Elro2k Posted October 9, 2022 Share Posted October 9, 2022 18 hours ago, AstroKerbal1B said: Is there any way to change the logos and signs to the real Falcon 9 livery? There is a real logo addon somewhere on this thread that I use, if I recall it might be a part of the realism overhall plugin? Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 17, 2022 Share Posted October 17, 2022 Hiya. A while back you added support for Independent Throttle to the Octopus engine (thank you again!). I've noticed a small difference in behavior when compared to stock, so I thought I'd mention it in case it's something simple. When Independent Throttle is enabled via mouse click, it behaves correctly. But when activated via action group it does not display the throttle slider. Happy to provide more info/logs/mod list if necessary. Quote Link to comment Share on other sites More sharing options...
Gabrielbrousse Posted October 20, 2022 Share Posted October 20, 2022 Hello i would have liked to do a starship (gojira) but there is a lot of missing texture and all the parts name is DEPRECATED did you know how to fix that ? thank to have read me and have a good day Quote Link to comment Share on other sites More sharing options...
GoldForest Posted October 20, 2022 Share Posted October 20, 2022 11 minutes ago, Gabrielbrousse said: Hello i would have liked to do a starship (gojira) but there is a lot of missing texture and all the parts name is DEPRECATED did you know how to fix that ? thank to have read me and have a good day Starship is no longer supported by this mod. See this mod for Starship and superheavy: Quote Link to comment Share on other sites More sharing options...
Gabrielbrousse Posted October 20, 2022 Share Posted October 20, 2022 2 minutes ago, GoldForest said: Starship is no longer supported by this mod. See this mod for Starship and superheavy: Ok sorry thank you verry much Quote Link to comment Share on other sites More sharing options...
GoldForest Posted October 20, 2022 Share Posted October 20, 2022 38 minutes ago, Gabrielbrousse said: Ok sorry thank you verry much No need to apologize. You're welcome Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 25, 2022 Share Posted October 25, 2022 Launching a fully expendable Falcon 9 Heavy from the Cape, carrying Dragonfly to Titan. Quote Link to comment Share on other sites More sharing options...
Damon Posted November 3, 2022 Author Share Posted November 3, 2022 Hi all! Been a while! Since Falcon Heavy's latest flight, I found the need to give this mod some new features. Starting today, I will revamp a few parts to make them look better. One of them will be ghidorah's octaweb. More details soon! I also updated TE to fix a few issues: Version 6.1.0 Added actuated pusher inside Ghidorah Interstage Fixed Independent Throttle Action ( @OrbitalManeuvers! ) Fixed cfg syntax errors Fixed SN15 parts still showing up in categories list Fixed ActuateOut not persisting through vessel reloads Fixed Gimbal lock not functioning properly on symmetrical parts Removed last remains from Gojira Removed HabUtils.dll since it is no longer used Updated Tundra Plugin to inherit new features from SEP plugin Many thanks to @SofieBrink for keeping the Tundra plugin up to date! If there are any issues, please let me know! Happy launches! Quote Link to comment Share on other sites More sharing options...
BlackDinoShadows Posted November 3, 2022 Share Posted November 3, 2022 (edited) @Damon I have a question, if you make the waterfall configuration for the octaweb will it look like the Super Heavy from TE 5.1? I thought it was very nice And can you make the no legs skin of booster for the "toggle soot" for the expandable Falcon Heavy/9 Edited November 3, 2022 by BlackDinoShadows Quote Link to comment Share on other sites More sharing options...
alberro+ Posted November 4, 2022 Share Posted November 4, 2022 6 hours ago, Damon said: Hi all! Been a while! Since Falcon Heavy's latest flight, I found the need to give this mod some new features. Starting today, I will revamp a few parts to make them look better. One of them will be ghidorah's octaweb. More details soon! I also updated TE to fix a few issues: Version 6.1.0 Added actuated pusher inside Ghidorah Interstage Fixed Independent Throttle Action ( @OrbitalManeuvers! ) Fixed cfg syntax errors Fixed SN15 parts still showing up in categories list Fixed ActuateOut not persisting through vessel reloads Fixed Gimbal lock not functioning properly on symmetrical parts Removed last remains from Gojira Removed HabUtils.dll since it is no longer used Updated Tundra Plugin to inherit new features from SEP plugin Many thanks to @SofieBrink for keeping the Tundra plugin up to date! If there are any issues, please let me know! Happy launches! Can't wait to see the octaweb revamp. Really glad to see this mod getting the love it deserves. Small suggestion, it'd be really cool to see the Falcon 5 implemented into Tundra someday. Quote Link to comment Share on other sites More sharing options...
