CobaltWolf Posted October 15, 2020 Author Share Posted October 15, 2020 34 minutes ago, Cdodders said: And now they are dead o7 Quote Link to comment Share on other sites More sharing options...
davidy12 Posted October 15, 2020 Share Posted October 15, 2020 (edited) 3 hours ago, CobaltWolf said: Bluedog Design Bureau v1.7.0 "огромный" is now available for KSP1.8.1 and 1.10.1! As always - this is a save breaking update! Please back up your saves before installing!!! Download:Github or Spacedock Next up, we go to Sarnus!!! PS: I'd get rid of the old Mercury (Hermes/Spica) IVA and just put in the Mk1 IVA. Fits the Mercury pod better. Edited October 15, 2020 by davidy12 Quote Link to comment Share on other sites More sharing options...
lajoswinkler Posted October 15, 2020 Share Posted October 15, 2020 I can't tell how satisfied I am over the fact this mod has yo-yo despin parts and spin decouplers. I always used KAS for this and it never worked that well. Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted October 15, 2020 Share Posted October 15, 2020 Congrats on the release! Now, if only KSRSS would update to new Kopernicus... Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted October 15, 2020 Share Posted October 15, 2020 Gut Quote Link to comment Share on other sites More sharing options...
DaveyJ576 Posted October 15, 2020 Share Posted October 15, 2020 5 hours ago, DaveyJ576 said: So here is a project for you. Being able to fly all of the proposed development models of the lunar module would be way cool. Dang. My timing could have been better. Missed the new update by that much! :-) Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted October 15, 2020 Share Posted October 15, 2020 (edited) 6 hours ago, CobaltWolf said: Bluedog Design Bureau v1.7.0 "огромный" is now available for KSP1.8.1 and 1.10.1! *Extreme hyperventilating* Edited October 15, 2020 by Vanamonde Trimmed for brevity. Quote Link to comment Share on other sites More sharing options...
Gojira Posted October 15, 2020 Share Posted October 15, 2020 I appreciate that the update name is just "huge" lmfao Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted October 15, 2020 Share Posted October 15, 2020 (edited) [snip] Thanks to the BDB dev team for their work over something like 10 months on this "Huge" update! Edited October 15, 2020 by Vanamonde Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 15, 2020 Author Share Posted October 15, 2020 7 minutes ago, Gojira said: I appreciate that the update name is just "huge" lmfao I messaged @Zarbon44 and was like "this means what I think it means right?" Quote Link to comment Share on other sites More sharing options...
Dat Kerbal Dude Posted October 15, 2020 Share Posted October 15, 2020 mmmmmmmmmmmmmmmmmmmmmmmmmmmmmm....... I wonder why the update names are always in russian... Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 15, 2020 Share Posted October 15, 2020 I'm old so I'm gonna wax poetic dad-style for one second, and say my congrats. The BDB team has every reason to be incredibly proud of what you've accomplished with this release. There are a lot of innovative and creative solutions in here, in addition to the fantastic texturing, modeling, and coding. Hats off to Zorg, the SAF stuff is a HUGE addition. I wish I knew who everyone on the team was, but Cobalt, Zorg and Jso have been big helps with figuring out how things work, so thank you. Also, a big thanks for doing all of this in public where you have to put up with humans while you're trying to get something creative done. That's an accomplishment on its own. Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted October 15, 2020 Share Posted October 15, 2020 Just now, Dat Kerbal Dude said: mmmmmmmmmmmmmmmmmmmmmmmmmmmmmm....... I wonder why the update names are always in russian... It's a running joke that BDB stuff has cyrillic-ized versions of text on its rockets. For instance, the RD-180 has "MYU" or something similar-looking on its nozzles, for "Muo". IIRC, Tantares has some english text too. Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 15, 2020 Share Posted October 15, 2020 5 minutes ago, Dat Kerbal Dude said: mmmmmmmmmmmmmmmmmmmmmmmmmmmmmm....... I wonder why the update names are always in russian... Its an old running joke within the KSP universe BDB is a soviet style Design Bureau making American rockets. Its a counterpoint to Tantares, which in universe is a US style private corporation making Soviet rockets. Quote Link to comment Share on other sites More sharing options...
