Nils277 Posted March 6, 2016 Share Posted March 6, 2016 (edited) Have you ever said "I don't want to live on this planet anymore"? Now you can! We at Kerman & Kerman Orbit and SurfaceStructures are proud to present you the all new product line for Kerbals who want nothing more than to live onanother planet! We at Kerman & Kerman finally got out of the testing phase and now consider our parts to be usable. This mod adds several new parts that are designed to be used in a planetery base for the Kerbals.This includes Habitats, Greenhouse, Laboratory, a Cupola derivative, Command-Center and others. It is designed to fit with the other stock parts and feel as "Kerbal" as possible. Galleries Supported Mods You need the lastest version of ModuleManager to use the supported mods! Life Support:TAC Life Support, USI-LS, Snacks! Continued, Kerbalism, DeepFreeze (Continued), Ioncross, ECLSS, IFI-Life Support Gameplay: (SETI) Community-Tech-Tree, Kerbal Inventory System (KIS), Kerbal Attachment System (KAS), RemoteTech, KabinKraziness, Raster-Prop-Monitor, Connected-Living-Spaces, KeepFit, SCANsat, Surface Experiment PackJSI Advanced Transparent Pods, Extraplanetary Launchpads, OSE Workshop, Near Future Electrical Propulsion:Modular Fueltanks, Realfuels, Stockalike Realfuel @ibanix, @DStaal, @dboi88, @Merkov and @tsaven are working on a patch to support UKS. You can find the thread here: KPBS/MKS Integration Pack (outdated by now) DownloadPlease remove the folder of older versions of this Mod before installing! TAC-LS Spreadsheet Additional Downloads: Sample Craft, Templates to tinker with, Deprecated parts The source code is available on GitHub Languages Español by @Rafael acevedo and @fitiales Русский by @Dr. Jet 中国语文 by @vosskftw and @q654517651 Deutsch by @DasSkelett and @Nils277 Italiano by @Simog Portugues do Brasil by @VaPaL, @MaximumThrust @Daniel Prates and MarcosEduardo2007 Français by don-vip Looking for help: If anyone is interested to translate KPBS into Japanese or finish Brazilian Portuguese, please let me know! You can find all the texts that need translation here: KPBS Texts. Support and bug reports If you encounter a bug with Kerbal Planetary Base Systems, please follow these instructions to report it.Most important: I need the LOG FILE. Otherwise i won't be able to help! License The art assets are licensed under: CC-BY-NCThe plugin code is licensed under: Apache License 2.0 This mod redistributes the Community Category Kit and Community Resource Pack from @RoverDude and contains parts for Deepfreeze that are made by @JPLRepo and @MerlinsMaster. They are licensed under: Edited April 28, 2022 by Nils277 Update to 1.6.15 Quote Link to comment Share on other sites More sharing options...
Garibaldi2257 Posted March 6, 2016 Share Posted March 6, 2016 congrats on the release Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted March 6, 2016 Share Posted March 6, 2016 WOOT! Downloading now. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 6, 2016 Share Posted March 6, 2016 Congrats on the release Quote Link to comment Share on other sites More sharing options...
theJesuit Posted March 6, 2016 Share Posted March 6, 2016 This mod has become a staple of my mod folder due to its quality and the way in which you have supported and developed it. Congratulations on your release and well done. Thank you for creating it and your hard work! Peace. Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted March 6, 2016 Share Posted March 6, 2016 @Nils277 The flexible tube texture seems to be MIA. "That was milk" ROFLMAO Quote Link to comment Share on other sites More sharing options...
Nils277 Posted March 6, 2016 Author Share Posted March 6, 2016 25 minutes ago, Garibaldi2257 said: congrats on the release 6 minutes ago, RoverDude said: Congrats on the release Thanks 1 minute ago, Tex_NL said: @Nils277 The flexible tube texture seems to be MIA. "That was milk" ROFLMAO Hmm...i have missed to fix that one when moving the parts to another folder structure. Will be done in a sec. Quote Link to comment Share on other sites More sharing options...
Rafael acevedo Posted March 6, 2016 Share Posted March 6, 2016 Congrats on the release Quote Link to comment Share on other sites More sharing options...
Eleusis La Arwall Posted March 6, 2016 Share Posted March 6, 2016 Congrats on the release! Definitely my favorite base-mod. Keep up the great work. Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted March 6, 2016 Share Posted March 6, 2016 Too bad. The new Central Hub doesn't fit in an ILC-18k KAS container. Oh well. At least now I have to actually think about how I get one to my base on Minmus. Quote Link to comment Share on other sites More sharing options...
Nils277 Posted March 6, 2016 Author Share Posted March 6, 2016 1 minute ago, Tex_NL said: Too bad. The new Central Hub doesn't fit in an ILC-18k KAS container. Oh well. At least now I have to actually think about how I get one to my base on Minmus. The fix for the KAS-Tube is uploading now! Quote Link to comment Share on other sites More sharing options...
davidy12 Posted March 6, 2016 Share Posted March 6, 2016 @Nils277: AT LAST!!!!!! THANKS SO MUCH FOR RELEASING THIS BUDDY!!!! Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted March 6, 2016 Share Posted March 6, 2016 (edited) 19 minutes ago, Nils277 said: The fix for the KAS-Tube is uploading now! Booting up KBPS 1.0.1 now. Now they're back again. This has been one of my favourite mods ever since I first saw it. Keep up the good work @Nils277. Edited March 6, 2016 by Tex_NL Quote Link to comment Share on other sites More sharing options...
