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KSP2 Hype Train Thread


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  On 1/6/2023 at 1:12 AM, JoeSchmuckatelli said:

(i.e. the 'What is that thing' thing on top of the rocket)

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I'm curious as to why the boosters have fins near the top as well.  Doesn't that just raise the aerodynamic center closer to the center of mass and lower stability?  With that big thing at the top you'd think the aerodynamic center would already be way high. I guess maybe that's just the KSP1 model and in KSP2 it's closer to reality.

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  On 1/12/2023 at 2:37 PM, Dinkledash said:

I'm curious as to why the boosters have fins near the top as well.  Doesn't that just raise the aerodynamic center closer to the center of mass and lower stability?  With that big thing at the top you'd think the aerodynamic center would already be way high. I guess maybe that's just the KSP1 model and in KSP2 it's closer to reality.

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You're right, though, but there are more fins at the bottom than at the top and the thing at the top will contribute a lot to shifting the CoM higher than the CoL. The fins are probably there so when the ship turns, both the top and bottom are encouraged to rotate by aero forces. I can't say if it's more efficient or not, though.

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  On 1/12/2023 at 2:46 PM, Bej Kerman said:

You're right, though, but there are more fins at the bottom than at the top and the thing at the top will contribute a lot to shifting the CoM higher than the CoL. The fins are probably there so when the ship turns, both the top and bottom are encouraged to rotate by aero forces. I can't say if it's more efficient or not, though.

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There's an equal amount of fins top and bottom. 6 on top, 6 on bottom. *This assumes that the fins on the core stage are in 3 way symmetry like the SRBs are*

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  On 1/12/2023 at 3:38 PM, GoldForest said:

There's an equal amount of fins top and bottom. 6 on top, 6 on bottom. *This assumes that the fins on the core stage are in 3 way symmetry like the SRBs are*

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Have I lost it? I can't see fins towards the top on the right booster though. I can only see two fins on the booster closest to the POV and those look like two way symmetry. 

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  On 1/12/2023 at 3:49 PM, Snafu225 said:

Have I lost it? I can't see fins towards the top on the right booster though. I can only see two fins on the booster closest to the POV and those look like two way symmetry. 

 

 

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The fins on the right booster and pretty much lined up perfectly with the camera, so by optical illusion they are invisible to the naked eye.

You can see them just barely if you zoom in and focus.

Edited by GoldForest
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  On 1/12/2023 at 3:54 PM, GoldForest said:

The fins on the right booster and pretty much lined up perfectly with the camera, so by optical illusion they are invisible to the naked eye.

You can see them just barely if you zoom in and focus.

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Yeah, okay thought those where the external "railings/fuel lines" that go down the booster (because of the missing shadow), but now that I saw that the shadow is strangely detached on the fin one closest to us too, I guess you're right. 

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  On 1/12/2023 at 6:46 PM, Nirgal said:

Entropian has just uploaded a video tribute to KSP1, possibly the last for that game. It's a masterpiece.

I can only hope KSP2 will one day capture this level of awe and majesty as we explore the stars..

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Wow, what a ride that video was. What an ensemble of possibilities we have in KSP 1, on to another decade of KSP 1 and 2. 

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  On 1/12/2023 at 6:46 PM, Nirgal said:

Entropian has just uploaded a video tribute to KSP1, possibly the last for that game. It's a masterpiece.

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Thank you!  I appreciate it!

  On 1/12/2023 at 7:00 PM, Snafu225 said:

Wow, what a ride that video was.

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Thank you!

  On 1/12/2023 at 7:25 PM, Gargamel said:

Nicely done @Entropian

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Thank you both for your kind words and the ping :D

  On 1/12/2023 at 6:51 PM, Bej Kerman said:

I can guarantee the video you linked was sped up by 500x to achieve a bearable framerate.

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Only around 2x maximum when framerate was a problem :)

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  On 1/12/2023 at 7:28 PM, Entropian said:

Only around 2x maximum when framerate was a problem :)

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How many frames did you get with the triple Daedalus engined interstellar craft next to the fueling depot? 1 FPM? Also, holy cow, not 1, not 2, but 3 Daedalus pulse drives? You really wanted to go lightspeed didn't you?

  On 1/12/2023 at 11:41 PM, The Aziz said:

So we can see KSP 1.12.7 in the future!

Also, 42 days before KSP2, it has to mean something.

  Reveal hidden contents

 

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Eh, More like 43 at the time of your posting. As of my posting this, we have (Assuming a launch at exactly 12 PM CST): 42 Days, 12 hours, 2 minutes, and 5 seconds.

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  On 1/13/2023 at 5:59 AM, GoldForest said:

How many frames did you get with the triple Daedalus engined interstellar craft next to the fueling depot? 1 FPM? Also, holy cow, not 1, not 2, but 3 Daedalus pulse drives? You really wanted to go lightspeed didn't you?

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Around 15ish fps.  The 3 Daedaluses are a consequence of Tweakscale being buggy as usual xD.  I wanted to use one large one, but Tweakscale wasn't having it, so I ended up using 3.

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