GoldForest Posted January 21, 2023 Share Posted January 21, 2023 Hmmmm. Don't know if real or if Matt is trolling us. Link to comment Share on other sites More sharing options...
Pthigrivi Posted January 21, 2023 Share Posted January 21, 2023 8 minutes ago, dave1904 said: What complex new systems are coming out on day 1 of early access? From what I see its KSP 1 sandbox with different visuals. Well the UI has been completely overhauled, procedural wings and other parts added, planets surfaces are all rebuilt, acceleration under timewarp is new. What I mean though are complex new systems like colonies, interstellar, new progression mechanics, much more in depth resource systems are being spread out and introduced piece by piece so there’s time to really refine and get community feedback on each part. Link to comment Share on other sites More sharing options...
Deddly Posted January 21, 2023 Share Posted January 21, 2023 2 hours ago, Bej Kerman said: I also hear it was probably shot from the unity editor Well, that wouldn't be beta footage. Link to comment Share on other sites More sharing options...
JoeSchmuckatelli Posted January 21, 2023 Share Posted January 21, 2023 50 minutes ago, GoldForest said: Hmmmm. Don't know if real or if Matt is trolling us. If not manipulated - then my 'weight of the milk left in the carton' guess was solid. Link to comment Share on other sites More sharing options...
GoldForest Posted January 21, 2023 Share Posted January 21, 2023 3 minutes ago, JoeSchmuckatelli said: If not manipulated - then my 'weight of the milk left in the carton' guess was solid. He could just be trolling us with a status update or a renamed exe file. Also, Danny2462 is in the server now... things are going to get crazy when KSP 2 launches. Link to comment Share on other sites More sharing options...
Bej Kerman Posted January 21, 2023 Share Posted January 21, 2023 1 hour ago, dave1904 said: What complex new systems are coming out on day 1 of early access? From what I see its KSP 1 sandbox with different visuals. Oh, we get that a lot. Typically from people who don't factor in the new codebase, the optimization that the devs have painstakingly explained in their dev diaries, the basic QOL changes like improved maneuver nodes, etc. Link to comment Share on other sites More sharing options...
The Aziz Posted January 21, 2023 Share Posted January 21, 2023 1 hour ago, GoldForest said: Also, Danny2462 is in the server now... things are going to get crazy when KSP 2 launches. Danny hasn't uploaded a video for just over a year, I wouldn't count on it. Link to comment Share on other sites More sharing options...
magnemoe Posted January 21, 2023 Share Posted January 21, 2023 6 minutes ago, The Aziz said: Danny hasn't uploaded a video for just over a year, I wouldn't count on it. KSP 2 tester under an NDA Longshot but might be an option. Or he is on an quest. Link to comment Share on other sites More sharing options...
JoeSchmuckatelli Posted January 21, 2023 Share Posted January 21, 2023 (edited) Um. Steam's graphic for EA looks different to me. Kerbal Space Program 2 on Steam (steampowered.com) Like... they're calling EA only one step on the roadmap; the first step. Science (which I thought would be a stage in EA) now looks like it's own thing... ala once 'Science' drops, EA has ended. My first impression from the announcement was: Quote EARLY ACCESS Sandbox -> Science -> Colonies -> Interstellar -> etc. Now the graphic looks (to me) like it describes the rollout of the game thusly: 1. Early Access 2. Science 3. Colonies 4. Interstellar Under this interpretation - EA is a stage, distinct from Science. Like, Science and Colonies and etc. are not features of EA but distinct rollouts. So EA ends when Science begins. Anyone else see what I mean? Was it always this way - or did the graphic change? I compared it to the official page - and again; it looks like Early Access is only Sandbox Kerbal Space Program 2 on Steam (steampowered.com) EDIT - Okay; I went and looked at videos from back then, and it looks like the graphic is the same - but I've been reading it wrong. Science comes after EA, rather than being a part of EA. (Or at least that's how I decypher the graphic) If I'm correct, this could impact the EA 'discount period'; meaning EA gets the discount but when Science rolls, the retail pricing may be in effect. Edited January 21, 2023 by JoeSchmuckatelli Link to comment Share on other sites More sharing options...
Bej Kerman Posted January 21, 2023 Share Posted January 21, 2023 7 minutes ago, JoeSchmuckatelli said: Was it always this way yes Link to comment Share on other sites More sharing options...