SofieBrink Posted November 4, 2022 Share Posted November 4, 2022 On 10/17/2022 at 7:53 PM, OrbitalManeuvers said: Hiya. A while back you added support for Independent Throttle to the Octopus engine (thank you again!). I've noticed a small difference in behavior when compared to stock, so I thought I'd mention it in case it's something simple. When Independent Throttle is enabled via mouse click, it behaves correctly. But when activated via action group it does not display the throttle slider. Happy to provide more info/logs/mod list if necessary. Hiya, just wanted to say this bug has now been fixed in the mos recent update. But i also wanted to thank you for the absolutely awesome way you reported and showed this bug. Made it very simple to find and patch. Sofie Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted November 14, 2022 Share Posted November 14, 2022 (edited) How do I dock the Rodan crew capsule? It wont accept any docking port and there doesnt seem to be one that comes with the mod. Edit: I got the C100 Mk2 docking port active/passive to accept eachother. Not sure what mod they're from. This one im assuming as the active one seems to fit really nice on the Rodan pod. What other ports can I use? Edited November 14, 2022 by Motokid600 Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted November 14, 2022 Share Posted November 14, 2022 1 hour ago, Motokid600 said: I got the C100 Mk2 docking port active/passive to accept eachother. Not sure what mod they're from. Those are from Benjee's shared assets mod. I use those for Crew Dragon and space stations docking ports, along with the C-200 for construction ports. Quote Link to comment Share on other sites More sharing options...
ColeKSP Posted November 29, 2022 Share Posted November 29, 2022 Does anyone have an updated RO config for this mod or know of a plan to release one that is more updated than this one https://github.com/nessux/TundraExploration4RO Quote Link to comment Share on other sites More sharing options...
Bill Kerman0623 Posted November 30, 2022 Share Posted November 30, 2022 Good job!!! But why I can not see Starship in my KSP???Is it need RO? Quote Link to comment Share on other sites More sharing options...
davide96 Posted December 15, 2022 Share Posted December 15, 2022 hi all guys, I have a question, how can I modify the quantity of the fuel in the falcon 9 first and second stage?? and in the crew dragon hoc can I increase the quantity of monopropellant? it seems that I'm not able to find the correct cfg file in the "tundra exploration" folder. thanks guys Quote Link to comment Share on other sites More sharing options...
RiccRacc Posted December 18, 2022 Share Posted December 18, 2022 there needs to be a parachute solution because currently we have to use bad looking stock parachutes kks space x pack does very good with this but that mod dosent have any inventory and the dragon capsules are huge Quote Link to comment Share on other sites More sharing options...
vanlock Posted February 22, 2023 Share Posted February 22, 2023 Really amazing mod, thank you so much for all your work Damon Looking forward to future updates, i'm very curious about your work on rosetta and New Horizons ! Quote Link to comment Share on other sites More sharing options...
Damon Posted February 24, 2023 Author Share Posted February 24, 2023 Just an update; This mod will be coming to KSP2 once part modding is possible! I am really hyped to make this mod even better and I cannot wait to start. So stay tuned! Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted February 24, 2023 Share Posted February 24, 2023 Will there be anymore updates to the mod for KSP1? Quote Link to comment Share on other sites More sharing options...
vanlock Posted February 24, 2023 Share Posted February 24, 2023 I'm not intending to buy KSP2 just yet so yes I really hope you will continue maintaining your mod for KSP1 Quote Link to comment Share on other sites More sharing options...
Damon Posted February 26, 2023 Author Share Posted February 26, 2023 On 2/24/2023 at 10:07 AM, xD-FireStriker said: Will there be anymore updates to the mod for KSP1? On 2/24/2023 at 3:49 PM, vanlock said: I'm not intending to buy KSP2 just yet so yes I really hope you will continue maintaining your mod for KSP1 I will try and figure out a way to make it easy to port new stuff for both versions! Quote Link to comment Share on other sites More sharing options...
towermom9 Posted March 4, 2023 Share Posted March 4, 2023 On 2/26/2023 at 11:05 PM, Damon said: I will try and figure out a way to make it easy to port new stuff for both versions! yooo thx man ksp2 run like excrements ok iGPU's Quote Link to comment Share on other sites More sharing options...
SmokeFan Posted March 26, 2023 Share Posted March 26, 2023 (edited) Error when installing in CKAN Edited March 26, 2023 by SmokeFan delete Quote Link to comment Share on other sites More sharing options...
Hadron27 Posted April 9, 2023 Share Posted April 9, 2023 themongus Quote Link to comment Share on other sites More sharing options...
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