failing all else, the GitHub repository should be a stable place that can be used to provide updates or direct people to a new place for discussion. Edited Sunday at 04:22 PM by Spaceman2000 Quote Link to comment Share on other sites More sharing options...
NuclearFish Posted Sunday at 04:50 PM Share Posted Sunday at 04:50 PM Is it somehow possible to install the mod without all the crewed capsules? I do not like them, and would prefer there to be less chance of my computer (already somewhat strained by the mods) blowing up. Quote Link to comment Share on other sites More sharing options...
Gupyzer0 Posted Sunday at 10:07 PM Share Posted Sunday at 10:07 PM 5 hours ago, NuclearFish said: Is it somehow possible to install the mod without all the crewed capsules? I do not like them, and would prefer there to be less chance of my computer (already somewhat strained by the mods) blowing up. Just remove the folders that has them. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted Monday at 01:23 PM Share Posted Monday at 01:23 PM 20 hours ago, NuclearFish said: Is it somehow possible to install the mod without all the crewed capsules? I do not like them, and would prefer there to be less chance of my computer (already somewhat strained by the mods) blowing up. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted Monday at 07:35 PM Author Share Posted Monday at 07:35 PM (edited) On 12/22/2024 at 11:50 AM, NuclearFish said: Is it somehow possible to install the mod without all the crewed capsules? I do not like them, and would prefer there to be less chance of my computer (already somewhat strained by the mods) blowing up. Yes - once you've installed the mod, go to your KSP Install, and navigate to Gamedate/Bluedog_DB/Parts. There you should be able to delete whatever folders you don't want - I suppose that would be Mercury, Apollo, Gemini, MOL, Skylab, and X-15 (I can't think of any more?). If there's any rocket families you're not interested in, you can delete those folders as well to save overhead. I've never used Janitor's Closet, but if it doesn't stop the assets from being loaded on game launch, it's not saving the system resources that @NuclearFishneeds. Edited Monday at 07:36 PM by CobaltWolf Quote Link to comment Share on other sites More sharing options...
NuclearFish Posted Tuesday at 12:00 PM Share Posted Tuesday at 12:00 PM 16 hours ago, CobaltWolf said: Yes - once you've installed the mod, go to your KSP Install, and navigate to Gamedate/Bluedog_DB/Parts. There you should be able to delete whatever folders you don't want - I suppose that would be Mercury, Apollo, Gemini, MOL, Skylab, and X-15 (I can't think of any more?). If there's any rocket families you're not interested in, you can delete those folders as well to save overhead. I've never used Janitor's Closet, but if it doesn't stop the assets from being loaded on game launch, it's not saving the system resources that @NuclearFishneeds. Thanks for the help. I ended up not doing it and going with Tantares LVs for my modpack lol Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted Tuesday at 04:39 PM Share Posted Tuesday at 04:39 PM 21 hours ago, CobaltWolf said: I've never used Janitor's Closet, but if it doesn't stop the assets from being loaded on game launch, it's not saving the system resources that @NuclearFishneeds. Janitors Closet is great. It lets you hide parts, filter parts by mod, and delete ("prune") parts. If a part is pruned it won't load at launch. Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted Tuesday at 11:11 PM Share Posted Tuesday at 11:11 PM Alt-Hist Concepts | Saturn III+ with Boeing CEV Quote Link to comment Share on other sites More sharing options...
DriftNasty Posted 18 hours ago Share Posted 18 hours ago Hello all, I recently started playing again and I love the new updates. I have a new computer and I no longer have my old mods from back around maybe 1.8 or so. There was a mod that worked well with this that had the Gallileo, TDRS, Magellan etc. does anyone remember what its called? Quote Link to comment Share on other sites More sharing options...
DriftNasty Posted 17 hours ago Share Posted 17 hours ago (edited) Double post Edited 17 hours ago by DriftNasty Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted 16 hours ago Share Posted 16 hours ago Are you potentially thinking of ProbesPlus? I don't know the mod well myself, so it might be something else but it's probably worth looking at. Quote Link to comment Share on other sites More sharing options...
TheSpaceToffee Posted 16 hours ago Share Posted 16 hours ago @DriftNasty RaiderNick's US Probes perhaps? That's the only mod I can think of that has all 3 Quote Link to comment Share on other sites More sharing options...
DriftNasty Posted 14 hours ago Share Posted 14 hours ago Yes, I think that was it. I'll take a look. Thanks Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted 13 hours ago Share Posted 13 hours ago 4 hours ago, DriftNasty said: Hello all, I recently started playing again and I love the new updates. I have a new computer and I no longer have my old mods from back around maybe 1.8 or so. There was a mod that worked well with this that had the Gallileo, TDRS, Magellan etc. does anyone remember what its called? You're looking for US Probes Pack Quote Link to comment Share on other sites More sharing options...
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