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[1.12.5] Restock - Revamping KSP's art (August 28)


Nertea

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KSP 1.12.5     

Restock [1.5.0] 
Last Updated August 28, 2024

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Release Album

It's no secret that some of KSP's artwork is not great. Placeholder art made by a number of amateur artists throughout the game's development has resulted in a scattered mess of styles and qualities which is most evident in the part artwork. Recently Squad seems to be attempting to do something to attempt to address it, but they're taking the art in a direction we stylistically disagree with and does not solve the inconsistency issues that plague the game. Because of this number of community members have come together to try to create a project that revamps KSP's art. This project has the following goals:

  • Create a unity of design and style for all parts: In order to minimize work we'll be targeting the revised aircraft parts, which are the largest consistent block of parts.
  • Preserve the general aesthetic of KSP: We will do our best to keep the stylings of the more iconic parts while updating quality and fidelity.
  • Create consistency in detail level: no more 4k textures for tiny parts!
  • Minimize performance impact: use atlasing and efficient texturing to limit the need for any kind of better hardware than base KSP.
  • Do not affect gameplay or part balance

Features

  • About 250 revamped parts (so far!) focusing on the ones that are used most in construction
  • New part variants where they made sense 
    • Boattail, compact and regular variants for engines
    • Orange insulated 3.75m tanks!
    • Gold foil-wrapped probe cores
  • New engine effects for all engines 

Check out the part replacement list for it is LARGE.

  Reveal hidden contents

Asset Blacklisting

Restock uses a novel method to stop KSP from loading stock assets - a blacklist file. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. However, this method may break mods that depend on the stock assets. There is an easy way around this as we provide a method to whitelist files. Check the entry on the Restock Wiki for more information about this. 

Known Issues

Please check the issues list for more information on known issues. Some mods are currently not compatible, here's the ones we know about and some fixes. 

  • RemoteTech: Some parts will need to be whitelisted, no ETA

 

Frequently Asked Questions

Q: Will this break my existing stock craft if I add/remove it?
A: It will not.

Q: Did you change aerodynamics/colliders/drag cubes?
A: We minimized the impact as much as possible. Let us know if you have a concern.

Q: I don't like what you did with XXXX. How do I get rid of it?
A: We wrote a whole page about it.

Q: Something broke! My mod that uses the stock assets isn't loading!
A: Look at the Asset Blacklisting section above

Q: Will you redo the IVAs?
A: Nope.

Q: Will you redo more parts?
A: Yes.

Q: I found a bug, what do I do?
A: Stay calm. Ask here if anyone else sees it. If not, post on our Issues board with
screenshots/logs/reproduction steps.

Q: I see you added some more variants? Can you add more? Every part in purple?
A: Nope.

Dependencies (Required and Bundled)

  • Module Manager 

 

 

 

Licensing

  • All configs are distributed under the MIT License
  • All art assets (textures, models, animations) are distributed under an All Rights Reserved License.
  • All plugin code is distributed under the LGPL
  • All bundled mods are distributed under their own licenses.

 

 

DOWNLOAD 
MIRRORS

Primary (SpaceDock)
Tertiary (Github)

Issue Tracking and Source

 

KSP 1.12.5   

Restock+ [1.5.0] 
Last Updated August 28, 2024

We believe that there are a number of places where KSP is missing key parts - for example, the 3.75m, 1.875m and 0.625m size classes are a little sparse. Restock+ aims to create parts that fill these niche, and is a carefully curated, fully optional project (that requires Restock to be installed of course).

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Release Album

Here's the list of new parts. 

  Reveal hidden contents

Some of these parts overlap in purpose if the Making History expansion is installed and will not show up if this is the case.

Frequently Asked Questions

Q: How did you choose what parts to add?
A: Typically these parts are missing from size classes. 3.75m and 1.875m parts for example lack basic conveniences such as orbital engines, drone cores and batteries. 

Q: Will you add xxxx?
A: Probably not.

Q: What's going on with the Making History-like parts
A: If you own Making History, the Restock+ parts that overlap with the MH parts
(fuel tanks, etc), will not be added. Instead, those parts will have their art replaced.

Q: I found a bug, what do I do?
A: Stay calm. Ask here if anyone else sees it. If not, post on our Issues board with
screenshots/logs/reproduction steps.

Dependencies (Required)

  • Module Manager 
  • Restock

 

Licensing

  • All configs are distributed under the MIT License
  • All art assets (textures, models, animations) are distributed under an All Rights Reserved License.
  • All plugin code is distributed under the LGPL
  • All bundled mods are distributed under their own licenses.

DOWNLOAD  
MIRRORS

Primary (SpaceDock)
Tertiary (Github)

Issue Tracking and Source


Awesome People Contributors

Artists Plugin Code  Lead Testers

 

Support Us

If appreciate the blood, sweat and tears that has been put into this project, please support us with a donation! It will be used to buy coffee/beer/assuage significant others and we really appreciate it.

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Incredible effort to all those involved. It's been a hard slog but it's amazing to see such a project come to fruition (albeit not finished entirely) to give the community the visual fidelity and aesthetic that they truly deserve.

Also, on behalf of Tyko and I, I apologise wholeheartedly for the stress and pain caused to the art contributors for this project... I think between us we officially opened over 200 issues against the parts, not counting the countless other deliberations we raised in conversation. Thanks for putting up with us team!

Edited by Poodmund
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Congratulations to everyone who worked on this! Truly outstanding!

Look at this filthy gas generator! :o

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Poodle is cool now!

Am back to actually using stock parts :cool:

Edited by Zorg
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  On 3/6/2019 at 8:46 AM, MaximumThrust said:

This is what I would call "Making History". This will be remembered by the whole community for years and years to come. You and the whole team have changed KSP forever.

Thanks! 

Expand  

They're all official devs in my eyes, that's for sure. This is an astounding effort, for all those involved you deserve a drink on me, at the very least. @Nertea, do we have a donation link for the team? :)

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Blown out of the water by the new eye candy this mod is offering! Now using stock part finally is fun! Thanks for making this and congrats to the entire development team for the effort and time they have put into this and continue to put into this!

Thanks so much!

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Wow!  Congrats on this great achievement.

I'm wondering how two other mods will interact with this, particularly as they respectively also fill in a lot.

While they both cover a lot more, @Snark's Missing History has a number of fill-in 1.875m parts.  And RLA Reborn, currently maintained by @linuxgurugamer, has a number of 0.625m parts as well as many alternates LF engines.

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"All rights reserved"

I wish you guys a long reign! Maybe Squad will wanna buy :D

 

Edit: What about Real Plume? I assume it's a good idea to get rid of it for now? Sorry, if it's not the right place to ask this question.

Edit2: I found some minor bugs. Entry costs on the first research node got all bamboozled in my career playthrough, when I unlocked these parts, no funds were drained from my account. Curiously, all the other nodes behaved perfectly normal. In the second screenshot, you can see some Z-fighting in natural habitat, as KSP loaded two models simultaneously. This one fixed itself after clicking the little change variant icon. 

So yeah, no biggie, I thought I'd drop it here anyway.

Edit3: And of course, there is the elephant in the room: PaRaChUtEs aRe sLiGtHly tOo NarrRow aT tHe BaSe! How dare you!

Edited by MuchozolF
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