JoeSchmuckatelli Posted January 21, 2023 Share Posted January 21, 2023 Just now, Bej Kerman said: yes I'm having difficulty with this - because my 'new' graphic interpretation doesn't mesh with the FAQ text: Quote The 1.0 version of KSP 2 will include significantly more features than the Early Access version, such as what you see on the roadmap plus other items added along the way. This includes: · More parts and the opportunity for more creative builds · More star systems and hidden anomalies · Improved quality of life and onboarding to open up the vast beauty of space to even more players · Continued performance improvements and visual updates We can’t wait for you to join us on this journey into the stars! The FAQ suggests my first impressions were correct Link to comment Share on other sites More sharing options...
Snafu225 Posted January 21, 2023 Share Posted January 21, 2023 1 minute ago, JoeSchmuckatelli said: I'm having difficulty with this - because my 'new' graphic interpretation doesn't mesh with the FAQ text: Quote Yeah EA doesn't end with "Science"-Update. It ends with 1.0, which is past "multiplayer" Link to comment Share on other sites More sharing options...
Missingno200 Posted January 21, 2023 Share Posted January 21, 2023 (edited) 7 hours ago, MechBFP said: Have you ever seen any game advertise itself using the worst settings possible on purpose? I can't think of any using the worst settings possible off of the top of my head, HOWEVER the ROBLOX TV advertisement from 2010-ish used the default settings, rather than tweaking the settings that were accessible in ROBLOX Studio's settings. They could've gotten a whole lot more out of it had they tweaked the settings, green screen skyboxes aside. So, not quite "worst settings possible", but it isn't "best settings possible available to the developers" or even "best settings available to the player" either. Edited January 21, 2023 by Missingno200 I forgot that ROBLOX had a whole load of developer exclusive shaders they didn't use for the TV ad. Link to comment Share on other sites More sharing options...
Stephensan Posted January 21, 2023 Share Posted January 21, 2023 also no idea if these have been posted.. highest res i have seen, Link to comment Share on other sites More sharing options...
MechBFP Posted January 21, 2023 Share Posted January 21, 2023 (edited) 6 hours ago, Bej Kerman said: You're forgetting the answer that the devs already gave us; different builds of the game I also hear it was probably shot from the unity editor, another likely possibility. Well you’re not wrong, that is a possibility too, but using an outdated or incomplete version of the game to create screenshots that they are posting onto the various sales platforms seems like a really, really, dumb thing to do so I figured I would give them more credit than that. Edited January 21, 2023 by MechBFP Link to comment Share on other sites More sharing options...
Missingno200 Posted January 21, 2023 Share Posted January 21, 2023 (edited) 36 minutes ago, Stephensan said: also no idea if these have been posted.. (Pictures on Imgur) highest res i have seen, Aliasing aside, those look pretty darn good. Were these on Steam or where were they posted? 20 minutes ago, MechBFP said: ... but using an outdated or incomplete version of the game to create screenshots that they are posting onto the various sales platforms seems like a really, really, dumb thing... Tell me you don't look at how Valve games are marketed without telling me that you don't look at how Valve games are marketed On a serious note, this is surprisingly common. It's gotten less common over the years, but game boxes used to almost ALWAYS contain screenshots from an earlier version of the game. Command and Conquer Generals has screenshots what appear to be just a little bit after the E3 reveal, featuring a red GLA with a prototype Scorpion tank meant for China back when China was green and hit n' run. In terms of Steam, Valve's Team Fortress 2 still has screenshots from the era where they just recreated Team Fortress Classic in Source. Counterstrike 1.6 shows screenshots of the game from before 1.4, AND 1.4 was way before Steam itself! Edited January 21, 2023 by Missingno200 Added a line break for readability reasons. Link to comment Share on other sites More sharing options...
