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Everything posted by Mikki
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...We get what we see, it is early access. Its like relationship, patience is a gift of maturity. I`d like to play KSP2 all day long but i have a hell other work to do along, so i can appreciate the efforts i see. Any progress is good progress.
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Weekly Challenge #27: ESA Argonaut Replica
Mikki replied to Nerdy_Mike's topic in Challenges & Mission Ideas
..i definetly can land on Mun. I can hit the same spot repeatedly... i try this sunday morning. I need a serious and reasonable Munbase, my Kerbals must now face the true menace of earning their snacks by doing actual work. Holidays are over now. -
Weekly Challenge #26 - Caveman Challenge
Mikki replied to Nerdy_Mike's topic in Challenges & Mission Ideas
Ahhh.... good old caveman bruteforce! and such a tasty paintjob! -
Ha. Hi! (...one of us now, heheheh(evil laugh))
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...best way to get results is to apply pressure... pressure is good for skin, hairgrowth and overall wellbeing. Best work-lifebalance from my experience is 12-14 hours a day weekly (also saturdays), no time for distraction, and pure commitment to the goal. Any progress is good progress. Let them updates rollin! Cheers! (You must also allways cheer, not cheering doesn`t count)
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Banned for not banning
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Square wings for structural purposes
Mikki replied to DibzNr's topic in KSP2 Suggestions and Development Discussion
...Subassembly folder for custom procedural wingparts... yes, full support! -
Bug Status [8/11]
Mikki replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Thank you for the excellent progress on the most urgent issues, i knew this would become a great sequel! Cannot wait! Edit: Typo, damn, and spell -
banned for commanding without profile picture Edit: Typo, he
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Square wings for structural purposes
Mikki replied to DibzNr's topic in KSP2 Suggestions and Development Discussion
And the snap to grid function as in KSP1 would be great. Full support for OP. -
So many hidden gems, booty... errr beautyfull!
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All hail the probe AAAAAAAAAAAAAHHHHHHHHHHHHHHH Meet you all again in KSP2, soon Interstellar! YESSSSS!
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Banned for having way too many badges
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Kerbal Space Program 2 (Version 0.3.0 and Version 1.0.0) Hype Train!
Mikki replied to AtomicTech's topic in KSP2 Discussion
I have got really badly hooked to KSP2 early access, it is just great and the foundation is more than promising overall. All the best to the devs and the old community members! hail probe!- 572 replies
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- ill-advised
- sos
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Hi all, i am playing for about 20 hours now and i solved the random crashes and occasional complete freeze of my PC while in VAB. System Specs: Win 11pro, I7 11700F (base clock 2.5Gh, going up to 4.5GH watercooled), RTX 3060 20Gb vram, 16gb work ram My observation of the performance of the game now (Steam client, patch 1.3.2) is as follows: Note that i play on a large TV set via HDMI (by 1980xwhatever) resolution. At first the game maxed out all of the graphics specs by itself, but i had severe crashes in the VAB and some while rocketing around. I had to shut down the PC by the main powerbutton or even the PSU directly. Taskmanager was impossible to open up via the windows button/taskbar. It looks like i solved this issue by tuning down the graphics to medium and the waterspecs to low. Once i encountered a freeze in the VAB but i was still able to open the taskmananger with the following message that the application (KSP2) has overused the system RAM (16Gb) and must be closed, which worked out by closing the app in taskmanager. I then lowered the shadow specs for the game to low. Game runs now fine without any major issues aside the known bugs, but not at all so many. Landing on the mun and returning without saving is bugfree and smooth, no docking issues, no crash , no freeze. Nice gaming overall, very good framerate and no graphic issues. Edit: the game uses now around 8.3 Gb of RAM according to taskmanager, 5.3 Gb free. Very nice at least. How to save your progress correctly: 1. create campaign. 2. build a vessel, name it and name the workspace (Second folder). 3 Build another vessel, name it differently and name the workspace with a different name (Second folder). Maybe exit game now. 4 load game and load the topmost autosave, usually the most recent. 5 load your first vessel from third folder. 6 load your second vessel from third folder and merge with the first vessel, rename the vessel and rename the workspace and save this new craft to the second folder. I have no issues with dissapearing craftfiles and saves, my campaign is going on smoothly with some five to six active vessels around. I hope this info might help some forumers to analyze their issues with the games stability. Hail the probe!
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Hi all, i just want to greet all the old forum members... i just played KSP2 this morning and it is stable and very smooth, what a nice experience now! Hail probe
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Aaah... oh. Horrible... and amusing. And horrible!
- 154 replies
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- crazy ideas
- near future tech
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... Booty-full!!!
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Hi, most impressive thread and details, awesome rocketing here, excellent pics! Thank you!
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Hi all, i am back and after reinstalling KSP again lurking in the forums. Some of you may remember me, say "Hi" if you like! I`m also waiting for KSP 2, it will be a blockbuster for sure! Hail the probe!
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eggselent
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Dres is weird: It show`s up in mapview, has lots of `roids loitering around it and seems to occupie a drastic inclination around Kerbol. Why would i visit this place? I still don`t know. Been there once in about 4500 hours of playtime... Dres is a psychological unconvenience...: It is there. But also not that much. @SQUAD please give Dres a feature worthwhile visiting... Easteregg, probably? Or recolor it more friendly? I think the inclination is the main showstopper here...
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... ALL HAIL THE NEW FORUM UI... (Bows down in front of PC)
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Nevermind, its gone now... just wondering about the new styles Took me a long time guessing to realize you put a timestamp under your posts. Why U do this (Imagine Cat Meme) ?