Gojira Posted October 15, 2020 Share Posted October 15, 2020 (edited) Then shouldn't the RD180 have English lettering, since it's originally a Russian engine? Edited October 15, 2020 by Gojira Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 15, 2020 Share Posted October 15, 2020 Just now, Gojira said: Then shouldn't the RD180 have English lettering, since it's originally a Russian engine? Er lets say its been imported and rebranded Quote Link to comment Share on other sites More sharing options...
Bombaatu Posted October 15, 2020 Share Posted October 15, 2020 Are there any currently-maintained probes-first tech trees that are configured to work with BDB? Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 15, 2020 Share Posted October 15, 2020 4 minutes ago, Bombaatu said: Are there any currently-maintained probes-first tech trees that are configured to work with BDB? I'm not aware of any that are up to date with the new release. Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted October 15, 2020 Share Posted October 15, 2020 Some content trimmed for brevity. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted October 15, 2020 Share Posted October 15, 2020 The "Burke" hard landing probe will not survive impact at all (Not even with cheats) Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 15, 2020 Author Share Posted October 15, 2020 49 minutes ago, Minmus Taster said: The "Burke" hard landing probe will not survive impact at all (Not even with cheats) @Friznit I think this is going to be a common question - we need a guide on the wiki (maybe even a video demonstration?) for the hard lander. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted October 15, 2020 Share Posted October 15, 2020 (edited) 37 minutes ago, CobaltWolf said: @Friznit I think this is going to be a common question - we need a guide on the wiki (maybe even a video demonstration?) for the hard lander. Is it meant to impact with the striped side first? Edit: Scratch that, this technique does not work either. Edited October 16, 2020 by Minmus Taster Quote Link to comment Share on other sites More sharing options...
Jso Posted October 16, 2020 Share Posted October 16, 2020 3 hours ago, Bombaatu said: Are there any currently-maintained probes-first tech trees that are configured to work with BDB? This mod's pretty much probes first in stock. You really don't ever have to get into manned flight if you don't want to. But like Zorg said I doubt anything third party is up to date. Quote Link to comment Share on other sites More sharing options...
Delta dart Posted October 16, 2020 Share Posted October 16, 2020 Idea, Leo-1. I feel that it would suit this mod's uncompleted spacecraft roster. The craft would have to be a different command module due to the extra windows and the skids. It would have an extended nose housing a radar to track soviet satellites (could be replaced with science stuff) and to house the paraglider (proven possible without dependencies in KK's spacex pack fairing recovery). The service module would have a long boom as seen in some of the photos with a "stinger" package with a tightening and loosening cord to wrap around the satellite then release the package from the boom that could do some fun stuff to the satellite (Thinking that it could be replaced with a magnometer boom). Quote Link to comment Share on other sites More sharing options...
GoldForest Posted October 16, 2020 Share Posted October 16, 2020 1 hour ago, Delta dart said: Idea, Leo-1. I feel that it would suit this mod's uncompleted spacecraft roster. The craft would have to be a different command module due to the extra windows and the skids. It would have an extended nose housing a radar to track soviet satellites (could be replaced with science stuff) and to house the paraglider (proven possible without dependencies in KK's spacex pack fairing recovery). The service module would have a long boom as seen in some of the photos with a "stinger" package with a tightening and loosening cord to wrap around the satellite then release the package from the boom that could do some fun stuff to the satellite (Thinking that it could be replaced with a magnometer boom). I think @CobaltWolf Has said they won't do paraglidier Gemini. If you want Paraglider Gemini get KNES and the mod that allows its parasail to work. Quote Link to comment Share on other sites More sharing options...
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