Pkmniako Posted March 6, 2019 Share Posted March 6, 2019 (edited) This is awesome Edited March 6, 2019 by Pkmniako Quote Link to comment Share on other sites More sharing options...
sharpspoonful Posted March 6, 2019 Share Posted March 6, 2019 Congrats on a release! Do you see maintaining this becoming a huge slog every update? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 6, 2019 Share Posted March 6, 2019 (edited) 2 hours ago, Poodmund said: Soon™ On a more serious note, yes, in due course. Please be patient as we need to submit the mod to the NetKAN repository ourselves and then wait for CKAN to index it. This may take a day or two. Absolutely amazing. Would you like me to take care of the CKAN stuff for you? Edit: Pinging @Nertea Edited March 6, 2019 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Dafni Posted March 6, 2019 Share Posted March 6, 2019 Thanks for yet another outstanding mod. Pure awesomeness!! Quote Link to comment Share on other sites More sharing options...
Daishi Posted March 6, 2019 Share Posted March 6, 2019 (edited) 31 minutes ago, linuxgurugamer said: Absolutely amazing. Would you like me to take care of the CKAN stuff for you? Edit: Pinging @Nertea I think he's resting. He hasn't had a wink of sleep in 14 months Edited March 6, 2019 by Daishi Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 6, 2019 Share Posted March 6, 2019 50 minutes ago, linuxgurugamer said: Absolutely amazing. Would you like me to take care of the CKAN stuff for you? Edit: Pinging @Nertea Pinging @cineboxandrew @Beale @riocrokite @passinglurker @blowfish @DMagic (forgot to ping everyone else :-) ) Quote Link to comment Share on other sites More sharing options...
SudAntares Posted March 6, 2019 Share Posted March 6, 2019 Geez, guyz! Amazing work! SQUAD should hire you all, for sure! @Darth Badie, check this out!!! Quote Link to comment Share on other sites More sharing options...
klesh Posted March 6, 2019 Share Posted March 6, 2019 Just now, SudAntares said: @Darth Badie, check this out!!! She left 2 months ago. Nice work on the mod. I will give it a try. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 6, 2019 Share Posted March 6, 2019 First. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted March 6, 2019 Share Posted March 6, 2019 2 hours ago, linuxgurugamer said: Would you like me to take care of the CKAN stuff for you? No thanks, we have everything in hand. Thank you for offering though. Quote Link to comment Share on other sites More sharing options...
d4harp Posted March 6, 2019 Share Posted March 6, 2019 Whoever is in charge of screenshots/promo pictures, do you mind listing which visual mods you have installed? (Assuming it's not a custom private config) These pictures look beautiful! Quote Link to comment Share on other sites More sharing options...
Rock3tman_ Posted March 6, 2019 Share Posted March 6, 2019 1 minute ago, d4harp said: Whoever is in charge of screenshots/promo pictures, do you mind listing which visual mods you have installed? (Assuming it's not a custom private config) These pictures look beautiful! The release screenshots we're compiled from a number of people with different visual packs in their installs, including my own that has SVE, scatterer, planetshine, and KS3P. Quote Link to comment Share on other sites More sharing options...
Tyko Posted March 6, 2019 Share Posted March 6, 2019 ReStock reboots my favorite game of all times. After playing for 4 years it's been so exciting to see the new parts come to life and I can't wait to see the amazing craft the community will build. Thanks to @Poodmund for being awesome QA buddy and to @Nertea@cineboxandrew @Beale @riocrokite @passinglurker @blowfish @DMagic giving me the chance to work on such a fantastic collaborative project. This was my first big mod project and I learned a ton about how a well managed mod team works. Quote Link to comment Share on other sites More sharing options...
dxeh Posted March 6, 2019 Share Posted March 6, 2019 (edited) Another Nertea mod. this excrements got to be good! Edited March 6, 2019 by dxeh :D Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 6, 2019 Share Posted March 6, 2019 Question: will the reskinning be done for the new parts which are made as KSP moves forward? Also, how does this affect the memory usage of the game? Quote Link to comment Share on other sites More sharing options...
Cruzo Posted March 6, 2019 Share Posted March 6, 2019 (edited) 2 minutes ago, dxeh said: Another Nertea mod. this excrements got to be good! ps. whats the difference between the "restock" and "restock+" on spacedock? It's in the OP, Restock overhauls the stock parts and Restock+ adds some new parts Edited March 6, 2019 by Cruzo Quote Link to comment Share on other sites More sharing options...
JayJohnson Posted March 6, 2019 Share Posted March 6, 2019 Is anyone else having trouble with deployable parts? The 1x6 and 2x3 solar panels in particular need to be retracted and extended again to point in the proper direction, only works with the retractable ones obviously: Quote Link to comment Share on other sites More sharing options...
cineboxandrew Posted March 6, 2019 Share Posted March 6, 2019 6 minutes ago, linuxgurugamer said: Question: will the reskinning be done for the new parts which are made as KSP moves forward? Yes, we’ve already had to make several changes as the stock parts got updated 7 minutes ago, linuxgurugamer said: Also, how does this affect the memory usage of the game? Memory usage is only about 30% higher than the stock game right now, thanks to @blowfish‘s plugin work that prevents redundant stock assets from loading Quote Link to comment Share on other sites More sharing options...
Tyko Posted March 6, 2019 Share Posted March 6, 2019 (edited) 8 minutes ago, cineboxandrew said: Memory usage is only about 30% higher than the stock game right now, thanks to @blowfish‘s plugin work that prevents redundant stock assets from loading @cineboxandrew, just to be clear "30% higher" than what value? What did we estimate the actual increase in MB of RAM was? Edited March 6, 2019 by Tyko Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted March 6, 2019 Share Posted March 6, 2019 Hurrah! Now I can finally show off some images I've been wanting to show off for a while now. The rest: Spoiler Quote Link to comment Share on other sites More sharing options...
ToBusyGaming Posted March 6, 2019 Share Posted March 6, 2019 Absolutely amazing work by the entire restock team! I won't ping all of you in an attempt to help maintain your sanity, but thank you so much, and I absolutely cannot wait to test this out the moment I get home! Quote Link to comment Share on other sites More sharing options...
neistridlar Posted March 6, 2019 Share Posted March 6, 2019 Anyone else built one of these today? Quote Link to comment Share on other sites More sharing options...
TheSaint Posted March 6, 2019 Share Posted March 6, 2019 And there was much rejoicing! Quote Link to comment Share on other sites More sharing options...
Poodmund Posted March 6, 2019 Share Posted March 6, 2019 25 minutes ago, Tyko said: @cineboxandrew, just to be clear "30% higher" than what value? What did we estimate the actual increase in MB of RAM was? Yeah the 30% is only in the total footprint of the assets rather than RAM usage. This number/difference will become lower as SQUAD release more parts with multiple variants and higher resolution textures. Quote Link to comment Share on other sites More sharing options...
Well Posted March 6, 2019 Share Posted March 6, 2019 Amazing work, Amazing Mod from an Amazing Team, thanks all Quote Link to comment Share on other sites More sharing options...
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