Stephensan Posted January 21, 2023 Share Posted January 21, 2023 3 minutes ago, Missingno200 said: Aliasing aside, those look pretty darn good. Were these on Steam or where were they posted? Tell me you don't look at how Valve games are marketed without telling me that you don't look at how Valve games are marketed On a serious note, this is surprisingly common. It's gotten less common over the years, but game boxes used to almost ALWAYS contain screenshots from an earlier version of the game. Command and Conquer Generals has screenshots what appear to be just a little bit after the E3 reveal, featuring a red GLA with a prototype Scorpion tank meant for China back when China was green and hit n' run. Valve's Team Fortress 2 still has screenshots from the era where they just recreated Team Fortress Classic in Source. Counterstrike 1.6 shows screenshots of the game from before 1.4, AND 1.4 was way before Steam itself! These were from the Intercept Games Discord, in the KSP-2 Section, in #ksp2-screenshots... Posted by Nerdy_Mike#1690 Posted 1/20/23 on at 13:52 at (GMT-6) Link to comment Share on other sites More sharing options...
intelliCom Posted January 21, 2023 Share Posted January 21, 2023 12 hours ago, GoldForest said: I think it's pretty much accepted at this point that they are the planets of the Kerboler system. There's nothing else they could be really. Courtesy of @K^2 (Spoilers for anyone who hasn't seen the arch) Hide contents From left to right: Moho, Kerbol, Eve + Gilly, Duna + Ike, Jool + Laythe + Vall + Tylo + Bop + Pol. Oh, that's new to me. So if the arch were more complete, Kerbin should be somewhere on the left side? Link to comment Share on other sites More sharing options...
pmborg Posted January 22, 2023 Share Posted January 22, 2023 (edited) HARDWARE IS READY from this side to Test KSP 2.0 Beta Edited January 22, 2023 by pmborg Link to comment Share on other sites More sharing options...
Drakenred65 Posted January 22, 2023 Share Posted January 22, 2023 9 hours ago, GoldForest said: Hmmmm. Don't know if real or if Matt is trolling us. Well the ksp 2 videos are already being launched. In case you missed it, Scott Manly re …. Link to comment Share on other sites More sharing options...
GoldForest Posted January 22, 2023 Share Posted January 22, 2023 43 minutes ago, Drakenred65 said: Well the ksp 2 videos are already being launched. In case you missed it, Scott Manly re …. Nice try. Link to comment Share on other sites More sharing options...
Drakenred65 Posted January 22, 2023 Share Posted January 22, 2023 (edited) A 8 minutes ago, GoldForest said: Nice try. To be totally fair he had fewer problems flying the number 2 than I did. I think I messed up the fuel use. Edited January 22, 2023 by Drakenred65 Link to comment Share on other sites More sharing options...
GoldForest Posted January 22, 2023 Share Posted January 22, 2023 4 hours ago, intelliCom said: Oh, that's new to me. So if the arch were more complete, Kerbin should be somewhere on the left side? That's the belief, yes. When complete it should look something like: Eeloo, Dres, Kerbin, Moho, Kerbol, Eve, Duna, Jool, (Possibly planet 8) Link to comment Share on other sites More sharing options...
xXIndestructibleEVAXx Posted January 22, 2023 Share Posted January 22, 2023 Potential discovery that may calm some nerves: In a lot of the pictures where people say there isn't any atmospheric scattering, I think there actually is, it's just very faint. For example, in the new batch of pictures from discord, if you look in the top right corner of the shot looking down at the space center, you can see that the ground is tinted faintly blue. Additionally, in the picture from the steam page of the huge 8 engine plane over mountains, if you look very carefully at the mountains on the horizon (particularly on the left side) you can see that the mountains further away are more washed out than mountains closer to the camera. It's very faint and subtle. IDK why they would seemingly turn atmospheric scattering all the way down, but I do believe it's still there. Link to comment Share on other sites More sharing options...
dave1904 Posted January 22, 2023 Share Posted January 22, 2023 19 hours ago, Bej Kerman said: Oh, we get that a lot. Typically from people who don't factor in the new codebase, the optimization that the devs have painstakingly explained in their dev diaries, the basic QOL changes like improved maneuver nodes, etc. I factor in those things but they dont change anything. If the game is not performing well they are well aware of that and do not need us to tell them. The new features are things they knew we wanted from KSP 1 so they are aware of what we want. Early access is a way to make money and an excuse to release an incomplete game. Unacceptable and people defending developers with large publishers behind them are exactly why we have so many incomplete and broken games being released. They told us they were releasing a feature complete game. I expect them to do so and the fact that we have early access is another sign that things are not going to plan and thats always a very bad thing. Another big issue with early access is dlc. They release 1.0 in 1 or 10 years and then some dlc a month later. Half the community will go insane that they payed for the development of the DLC. Link to comment Share on other sites More sharing options...
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