Rafael acevedo Posted March 6, 2016 Share Posted March 6, 2016 (edited) Great weekend for all, my favorite mod got a full release with some nifty pieces, and it also got support from another great base mod pathfinder, so what better way to slow it than building a base Edited March 6, 2016 by Rafael acevedo adding pic Quote Link to comment Share on other sites More sharing options...
Nils277 Posted March 6, 2016 Author Share Posted March 6, 2016 21 minutes ago, Rafael acevedo said: Great weekend for all, my favorite mod got a full release with some nifty pieces, and it also got support from another great base mod pathfinder, so what better way to slow it than building a base Looks nice. I really have to check out Pathfinder :-) Quote Link to comment Share on other sites More sharing options...
Deimos Rast Posted March 6, 2016 Share Posted March 6, 2016 congrats on the full release - I've been using this mod forever; I really like the TACLS integration especially. One suggestion: that file...you know the one...that causes it to triple list K&K products in the manufacturer's tab in Filter Extension's...no me gusta. I finally deleted it, much better now! Anyway, congrats again, a definite quality product. Quote Link to comment Share on other sites More sharing options...
tater Posted March 6, 2016 Share Posted March 6, 2016 Awesome work, Nils! Quote Link to comment Share on other sites More sharing options...
Glaran K'erman Posted March 6, 2016 Share Posted March 6, 2016 Congratulations on the release! Consider this a must have, been looking forward to this Quote Link to comment Share on other sites More sharing options...
Nils277 Posted March 6, 2016 Author Share Posted March 6, 2016 1 hour ago, Deimos Rast said: congrats on the full release - I've been using this mod forever; I really like the TACLS integration especially. One suggestion: that file...you know the one...that causes it to triple list K&K products in the manufacturer's tab in Filter Extension's...no me gusta. I finally deleted it, much better now! Anyway, congrats again, a definite quality product. Do you mean the KPBS_config file? In there you can turn that off. Especially when filterextensions is installed, this is recommended. Are some parts listed under multiple manufacturers? Quote Link to comment Share on other sites More sharing options...
Deimos Rast Posted March 6, 2016 Share Posted March 6, 2016 5 minutes ago, Nils277 said: Do you mean the KPBS_config file? In there you can turn that off. Especially when filterextensions is installed, this is recommended. Are some parts listed under multiple manufacturers? Yup, yup, and yup, that's what I did. I had 3 listings for the different branches for K&K (life support, and such). Not a big deal, but the only thing I can think of to give feed back on. Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted March 6, 2016 Share Posted March 6, 2016 (edited) Very weird things started to happen at my Mun and Minmus bases with the new KBPS. Window lights switched off whenever I returned to my base and when landing a craft near one it vanished whenever it came within physics range. Sadly I had to revert back to 0.2.10. I really like the new parts but considering the work required to completely replace my bases I'd rather wait a few more weeks till KSP1.1. Luckily I made a back-up before I changed versions so nothing is lost. Edited March 6, 2016 by Tex_NL Quote Link to comment Share on other sites More sharing options...
Nils277 Posted March 6, 2016 Author Share Posted March 6, 2016 2 minutes ago, Deimos Rast said: Yup, yup, and yup, that's what I did. I had 3 listings for the different branches for K&K (life support, and such). Not a big deal, but the only thing I can think of to give feed back on. Ah, now I understand. You are right, three manufacturers might be a bit over the top. I put that on the list of things to optimize in the future ;-) Quote Link to comment Share on other sites More sharing options...
Scotius Posted March 6, 2016 Share Posted March 6, 2016 Congratulations It's one of the best base mods in existence - it's good to have it released as full version. Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted March 6, 2016 Share Posted March 6, 2016 Great work Nils. Congrats you have finally gone full release. Quote Link to comment Share on other sites More sharing options...
Nils277 Posted March 6, 2016 Author Share Posted March 6, 2016 (edited) 1 hour ago, Tex_NL said: Very weird things started to happen at my Mun and Minmus bases with the new KBPS. Window lights switched off whenever I returned to my base and when landing a craft near one it vanished whenever it came within physics range. Sadly I had to revert back to 0.2.10. I really like the new parts but considering the work required to completely replace my bases I'd rather wait a few more weeks till KSP1.1. Luckily I made a back-up before I changed versions so nothing is lost. Oh no, i'm very sorry this has happened. The save does work when you reinstall 0.2.10? Could you send me a log file or better the save (with a list of other installed mods) so that i can take a look at it? (And hopefully find a way to fix that) 32 minutes ago, JPLRepo said: Great work Nils. Congrats you have finally gone full release. Thanks Edited March 6, 2016 by Nils277 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.